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// 聊天程序Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "聊天程序.h"
#include "聊天程序Dlg.h"
//#include "winsock2.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog
CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMyDlg)
m_ip = _T("");
m_message = _T("");
m_listAll = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyDlg)
DDX_Control(pDX, IDC_BUTTON3, m_send);
DDX_Control(pDX, IDC_BUTTON2, m_connect);
DDX_Control(pDX, IDC_BUTTON1, m_listen);
DDX_Text(pDX, IDC_EDIT1, m_ip);
DDX_Text(pDX, IDC_EDIT3, m_message);
DDX_LBString(pDX, IDC_LIST1, m_listAll);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
//{{AFX_MSG_MAP(CMyDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnListen)
ON_BN_CLICKED(IDC_BUTTON2, OnConnect)
ON_BN_CLICKED(IDC_BUTTON3, OnSend)
ON_EN_SETFOCUS(IDC_EDIT1, OnSetfocusEdit1)
ON_EN_SETFOCUS(IDC_EDIT3, OnSetfocusEdit3)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers
BOOL CMyDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CWnd *listenButton;
listenButton=GetDlgItem(IDC_BUTTON1);
listenButton->SetActiveWindow();
return TRUE; // return TRUE unless you set the focus to a control
}
void CMyDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMyDlg::OnListen()
{
// TODO: Add your control notification handler code here
NowPCis=0;//server
//初始化server SOCKET 类
//in_addr addLocal;
//addLocal.S_un.S_addr=htonl(INADDR_ANY);//本地IP地址,把整形的INADDR_ANY 变换成字符串
BOOL Flag=ServerListenSock.Create(5150,SOCK_STREAM,FD_ACCEPT);//,inet_ntoa(addLocal));
if(!Flag)
{//create failure
AfxMessageBox("Socket Error!");
ServerListenSock.Close();
PostQuitMessage(0);
return;
}
if(!ServerListenSock.Listen(1)) //listen
{//listen failure
AfxMessageBox("Socket Error!");
ServerListenSock.Close();
PostQuitMessage(0);
return;
}
// AfxMessageBox("listen is ok",MB_OK);
m_connect.EnableWindow(FALSE);
m_listen.EnableWindow(FALSE);
CWnd *edit1;
edit1=GetDlgItem(IDC_EDIT1);
edit1->EnableWindow(FALSE);
}
void CMyDlg::OnConnect()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if(m_ip!="")
{
NowPCis=1; //client
//interested in connect is ok message
// AfxMessageBox(m_ip,MB_OK);
ClientSock.Create(5151,SOCK_STREAM,FD_CONNECT);//|FD_READ|FD_WRITE);
ClientSock.Connect(m_ip,5150);
m_listen.EnableWindow(FALSE);
m_connect.EnableWindow(FALSE);
CWnd *edit1;
edit1=GetDlgItem(IDC_EDIT1);
edit1->EnableWindow(FALSE);
}
}
void CMyDlg::OnSend()
{
UpdateData(TRUE); //get data from control
// TODO: Add your control notification handler code here
if(m_message!="")
{
if(NowPCis==0) // is server
{
ServerListenSock.pWorkSock->AsyncSelect(FD_WRITE);//WILL send info
}
if(NowPCis==1) // is CLIENT
{
ClientSock.AsyncSelect(FD_WRITE);
}
CListBox *allmes;
allmes=(CListBox *)GetDlgItem(IDC_LIST1); //获得LIST BOX 句柄
allmes->AddString(m_message);
//m_message="";
//display in the screen
}
}
void CMyDlg::OnSetfocusEdit1()
{
// TODO: Add your control notification handler code here
CButton *connectButton;
connectButton=(CButton *)GetDlgItem(IDC_BUTTON2);
connectButton->SetActiveWindow();
//connectButton->SetState(1);
m_connect.SetCheck(2);
}
void CMyDlg::OnSetfocusEdit3()
{
// TODO: Add your control notification handler code here
CWnd *sendButton;
sendButton=GetDlgItem(IDC_BUTTON3);
sendButton->SetActiveWindow();
}
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