📄 workingsock.h
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#if !defined(AFX_WORKINGSOCK_H__B15AAC00_AD89_11D2_800F_5254AB250EAA__INCLUDED_)
#define AFX_WORKINGSOCK_H__B15AAC00_AD89_11D2_800F_5254AB250EAA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// workingSock.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// workingSock command target
//used in server or client to send or receive information
class workingSock : public CAsyncSocket
{
// Attributes
public:
int recvNum;
char recvBuf[4096];
// Operations
public:
workingSock();
virtual ~workingSock();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(workingSock)
public:
virtual void OnReceive(int nErrorCode);
virtual void OnSend(int nErrorCode);
virtual void OnConnect(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(workingSock)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WORKINGSOCK_H__B15AAC00_AD89_11D2_800F_5254AB250EAA__INCLUDED_)
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