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📄 dumbdllmfc.h

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// dumbdll.h : main header file for the DUMBDLL DLL
//

#if !defined(AFX_DUMBDLL_H__5E64ECC7_1FB1_11D1_BC98_00400526DBEA__INCLUDED_)
#define AFX_DUMBDLL_H__5E64ECC7_1FB1_11D1_BC98_00400526DBEA__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

// Our exported function can't be a dllimport for us, so...
// let's assume that all declspecs become imports...
#define __declspec(a) __declspec(dllexport)
#include "dumbdll.h"
#undef __declspec

/////////////////////////////////////////////////////////////////////////////
// CDumbdllApp
// See dumbdll.cpp for the implementation of this class
//

class CDumbdllApp : public CWinApp
{
public:
	CDumbdllApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDumbdllApp)
	//}}AFX_VIRTUAL

	//{{AFX_MSG(CDumbdllApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DUMBDLL_H__5E64ECC7_1FB1_11D1_BC98_00400526DBEA__INCLUDED_)

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