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📄 bfield.cpp

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💻 CPP
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// bfield.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "bfield.h"

#include "MainFrm.h"
#include "bsocket.h"
#include "Doc.h"
#include "View.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

///////////////////////
// CBfieldApp

BEGIN_MESSAGE_MAP(CBfieldApp, CWinApp)
        //{{AFX_MSG_MAP(CBfieldApp)
        ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
        //}}AFX_MSG_MAP
        // Standard file based document commands
        ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
        ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()

///////////////////////
// CBfieldApp construction

CBfieldApp::CBfieldApp()
{
        // TODO: add construction code here,
        // Place all significant initialization in InitInstance
}

///////////////////////
// The one and only CBfieldApp object

CBfieldApp theApp;

///////////////////////
// CBfieldApp initialization

BOOL CBfieldApp::InitInstance()
{
        if (!AfxSocketInit())
        {
                AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
                return FALSE;
        }

        // Standard initialization
        // If you are not using these features and wish to reduce the size
        //  of your final executable, you should remove from the following
        //  the specific initialization routines you do not need.

#ifdef _AFXDLL
        Enable3dControls();                     // Call this when using MFC in a shared DLL
#else
        Enable3dControlsStatic();       // Call this when linking to MFC statically
#endif

        LoadStdProfileSettings(0);  // Load standard INI file options (including MRU)

        // Register the application's document templates.  Document templates
        //  serve as the connection between documents, frame windows and views.

        CSingleDocTemplate* pDocTemplate;
        pDocTemplate = new CSingleDocTemplate(
                IDR_MAINFRAME,
                RUNTIME_CLASS(CBfieldDoc),
                RUNTIME_CLASS(CMainFrame),       // main SDI frame window
                RUNTIME_CLASS(CBfieldView));
        AddDocTemplate(pDocTemplate);

        // Parse command line for standard shell commands, DDE, file open
        CCommandLineInfo cmdInfo;
        ParseCommandLine(cmdInfo);

        // Dispatch commands specified on the command line
        if (!ProcessShellCommand(cmdInfo))
                return FALSE;

        return TRUE;
}

///////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
        CAboutDlg();

// Dialog Data
        //{{AFX_DATA(CAboutDlg)
        enum { IDD = IDD_ABOUTBOX };
        //}}AFX_DATA

        // ClassWizard generated virtual function overrides
        //{{AFX_VIRTUAL(CAboutDlg)
        protected:
        virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
        //}}AFX_VIRTUAL

// Implementation
protected:
        //{{AFX_MSG(CAboutDlg)
                // No message handlers
        //}}AFX_MSG
        DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
        //{{AFX_DATA_INIT(CAboutDlg)
        //}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
        CDialog::DoDataExchange(pDX);
        //{{AFX_DATA_MAP(CAboutDlg)
        //}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
        //{{AFX_MSG_MAP(CAboutDlg)
                // No message handlers
        //}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CBfieldApp::OnAppAbout()
{
        CAboutDlg aboutDlg;
        aboutDlg.DoModal();
}

///////////////////////
// CBfieldApp commands

// Just a simple routine to force message boxes to the top
// and give them a nicer prompt
int CBfieldApp::DoMessageBox(LPCTSTR lpszPrompt, UINT nType, UINT nIDPrompt)
{
  return ::MessageBox(m_pMainWnd->m_hWnd,
     lpszPrompt,"BattleField!",nType|MB_SETFOREGROUND);
}

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