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📄 mousesheet.h

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#if !defined(AFX_MOUSESHEET_H__2D3A0CD6_0AC1_11D1_BC98_00400526DBEA__INCLUDED_)
#define AFX_MOUSESHEET_H__2D3A0CD6_0AC1_11D1_BC98_00400526DBEA__INCLUDED_

#include "ClickPage.h"	// Added by ClassView
#include "PosPage.h"	// Added by ClassView
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// MouseSheet.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMouseSheet

class CMouseSheet : public CPropertySheet
{
	DECLARE_DYNAMIC(CMouseSheet)

// Construction
public:
	CMouseSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
	CMouseSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMouseSheet)
	public:
	virtual BOOL OnInitDialog();
	//}}AFX_VIRTUAL

// Implementation
public:
	void MouseDown(int cmd);
	int midct;
	int rightct;
	int leftct;
	void SetXY(int x,int y);
	CClickPage m_clickpage;
	CPosPage m_pospage;
	virtual ~CMouseSheet();

	// Generated message map functions
protected:
	//{{AFX_MSG(CMouseSheet)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MOUSESHEET_H__2D3A0CD6_0AC1_11D1_BC98_00400526DBEA__INCLUDED_)

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