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📄 mfcttt.dsp

📁 讲mfc的书
💻 DSP
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# Microsoft Developer Studio Project File - Name="mfcttt" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=mfcttt - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Mfcttt.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Mfcttt.mak" CFG="mfcttt - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "mfcttt - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "mfcttt - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "mfcttt - Win32 Release"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ".\Release"
# PROP BASE Intermediate_Dir ".\Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ".\Release"
# PROP Intermediate_Dir ".\Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "mfcttt - Win32 Debug"

# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\Debug"
# PROP BASE Intermediate_Dir ".\Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ".\Debug"
# PROP Intermediate_Dir ".\Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386

!ENDIF 

# Begin Target

# Name "mfcttt - Win32 Release"
# Name "mfcttt - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File

SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File

SOURCE=.\mfcttt.cpp
# End Source File
# Begin Source File

SOURCE=.\mfcttt.rc
# End Source File
# Begin Source File

SOURCE=.\mfctttDoc.cpp
# End Source File
# Begin Source File

SOURCE=.\mfctttView.cpp
# End Source File
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# Begin Source File

SOURCE=.\Splash.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\mfcttt.h
# End Source File
# Begin Source File

SOURCE=.\mfctttDoc.h
# End Source File
# Begin Source File

SOURCE=.\mfctttView.h
# End Source File
# Begin Source File

SOURCE=.\Splash.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\mfcttt.ico
# End Source File
# Begin Source File

SOURCE=.\res\mfcttt.rc2
# End Source File
# Begin Source File

SOURCE=.\Splsh16.bmp
# End Source File
# Begin Source File

SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
# End Target
# End Project
# Section mfcttt : {A7C59538-411B-11CF-A7B2-444553540000}
# 	1:17:ID_INDICATOR_TIME:104
# 	1:17:ID_INDICATOR_DATE:103
# 	2:2:BH:
# 	2:17:ID_INDICATOR_TIME:ID_INDICATOR_TIME
# 	2:17:ID_INDICATOR_DATE:ID_INDICATOR_DATE
# End Section
# Section mfcttt : {A7C59536-411B-11CF-A7B2-444553540000}
# 	0:8:Splash.h:C:\mfcttt\Splash.h
# 	0:10:Splash.cpp:C:\mfcttt\Splash.cpp
# 	1:10:IDB_SPLASH:102
# 	2:10:ResHdrName:resource.h
# 	2:11:ProjHdrName:stdafx.h
# 	2:10:WrapperDef:_SPLASH_SCRN_
# 	2:12:SplClassName:CSplashWnd
# 	2:21:SplashScreenInsertKey:4.0
# 	2:10:HeaderName:Splash.h
# 	2:10:ImplemName:Splash.cpp
# 	2:7:BmpID16:IDB_SPLASH
# End Section

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