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📄 dbugview.h

📁 《Visual C++除错手册》附盘.zip
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// DBugView.h : interface of the CDBugView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_DBUGVIEW_H__6B9DB74C_02B5_11D2_92EA_FEA2B1840A51__INCLUDED_)
#define AFX_DBUGVIEW_H__6B9DB74C_02B5_11D2_92EA_FEA2B1840A51__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

class CDBugView : public CView
{
protected: // create from serialization only
	CDBugView();
	DECLARE_DYNCREATE(CDBugView)

// Attributes
public:
	CDBugDoc* GetDocument();

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDBugView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CDBugView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CDBugView)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in DBugView.cpp
inline CDBugDoc* CDBugView::GetDocument()
   { return (CDBugDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DBUGVIEW_H__6B9DB74C_02B5_11D2_92EA_FEA2B1840A51__INCLUDED_)

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