📄 unit1.~h
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//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ExtCtrls.hpp>
#include <Buttons.hpp>
//---------------------------------------------------------------------------
enum Dragward
{
Drag_Upward, //向上移动
Drag_Downward, //向下移动
Drag_Rightward, //向右移动
Drag_Leftward //向左移动
};
class TForm1 : public TForm
{
__published: // IDE-managed Components
TPanel *Panel1;
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TLabel *Label4;
TLabel *Label5;
TLabel *Label6;
TLabel *Label7;
TLabel *Label8;
TLabel *Label9;
TLabel *Label10;
TLabel *Label11;
TLabel *Label12;
TButton *Button1;
TButton *Button2;
TTimer *Timer1;
void __fastcall Button1Click(TObject *Sender);
void __fastcall Timer1Timer(TObject *Sender);
void __fastcall Button2Click(TObject *Sender);
private: // User declarations
int Position[10][2]; //用于保存或设置每个BitBtn组件的Left和Top属性
int WidthHeight[10][2]; //用于保存每个BitBtn组件的宽度和高度
BOOL PrepareMove; //用于显示是否准备移动
Dragward Moveward; //移动方向
TPoint BeginPosition; //用户拖动BitBtn组件时的起始位置
bool InvalidMove(int X, int Y,int ButtonNumber);//判断是否允许用户的拖动
TBitBtn* BitBtn[10];
void __fastcall BitBtnMouseDown(TObject *Sender,
TMouseButton Button, TShiftState Shift, int X, int Y);
void __fastcall BitBtnMouseUp(TObject *Sender,
TMouseButton Button, TShiftState Shift, int X, int Y);
int SpendTime;
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
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