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📄 notify.h

📁 VisualBasic源码-游戏编程
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#if !defined(AFX_NOTIFY_H__8FA8EB44_694C_4411_876C_D9D3013B9723__INCLUDED_)
#define AFX_NOTIFY_H__8FA8EB44_694C_4411_876C_D9D3013B9723__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Notify.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CNotify command target

class CNotify : public CCmdTarget
{
	DECLARE_DYNCREATE(CNotify)

	          // protected constructor used by dynamic creation

// Attributes
public:
    CNotify(); 
	virtual ~CNotify();
// Operations
public:
	void SetMsg(UINT uMsg);

	
	void SetIcon(UINT uId,HICON hicon,char *tip);
	void SetHwnd(HWND hw,UINT uFlags);
	NOTIFYICONDATA m_nid;
	LRESULT OnNotifyIcon(WPARAM wParam,LPARAM lParam);
    BOOL Shell_NotifyIcon(DWORD dwMessage, NOTIFYICONDATA nid);
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CNotify)
	//}}AFX_VIRTUAL

// Implementation
protected:


	// Generated message map functions
	//{{AFX_MSG(CNotify)
	//afx_msg void CNotify::OnNotifyIcon(WPARAM wParam,LPARAM lParam);
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_NOTIFY_H__8FA8EB44_694C_4411_876C_D9D3013B9723__INCLUDED_)

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