📄 serial communicationdlg.cpp
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// Serial CommunicationDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Serial Communication.h"
#include "Serial CommunicationDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialCommunicationDlg dialog
CSerialCommunicationDlg::CSerialCommunicationDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSerialCommunicationDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSerialCommunicationDlg)
m_strPort = _T("3");
m_strBaudRate = _T("9600");
m_strDataBits = _T("8");
m_strParity = _T("None");
m_strStopBits = _T("1");
m_strTime = _T("Sampling Time 1.00sec");
m_strTxdMessage = _T("Txd Message");
m_intSingle = 0;
m_intContinuous = -1;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSerialCommunicationDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSerialCommunicationDlg)
DDX_Control(pDX, IDC_OPEN_COMM_PORT, m_ctrlOpenCommPort);
DDX_Control(pDX, IDC_TIMER1, m_ctrlTimer);
DDX_CBString(pDX, IDC_PORT, m_strPort);
DDV_MaxChars(pDX, m_strPort, 21);
DDX_CBString(pDX, IDC_BAUDRATE, m_strBaudRate);
DDV_MaxChars(pDX, m_strBaudRate, 21);
DDX_CBString(pDX, IDC_DATABITS, m_strDataBits);
DDV_MaxChars(pDX, m_strDataBits, 21);
DDX_CBString(pDX, IDC_PARITY, m_strParity);
DDV_MaxChars(pDX, m_strParity, 21);
DDX_CBString(pDX, IDC_STOPBITS, m_strStopBits);
DDV_MaxChars(pDX, m_strStopBits, 21);
DDX_Text(pDX, IDC_STATIC_TIME, m_strTime);
DDX_Control(pDX, IDC_SLIDER_TIME, m_ctrlTime);
DDX_Control(pDX, IDC_RXD_MESSAGE, m_ctrlRxdMessage);
DDX_Text(pDX, IDC_TXD_MESSAGE, m_strTxdMessage);
DDV_MaxChars(pDX, m_strTxdMessage, 128);
DDX_Radio(pDX, IDC_SINGLE, m_intSingle);
DDX_Radio(pDX, IDC_CONTINUOUS, m_intContinuous);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSerialCommunicationDlg, CDialog)
//{{AFX_MSG_MAP(CSerialCommunicationDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SINGLE, OnSingle)
ON_BN_CLICKED(IDC_CONTINUOUS, OnContinuous)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialCommunicationDlg message handlers
BOOL CSerialCommunicationDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CSerialCommunicationDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSerialCommunicationDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSerialCommunicationDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BEGIN_EVENTSINK_MAP(CSerialCommunicationDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CSerialCommunicationDlg)
ON_EVENT(CSerialCommunicationDlg, IDC_OPEN_COMM_PORT, -610 /* Click */, OnClickOpenCommPort, VTS_NONE)
ON_EVENT(CSerialCommunicationDlg, IDC_TIMER1, 1 /* Timer */, OnTimerTimer1, VTS_NONE)
ON_EVENT(CSerialCommunicationDlg, IDC_SLIDER_TIME, 1 /* Scroll */, OnScrollSliderTime, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
void CSerialCommunicationDlg::OnClickOpenCommPort()
{
// TODO: Add your control notification handler code here
if (m_ctrlOpenCommPort.GetValue().boolVal)
{
CString Settings;
UpdateData(true);
Comms.Port(atoi(m_strPort));
Settings.Format("%s,%c,%s,%s", m_strBaudRate, m_strParity[0], m_strDataBits, m_strStopBits);
Comms.Settings(Settings);
Comms.InputLength(512);
Comms.OutputLength(512);
Comms.PortOpen(true);
m_ctrlTimer.SetInterval(m_ctrlTime.GetValue() * 50);
m_ctrlTimer.SetEnabled(-1);
}
else
{
Comms.PortOpen(false);
m_ctrlTimer.SetEnabled(0);
}
}
void CSerialCommunicationDlg::OnTimerTimer1()
{
// TODO: Add your control notification handler code here
UpdateData(true);
Comms.Write(m_strTxdMessage);
m_ctrlRxdMessage.SetCaption(Comms.Read(8));
if (m_intSingle == 0)
m_ctrlTimer.SetEnabled(0);
}
void CSerialCommunicationDlg::OnScrollSliderTime()
{
// TODO: Add your control notification handler code here
if (m_ctrlTime.GetValue() < 20)
m_strTime.Format("Sampling Time %dms", m_ctrlTime.GetValue() * 50);
else
m_strTime.Format("Sampling Time %2.2fsec", (float) m_ctrlTime.GetValue() / 20);
UpdateData(false);
}
void CSerialCommunicationDlg::OnSingle()
{
// TODO: Add your control notification handler code here
UpdateData(true);
m_intContinuous = -1;
m_intSingle = 0;
UpdateData(false);
}
void CSerialCommunicationDlg::OnContinuous()
{
// TODO: Add your control notification handler code here
UpdateData(true);
m_intContinuous = 0;
m_intSingle = -1;
UpdateData(false);
}
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