📄 managesystem.h
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// ManageSystem.h : main header file for the MANAGESYSTEM application
//
#if !defined(AFX_MANAGESYSTEM_H__9B8E715B_613C_4B54_815E_4E2D1279E4B8__INCLUDED_)
#define AFX_MANAGESYSTEM_H__9B8E715B_613C_4B54_815E_4E2D1279E4B8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "Logon.h"
//==================My Message===================
//==============
#define WM_SHOW_PRO_RESULT_SIMP WM_USER+1
#define WM_SHOW_PRO_RESULT_DETAIL WM_USER+2
#define WM_SHOW_MEM_RESULT_SIMP WM_USER+3
#define WM_SHOW_MEM_RESULT_DETAIL WM_USER+4
#define WM_LOGON WM_USER+12
//=====================
#define WM_RECORD_ADD WM_USER+100
#define WM_RECORD_MODIFY WM_USER+101
#define WM_RECORD_DELETE WM_USER+102
//==============Product_Class Struct=============
struct PRODUCTCLASS
{
CString classname;
int classid;
PRODUCTCLASS* next;
};
/////////////////////////////////////////////////////////////////////////////
// CManageSystemApp:
// See ManageSystem.cpp for the implementation of this class
//
class CManageSystemApp : public CWinApp
{
public:
CLogon* m_LogonDlg;
CManageSystemApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CManageSystemApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CManageSystemApp)
afx_msg void OnAppAbout();
afx_msg void OnUpdateAdministrtorUseradmi(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MANAGESYSTEM_H__9B8E715B_613C_4B54_815E_4E2D1279E4B8__INCLUDED_)
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