📄 snmpudpdomain.c
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#include <net-snmp/net-snmp-config.h>#include <stdio.h>#include <sys/types.h>#include <ctype.h>#include <errno.h>#if HAVE_STRING_H#include <string.h>#else#include <strings.h>#endif#if HAVE_STDLIB_H#include <stdlib.h>#endif#if HAVE_UNISTD_H#include <unistd.h>#endif#if HAVE_SYS_SOCKET_H#include <sys/socket.h>#endif#if HAVE_NETINET_IN_H#include <netinet/in.h>#endif#if HAVE_ARPA_INET_H#include <arpa/inet.h>#endif#if HAVE_NETDB_H#include <netdb.h>#endif#if HAVE_DMALLOC_H#include <dmalloc.h>#endif#include <net-snmp/types.h>#include <net-snmp/output_api.h>#include <net-snmp/config_api.h>#include <net-snmp/library/snmp_transport.h>#include <net-snmp/library/snmpUDPDomain.h>#ifndef INADDR_NONE#define INADDR_NONE -1#endifstatic netsnmp_tdomain udpDomain;/* * Return a string representing the address in data, or else the "far end" * address if data is NULL. */static char *netsnmp_udp_fmtaddr(netsnmp_transport *t, void *data, int len){ struct sockaddr_in *to = NULL; if (data != NULL && len == sizeof(struct sockaddr_in)) { to = (struct sockaddr_in *) data; } else if (t != NULL && t->data != NULL) { to = (struct sockaddr_in *) t->data; } if (to == NULL) { return strdup("UDP: unknown"); } else { char tmp[64]; /* * Here we just print the IP address of the peer for compatibility * purposes. It would be nice if we could include the port number and * some indication of the domain (c.f. AAL5PVC). */ sprintf(tmp, "%s", inet_ntoa(to->sin_addr)); return strdup(tmp); }}/* * You can write something into opaque that will subsequently get passed back * to your send function if you like. For instance, you might want to * remember where a PDU came from, so that you can send a reply there... */static intnetsnmp_udp_recv(netsnmp_transport *t, void *buf, int size, void **opaque, int *olength){ int rc = -1; socklen_t fromlen = sizeof(struct sockaddr); struct sockaddr *from; if (t != NULL && t->sock >= 0) { from = (struct sockaddr *) malloc(sizeof(struct sockaddr_in)); if (from == NULL) { *opaque = NULL; *olength = 0; return -1; } else { memset(from, 0, fromlen); } while (rc < 0) { rc = recvfrom(t->sock, buf, size, 0, from, &fromlen); if (rc < 0 && errno != EINTR) { break; } } if (rc >= 0) { char *string = netsnmp_udp_fmtaddr(NULL, from, fromlen); DEBUGMSGTL(("netsnmp_udp", "recvfrom fd %d got %d bytes (from %s)\n", t->sock, rc, string)); free(string); } else { DEBUGMSGTL(("netsnmp_udp", "recvfrom fd %d err %d (\"%s\")\n", t->sock, errno, strerror(errno))); } *opaque = (void *)from; *olength = sizeof(struct sockaddr_in); } return rc;}static intnetsnmp_udp_send(netsnmp_transport *t, void *buf, int size, void **opaque, int *olength){ int rc = -1;
int i;
char *aa; struct sockaddr *to = NULL;
if (opaque != NULL && *opaque != NULL && *olength == sizeof(struct sockaddr_in)) { to = (struct sockaddr *) (*opaque);
} else if (t != NULL && t->data != NULL && t->data_length == sizeof(struct sockaddr_in)) { to = (struct sockaddr *) (t->data); }
if (to != NULL && t != NULL && t->sock >= 0) { char *string = netsnmp_udp_fmtaddr(NULL, (void *) to, sizeof(struct sockaddr_in)); DEBUGMSGTL(("netsnmp_udp", "send %d bytes from %p to %s on fd %d\n", size, buf, string, t->sock)); free(string); while (rc < 0) { rc = sendto(t->sock, buf, size, 0, to, sizeof(struct sockaddr)); if (rc < 0 && errno != EINTR) { break; } } } return rc;}static intnetsnmp_udp_close(netsnmp_transport *t){ int rc = -1; if (t->sock >= 0) {#ifndef HAVE_CLOSESOCKET rc = close(t->sock);#else rc = closesocket(t->sock);#endif t->sock = -1; } return rc;}/* * Open a UDP-based transport for SNMP. Local is TRUE if addr is the local * address to bind to (i.e. this is a server-type session); otherwise addr is * the remote address to send things to. */netsnmp_transport *netsnmp_udp_transport(struct sockaddr_in *addr, int local){ netsnmp_transport *t = NULL; int rc = 0, udpbuf = (1 << 17); char *string = NULL; if (addr == NULL || addr->sin_family != AF_INET) { return NULL; } t = (netsnmp_transport *) malloc(sizeof(netsnmp_transport)); if (t == NULL) { return NULL; } string = netsnmp_udp_fmtaddr(NULL, (void *)addr, sizeof(struct sockaddr_in)); DEBUGMSGTL(("netsnmp_udp", "open %s %s\n", local ? "local" : "remote", string)); free(string); memset(t, 0, sizeof(netsnmp_transport)); t->domain = netsnmpUDPDomain; t->domain_length = netsnmpUDPDomain_len; t->sock = socket(PF_INET, SOCK_DGRAM, 0); if (t->sock < 0) { netsnmp_transport_free(t); return NULL; }#ifdef SO_BSDCOMPAT /* * Patch for Linux. Without this, UDP packets that fail get an ICMP * response. Linux turns the failed ICMP response into an error message * and return value, unlike all other OS's. */ { int one = 1; setsockopt(t->sock, SOL_SOCKET, SO_BSDCOMPAT, (void *) &one, sizeof(one)); }#endif /*SO_BSDCOMPAT */ /* * SO_REUSEADDR will allow multiple apps to open the same port at * the same time. Only the last one to open the socket will get * data. Obviously, for an agent, this is a bad thing. There should * only be one listener. */#ifdef ALLOW_PORT_HIJACKING#ifdef SO_REUSEADDR /* * Allow the same port to be specified multiple times without failing. * (useful for a listener) */ { int one = 1; setsockopt(t->sock, SOL_SOCKET, SO_REUSEADDR, (void *) &one, sizeof(one)); }#endif /*SO_REUSEADDR */#endif /* * Try to set the send and receive buffers to a reasonably large value, so * that we can send and receive big PDUs (defaults to 8192 bytes (!) on * Solaris, for instance). Don't worry too much about errors -- just * plough on regardless. */#ifdef SO_SNDBUF if (setsockopt (t->sock, SOL_SOCKET, SO_SNDBUF, (void *) &udpbuf, sizeof(int)) != 0) { DEBUGMSGTL(("netsnmp_udp", "couldn't set SO_SNDBUF to %d bytes: %s\n", udpbuf, strerror(errno))); }#endif /*SO_SNDBUF */#ifdef SO_RCVBUF if (setsockopt (t->sock, SOL_SOCKET, SO_RCVBUF, (void *) &udpbuf, sizeof(int)) != 0) { DEBUGMSGTL(("netsnmp_udp", "couldn't set SO_RCVBUF to %d bytes: %s\n", udpbuf, strerror(errno))); }#endif /*SO_RCVBUF */ if (local) { /* * This session is inteneded as a server, so we must bind on to the * given IP address, which may include an interface address, or could * be INADDR_ANY, but certainly includes a port number. */ t->local = malloc(6); if (t->local == NULL) { netsnmp_transport_free(t); return NULL; } memcpy(t->local, (u_char *) & (addr->sin_addr.s_addr), 4); t->local[4] = (htons(addr->sin_port) & 0xff00) >> 8; t->local[5] = (htons(addr->sin_port) & 0x00ff) >> 0; t->local_length = 6; rc = bind(t->sock, (struct sockaddr *) addr, sizeof(struct sockaddr)); if (rc != 0) { netsnmp_udp_close(t); netsnmp_transport_free(t); return NULL; } t->data = NULL; t->data_length = 0; } else { /* * This is a client session. Save the address in the * transport-specific data pointer for later use by netsnmp_udp_send. */ t->data = malloc(sizeof(struct sockaddr_in)); t->remote = malloc(6); if (t->data == NULL || t->remote == NULL) { netsnmp_transport_free(t); return NULL; } memcpy(t->remote, (u_char *) & (addr->sin_addr.s_addr), 4); t->remote[4] = (htons(addr->sin_port) & 0xff00) >> 8; t->remote[5] = (htons(addr->sin_port) & 0x00ff) >> 0; t->remote_length = 6; memcpy(t->data, addr, sizeof(struct sockaddr_in)); t->data_length = sizeof(struct sockaddr_in); } /* * 16-bit length field, 8 byte UDP header, 20 byte IPv4 header */ t->msgMaxSize = 0xffff - 8 - 20; t->f_recv = netsnmp_udp_recv; t->f_send = netsnmp_udp_send; t->f_close = netsnmp_udp_close; t->f_accept = NULL; t->f_fmtaddr = netsnmp_udp_fmtaddr; return t;}intnetsnmp_sockaddr_in(struct sockaddr_in *addr, const char *inpeername, int remote_port){ char *cp = NULL, *peername = NULL; if (addr == NULL) { return 0; } memset(addr, 0, sizeof(struct sockaddr_in)); DEBUGMSGTL(("netsnmp_sockaddr_in", "addr %p, peername \"%s\"\n", addr, inpeername ? inpeername : "[NIL]")); addr->sin_addr.s_addr = htonl(INADDR_ANY); addr->sin_family = AF_INET; if (remote_port > 0) { addr->sin_port = htons(remote_port); } else if (netsnmp_ds_get_int(NETSNMP_DS_LIBRARY_ID, NETSNMP_DS_LIB_DEFAULT_PORT) > 0) { addr->sin_port = htons(netsnmp_ds_get_int(NETSNMP_DS_LIBRARY_ID, NETSNMP_DS_LIB_DEFAULT_PORT)); } else { addr->sin_port = htons(SNMP_PORT); } if (inpeername != NULL) { /* * Duplicate the peername because we might want to mank around with * it. */ peername = strdup(inpeername); if (peername == NULL) { return 0; } /* * Try and extract an appended port number. */ cp = strchr(peername, ':'); if (cp != NULL) { *cp = '\0'; cp++; if (atoi(cp) != 0) { DEBUGMSGTL(("netsnmp_sockaddr_in", "port number suffix :%d\n", atoi(cp))); addr->sin_port = htons(atoi(cp)); } } for (cp = peername; *cp && isdigit((int) *cp); cp++);
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