📄 asyncproxysocketlayer.cpp
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/*CAsyncProxySocketLayer by Tim Kosse (Tim.Kosse@gmx.de)
Version 1.6 (2003-03-26)
--------------------------------------------------------
Introduction:
-------------
This class is layer class for CAsyncSocketEx. With this class you
can connect through SOCKS4/5 and HTTP 1.1 proxies. This class works
as semi-transparent layer between CAsyncSocketEx and the actual socket.
This class is used in FileZilla, a powerful open-source FTP client.
It can be found under http://sourceforge.net/projects/filezilla
For more information about SOCKS4/5 goto
http://www.socks.nec.com/socksprot.html
For more information about HTTP 1.1 goto http://www.rfc-editor.org
and search for RFC2616
How to use?
-----------
You don't have to change much in you already existing code to use
CAsyncProxySocketLayer.
To use it, create an instance of CAsyncProxySocketLayer, call SetProxy
and attach it to a CAsyncSocketEx instance.
You have to process OnLayerCallback in you CAsyncSocketEx instance as it will
receive all layer nofications.
The following notifications are sent:
//Error codes
PROXYERROR_NOERROR 0
PROXYERROR_NOCONN 1 //Can't connect to proxy server, use GetLastError for more information
PROXYERROR_REQUESTFAILED 2 //Request failed, can't send data
PROXYERROR_AUTHREQUIRED 3 //Authentication required
PROXYERROR_AUTHTYPEUNKNOWN 4 //Authtype unknown or not supported
PROXYERROR_AUTHFAILED 5 //Authentication failed
PROXYERROR_AUTHNOLOGON 6
PROXYERROR_CANTRESOLVEHOST 7
//Status messages
PROXYSTATUS_LISTENSOCKETCREATED 8 //Called when a listen socket was created successfully. Unlike the normal listen function,
//a socksified socket has to connect to the proxy to negotiate the details with the server
//on which the listen socket will be created
//The two parameters will contain the ip and port of the listen socket on the server.
If you want to use CAsyncProxySocketLayer to create a listen socket, you
have to use this overloaded function:
BOOL PrepareListen(unsigned long serverIp);
serverIP is the IP of the server you are already connected
through the SOCKS proxy. You can't use listen sockets over a
SOCKS proxy without a primary connection. Listen sockets are only
supported by SOCKS proxies, this won't work with HTTP proxies.
When the listen socket is created successfully, the PROXYSTATUS_LISTENSOCKETCREATED
notification is sent. The parameters will tell you the ip and the port of the listen socket.
After it you have to handle the OnAccept message and accept the
connection.
Be carful when calling Accept: rConnected socket will NOT be filled! Instead use the instance which created the
listen socket, it will handle the data connection.
If you want to accept more than one connection, you have to create a listing socket for each of them!
Description of important functions and their parameters:
--------------------------------------------------------
void SetProxy(int nProxyType);
void SetProxy(int nProxyType, const char * pProxyHost, int nProxyPort);
void SetProxy(int nProxyType, const char * pProxyHost, int nProxyPort, const char *pProxyUser, const char * pProxyPass);
Call one of this functions to set the proxy type.
Parametes:
- nProxyType specifies the Proxy Type.
- ProxyHost and nProxyPort specify the address of the proxy
- ProxyUser and ProxyPass are only available for SOCKS5 proxies.
supported proxy types:
PROXYTYPE_NOPROXY
PROXYTYPE_SOCKS4
PROXYTYPE_SOCKS4A
PROXYTYPE_SOCKS5
PROXYTYPE_HTTP11
There are also some other functions:
GetProxyPeerName
Like GetPeerName of CAsyncSocket, but returns the address of the
server connected through the proxy. If using proxies, GetPeerName
only returns the address of the proxy.
int GetProxyType();
Returns the used proxy
const int GetLastProxyError() const;
Returns the last proxy error
License
-------
Feel free to use this class, as long as you don't claim that you wrote it
and this copyright notice stays intact in the source files.
If you use this class in commercial applications, please send a short message
to tim.kosse@gmx.de
Version history
---------------
- 1.6 got rid of MFC
- 1.5 released CAsyncSocketExLayer version
- 1.4 added UNICODE support
- 1.3 added basic HTTP1.1 authentication
fixed memory leak in SOCKS5 code
OnSocksOperationFailed will be called after Socket has been closed
fixed some minor bugs
- 1.2 renamed into CAsyncProxySocketLayer
added HTTP1.1 proxy support
- 1.1 fixes all known bugs, mostly with SOCKS5 authentication
- 1.0 initial release
*/
#include "stdafx.h"
#include "AsyncProxySocketLayer.h"
#include "atlconv.h" //Unicode<->Ascii conversion macros declared here
#include "CBase64coding.hpp"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Konstruktion/Destruktion
//////////////////////////////////////////////////////////////////////
CAsyncProxySocketLayer::CAsyncProxySocketLayer()
{
m_nProxyOpID=0;
m_nProxyOpState=0;
m_pRecvBuffer=0;
m_nRecvBufferPos=0;
m_ProxyData.nProxyType=0;
m_nProxyPeerIp=0;
m_nProxyPeerPort=0;
m_pProxyPeerHost = NULL;
m_pStrBuffer = NULL;
m_ProxyData.pProxyHost = NULL;
m_ProxyData.pProxyUser = NULL;
m_ProxyData.pProxyPass = NULL;
m_pProxyPeerHost = NULL;
}
CAsyncProxySocketLayer::~CAsyncProxySocketLayer()
{
delete [] m_ProxyData.pProxyHost;
delete [] m_ProxyData.pProxyUser;
delete [] m_ProxyData.pProxyPass;
delete [] m_pProxyPeerHost;
ClearBuffer();
}
/////////////////////////////////////////////////////////////////////////////
// Member-Funktion CAsyncProxySocketLayer
void CAsyncProxySocketLayer::SetProxy(int nProxyType)
{
//Validate the parameters
ASSERT(nProxyType==PROXYTYPE_NOPROXY);
m_ProxyData.nProxyType=nProxyType;
}
void CAsyncProxySocketLayer::SetProxy(int nProxyType, LPCTSTR pProxyHost, int ProxyPort)
{
//Validate the parameters
ASSERT(nProxyType==PROXYTYPE_SOCKS4 ||
nProxyType==PROXYTYPE_SOCKS4A ||
nProxyType==PROXYTYPE_SOCKS5 ||
nProxyType==PROXYTYPE_HTTP11);
ASSERT(!m_nProxyOpID);
ASSERT(pProxyHost && *pProxyHost);
ASSERT(ProxyPort>0);
ASSERT(ProxyPort<=65535);
delete [] m_ProxyData.pProxyHost;
delete [] m_ProxyData.pProxyUser;
delete [] m_ProxyData.pProxyPass;
m_ProxyData.pProxyHost = NULL; // 'new' may throw an exception
m_ProxyData.pProxyUser = NULL;
m_ProxyData.pProxyPass = NULL;
m_ProxyData.nProxyType = nProxyType;
m_ProxyData.pProxyHost = new TCHAR[_tcslen(pProxyHost)+1];
_tcscpy(m_ProxyData.pProxyHost, pProxyHost);
m_ProxyData.nProxyPort = ProxyPort;
m_ProxyData.bUseLogon = FALSE;
}
void CAsyncProxySocketLayer::SetProxy(int nProxyType, LPCTSTR pProxyHost, int ProxyPort, LPCSTR pProxyUser, LPCSTR pProxyPass)
{
//Validate the parameters
ASSERT(nProxyType==PROXYTYPE_SOCKS5 || nProxyType==PROXYTYPE_HTTP11);
ASSERT(!m_nProxyOpID);
ASSERT(pProxyHost && *pProxyHost);
ASSERT(ProxyPort>0);
ASSERT(ProxyPort<=65535);
delete [] m_ProxyData.pProxyHost;
delete [] m_ProxyData.pProxyUser;
delete [] m_ProxyData.pProxyPass;
m_ProxyData.pProxyHost = NULL; // 'new' may throw an exception
m_ProxyData.pProxyUser = NULL;
m_ProxyData.pProxyPass = NULL;
m_ProxyData.nProxyType = nProxyType;
m_ProxyData.pProxyHost = new TCHAR[_tcslen(pProxyHost)+1];
_tcscpy(m_ProxyData.pProxyHost, pProxyHost);
m_ProxyData.nProxyPort=ProxyPort;
if (pProxyUser)
{
m_ProxyData.pProxyUser = new CHAR[strlen(pProxyUser)+1];
strcpy(m_ProxyData.pProxyUser, pProxyUser);
}
if (pProxyPass)
{
m_ProxyData.pProxyPass = new CHAR[strlen(pProxyPass)+1];
strcpy(m_ProxyData.pProxyPass, pProxyPass);
}
m_ProxyData.bUseLogon = TRUE;
}
void CAsyncProxySocketLayer::OnReceive(int nErrorCode)
{
//Here we handle the responses from the SOCKS proxy
if (!m_nProxyOpID)
{
TriggerEvent(FD_READ, nErrorCode, TRUE);
return;
}
if (nErrorCode)
{
TriggerEvent(FD_READ, nErrorCode, TRUE);
}
if (!m_nProxyOpState) //We should not receive a response yet!
{ //Ignore it
return;
}
if (m_ProxyData.nProxyType==PROXYTYPE_SOCKS4 || m_ProxyData.nProxyType==PROXYTYPE_SOCKS4A)
{
if (m_nProxyOpState==1) //Both for PROXYOP_CONNECT and PROXYOP_BIND
{
if (!m_pRecvBuffer)
m_pRecvBuffer=new char[8];
int numread=ReceiveNext(m_pRecvBuffer+m_nRecvBufferPos, 8-m_nRecvBufferPos);
if (numread==SOCKET_ERROR)
{
if (WSAGetLastError()!=WSAEWOULDBLOCK)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAGetLastError(), TRUE);
else
TriggerEvent(FD_ACCEPT, WSAGetLastError(), TRUE);
Reset();
ClearBuffer();
}
return;
}
m_nRecvBufferPos+=numread;
if (m_nRecvBufferPos==8)
{
if (m_pRecvBuffer[1]!=90 || m_pRecvBuffer[0]!=0)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAECONNABORTED, TRUE);
else
TriggerEvent(FD_ACCEPT, WSAECONNABORTED, TRUE);
Reset();
ClearBuffer();
return;
}
if (m_nProxyOpID==PROXYOP_CONNECT)
{
//OK, we are connected with the remote server
ClearBuffer();
Reset();
TriggerEvent(FD_CONNECT, 0, TRUE);
TriggerEvent(FD_READ, 0, TRUE);
TriggerEvent(FD_WRITE, 0, TRUE);
return;
}
else
{
//Listen socket created
m_nProxyOpState++;
unsigned long ip;
int port;
memcpy(&ip,&m_pRecvBuffer[4],4);
if (!ip)
{ //No IP return, use the IP of the proxy server
SOCKADDR SockAddr;
memset(&SockAddr,0,sizeof(SockAddr));
int SockAddrLen=sizeof(SockAddr);
if (GetPeerName(&SockAddr, &SockAddrLen ))
{
ip=((LPSOCKADDR_IN)&SockAddr)->sin_addr.S_un.S_addr;
}
else
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAECONNABORTED, TRUE);
else
TriggerEvent(FD_ACCEPT, WSAECONNABORTED, TRUE);
Reset();
ClearBuffer();
return;
}
}
memcpy(&port,&m_pRecvBuffer[2],2);
t_ListenSocketCreatedStruct data;
data.ip=ip;
data.nPort=port;
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYSTATUS_LISTENSOCKETCREATED, (int)&data);
}
ClearBuffer();
}
}
else if (m_nProxyOpID==2)
{
if (!m_pRecvBuffer)
m_pRecvBuffer=new char[8];
int numread=ReceiveNext(m_pRecvBuffer+m_nRecvBufferPos,8-m_nRecvBufferPos);
if (numread==SOCKET_ERROR)
{
if (WSAGetLastError()!=WSAEWOULDBLOCK)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAGetLastError(), TRUE);
else
TriggerEvent(FD_ACCEPT, WSAGetLastError(), TRUE);
Reset();
ClearBuffer();
}
return;
}
m_nRecvBufferPos+=numread;
if (m_nRecvBufferPos==8)
{
if (m_pRecvBuffer[1]!=90 || m_pRecvBuffer[0]!=0)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAECONNABORTED, TRUE);
else
TriggerEvent(FD_ACCEPT, WSAECONNABORTED, TRUE);
Reset();
ClearBuffer();
return;
}
//Connection to remote server established
ClearBuffer();
Reset();
TriggerEvent(FD_ACCEPT, 0, TRUE);
TriggerEvent(FD_READ, 0, TRUE);
TriggerEvent(FD_WRITE, 0, TRUE);
}
}
}
else if (m_ProxyData.nProxyType==PROXYTYPE_SOCKS5)
{
if (m_nProxyOpState==1) //Get respone to initialization message
{
if (!m_pRecvBuffer)
m_pRecvBuffer=new char[2];
int numread=ReceiveNext(m_pRecvBuffer+m_nRecvBufferPos,2-m_nRecvBufferPos);
if (numread==SOCKET_ERROR)
{
if (WSAGetLastError()!=WSAEWOULDBLOCK)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAGetLastError(), TRUE);
else
TriggerEvent(FD_ACCEPT, WSAGetLastError(), TRUE);
Reset();
}
return;
}
m_nRecvBufferPos+=numread;
if (m_nRecvBufferPos==2)
{
if (m_pRecvBuffer[0]!=5)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_REQUESTFAILED, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAECONNABORTED, TRUE);
else
TriggerEvent(FD_ACCEPT, WSAECONNABORTED, TRUE);
Reset();
ClearBuffer();
return;
}
if (m_pRecvBuffer[1])
{ //Auth needed
if (m_pRecvBuffer[1]!=2)
{ //Unknown auth type
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_AUTHTYPEUNKNOWN, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAECONNABORTED, TRUE);
else
TriggerEvent(FD_ACCEPT, WSAECONNABORTED, TRUE);
Reset();
ClearBuffer();
return;
}
if (!m_ProxyData.bUseLogon)
{
DoLayerCallback(LAYERCALLBACK_LAYERSPECIFIC, PROXYERROR_AUTHNOLOGON, 0);
if (m_nProxyOpID==PROXYOP_CONNECT)
TriggerEvent(FD_CONNECT, WSAECONNABORTED, TRUE);
else
TriggerEvent(FD_ACCEPT, WSAECONNABORTED, TRUE);
Reset();
ClearBuffer();
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