📄 humantextplayer.h
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/* Code for exercise 15.3.
|
| "C++ Solutions--Companion to The C++ Programming Language, Third Edition"
| by David Vandevoorde; Addison-Wesley 1998; ISBN 0-201-30965-3.
|
| Permission to use, copy, modify, distribute and sell this software
| and its documentation for any purpose is hereby granted without fee.
| The author makes no representations about the suitability of this
| software for any purpose. It is provided "as is" without express or
| implied warranty.
`----------------------------------------------------------------------*/
#ifndef HUMANTEXTPLAYER_H
#define HUMANTEXTPLAYER_H
#include <iostream>
#include "Board.H"
#include "Player.H"
#if !defined(NOSTD)
using std::istream;
using std::ostream;
#endif
struct HumanTextPlayer: Player {
HumanTextPlayer(ostream &output, istream &input,
Color color)
: output_(output), input_(input), color_(color) {}
virtual void get_move(Board const&, int &row, int &col);
virtual void skip_move(Board const&);
virtual void win();
virtual void tie();
private:
ostream &output_;
istream &input_;
Color color_;
};
#endif
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