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📁 J2ME MIDP2.0 final specification
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&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../../javax/microedition/lcdui/package-summary.html">javax.microedition.lcdui</A> with parameters of type <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/ImageItem.html#ImageItem(java.lang.String, javax.microedition.lcdui.Image, int, java.lang.String)">ImageItem</A></B>(java.lang.String&nbsp;label,          <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;img,          int&nbsp;layout,          java.lang.String&nbsp;altText)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new <code>ImageItem</code> with the given label, image, layout directive, and alternate text string.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/ImageItem.html#ImageItem(java.lang.String, javax.microedition.lcdui.Image, int, java.lang.String, int)">ImageItem</A></B>(java.lang.String&nbsp;label,          <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image,          int&nbsp;layout,          java.lang.String&nbsp;altText,          int&nbsp;appearanceMode)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new <code>ImageItem</code> object with the given label, image, layout directive, alternate text string, and appearance mode.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/ChoiceGroup.html#ChoiceGroup(java.lang.String, int, java.lang.String[], javax.microedition.lcdui.Image[])">ChoiceGroup</A></B>(java.lang.String&nbsp;label,            int&nbsp;choiceType,            java.lang.String[]&nbsp;stringElements,            <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>[]&nbsp;imageElements)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new <code>ChoiceGroup</code>, specifying its title, the type of the <code>ChoiceGroup</code>, and an array of <code>Strings</code> and <code>Images</code> to be used as its initial contents.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/Alert.html#Alert(java.lang.String, java.lang.String, javax.microedition.lcdui.Image, javax.microedition.lcdui.AlertType)">Alert</A></B>(java.lang.String&nbsp;title,      java.lang.String&nbsp;alertText,      <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;alertImage,      <A HREF="../../../../javax/microedition/lcdui/AlertType.html">AlertType</A>&nbsp;alertType)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new <code>Alert</code> object with the given title, content string and image, and alert type.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/List.html#List(java.lang.String, int, java.lang.String[], javax.microedition.lcdui.Image[])">List</A></B>(java.lang.String&nbsp;title,     int&nbsp;listType,     java.lang.String[]&nbsp;stringElements,     <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>[]&nbsp;imageElements)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new <code>List</code>, specifying its title, the type of the <code>List</code>, and an array of <code>Strings</code> and <code>Images</code> to be used as its initial contents.</TD></TR></TABLE>&nbsp;<P><A NAME="javax.microedition.lcdui.game"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> in <A HREF="../../../../javax/microedition/lcdui/game/package-summary.html">javax.microedition.lcdui.game</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../javax/microedition/lcdui/game/package-summary.html">javax.microedition.lcdui.game</A> with parameters of type <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>Sprite.</B><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#setImage(javax.microedition.lcdui.Image, int, int)">setImage</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;img,         int&nbsp;frameWidth,         int&nbsp;frameHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changes the Image containing the Sprite's frames.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;boolean</CODE></FONT></TD><TD><CODE><B>Sprite.</B><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#collidesWith(javax.microedition.lcdui.Image, int, int, boolean)">collidesWith</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image,             int&nbsp;x,             int&nbsp;y,             boolean&nbsp;pixelLevel)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks for a collision between this Sprite and the specified Image with its upper left corner at the specified location.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;void</CODE></FONT></TD><TD><CODE><B>TiledLayer.</B><B><A HREF="../../../../javax/microedition/lcdui/game/TiledLayer.html#setStaticTileSet(javax.microedition.lcdui.Image, int, int)">setStaticTileSet</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image,                 int&nbsp;tileWidth,                 int&nbsp;tileHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Change the static tile set.</TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Constructors in <A HREF="../../../../javax/microedition/lcdui/game/package-summary.html">javax.microedition.lcdui.game</A> with parameters of type <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#Sprite(javax.microedition.lcdui.Image)">Sprite</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new non-animated Sprite using the provided Image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#Sprite(javax.microedition.lcdui.Image, int, int)">Sprite</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image,       int&nbsp;frameWidth,       int&nbsp;frameHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new animated Sprite using frames contained in the provided Image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/game/TiledLayer.html#TiledLayer(int, int, javax.microedition.lcdui.Image, int, int)">TiledLayer</A></B>(int&nbsp;columns,           int&nbsp;rows,           <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image,           int&nbsp;tileWidth,           int&nbsp;tileHeight)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new TiledLayer.</TD></TR></TABLE>&nbsp;<P><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../javax/microedition/lcdui/Image.html"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM><strong>MIDP 2.0</strong></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Image.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><font size="-1"><a href="mailto:jsr-118-comments@jcp.org">Send a comment or suggestion</a> Version 2.0 of Mobile Information Device Profile Specification<br>Java is a trademark or registered trademark of Sun Microsystems,  Inc. in the US and other countries. 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