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📁 J2ME MIDP2.0 final specification
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Fri Sep 27 14:47:14 CDT 2002 --><TITLE>Mobile Information Device Profile 2.0: Uses of Class javax.microedition.lcdui.Image</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"></HEAD><BODY BGCOLOR="white"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../javax/microedition/lcdui/Image.html"><FONT CLASS="NavBarFont1"><B>Class</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Use</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM><strong>MIDP 2.0</strong></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV&nbsp;&nbsp;NEXT</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Image.html" TARGET="_top"><B>NO FRAMES</B></A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><CENTER><H2><B>Uses of Class<br>javax.microedition.lcdui.Image</B></H2></CENTER><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Packages that use <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#javax.microedition.lcdui"><B>javax.microedition.lcdui</B></A></TD><TD>The UI API provides a set of features for implementation of user  interfaces for MIDP applications.&nbsp;</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><A HREF="#javax.microedition.lcdui.game"><B>javax.microedition.lcdui.game</B></A></TD><TD>The Game API package provides a series of classes that enable the
development of rich gaming content for wireless devices.&nbsp;</TD></TR></TABLE>&nbsp;<P><A NAME="javax.microedition.lcdui"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2">Uses of <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> in <A HREF="../../../../javax/microedition/lcdui/package-summary.html">javax.microedition.lcdui</A></FONT></TD></TR></TABLE>&nbsp;<P><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor"><TD COLSPAN=2>Methods in <A HREF="../../../../javax/microedition/lcdui/package-summary.html">javax.microedition.lcdui</A> that return <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>ImageItem.</B><B><A HREF="../../../../javax/microedition/lcdui/ImageItem.html#getImage()">getImage</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the image contained within the <code>ImageItem</code>, or <code>null</code> if there is no contained image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>ChoiceGroup.</B><B><A HREF="../../../../javax/microedition/lcdui/ChoiceGroup.html#getImage(int)">getImage</A></B>(int&nbsp;elementNum)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the <code>Image</code> part of the element referenced by <code>elementNum</code>.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Alert.</B><B><A HREF="../../../../javax/microedition/lcdui/Alert.html#getImage()">getImage</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the <code>Image</code> used in the <code>Alert</code>.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createImage(int, int)">createImage</A></B>(int&nbsp;width,            int&nbsp;height)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new, mutable image for off-screen drawing.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createImage(javax.microedition.lcdui.Image)">createImage</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;source)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an immutable image from a source image.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createImage(java.lang.String)">createImage</A></B>(java.lang.String&nbsp;name)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an immutable image from decoded image data obtained from the named resource.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createImage(byte[], int, int)">createImage</A></B>(byte[]&nbsp;imageData,            int&nbsp;imageOffset,            int&nbsp;imageLength)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an immutable image which is decoded from the data stored in the specified byte array at the specified offset and length.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createImage(javax.microedition.lcdui.Image, int, int, int, int, int)">createImage</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>&nbsp;image,            int&nbsp;x,            int&nbsp;y,            int&nbsp;width,            int&nbsp;height,            int&nbsp;transform)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an immutable image using pixel data from the specified region of a source image, transformed as specified.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createImage(java.io.InputStream)">createImage</A></B>(java.io.InputStream&nbsp;stream)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an immutable image from decoded image data obtained from an <code>InputStream</code>.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Image.</B><B><A HREF="../../../../javax/microedition/lcdui/Image.html#createRGBImage(int[], int, int, boolean)">createRGBImage</A></B>(int[]&nbsp;rgb,               int&nbsp;width,               int&nbsp;height,               boolean&nbsp;processAlpha)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates an immutable image from a sequence of ARGB values, specified as <code>0xAARRGGBB</code>.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></CODE></FONT></TD><TD><CODE><B>Choice.</B><B><A HREF="../../../../javax/microedition/lcdui/Choice.html#getImage(int)">getImage</A></B>(int&nbsp;elementNum)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the <code>Image</code> part of the element referenced by <code>elementNum</code>.</TD>

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