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📁 J2ME MIDP2.0 final specification
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Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A><DD>Font specifier used by the implementation to draw text input by a user.<DT><A HREF="javax/microedition/lcdui/Font.html#FONT_STATIC_TEXT"><B>FONT_STATIC_TEXT</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A><DD>Default font specifier used to draw Item and Screen contents.<DT><A HREF="javax/microedition/lcdui/Alert.html#FOREVER"><B>FOREVER</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Alert.html">Alert</A><DD><code>FOREVER</code> indicates that an <code>Alert</code> is kept visible until the user dismisses it.<DT><A HREF="javax/microedition/lcdui/Form.html"><B>Form</B></A> - class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Form.html">Form</A>.<DD>A <code>Form</code> is a <code>Screen</code> that contains an arbitrary mixture of items: images, read-only text fields, editable text fields, editable date fields, gauges, choice groups, and custom items.<DT><A HREF="javax/microedition/lcdui/Form.html#Form(java.lang.String)"><B>Form(String)</B></A> - Constructor for class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Form.html">Form</A><DD>Creates a new, empty <code>Form</code>.<DT><A HREF="javax/microedition/lcdui/Form.html#Form(java.lang.String, javax.microedition.lcdui.Item[])"><B>Form(String, Item[])</B></A> - Constructor for class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Form.html">Form</A><DD>Creates a new <code>Form</code> with the specified contents.</DL><HR><A NAME="_G_"><!-- --></A><H2><B>G</B></H2><DL><DT><A HREF="javax/microedition/lcdui/Canvas.html#GAME_A"><B>GAME_A</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Canvas.html">Canvas</A><DD>Constant for the general purpose &quot;<code>A</code>&quot; game action.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#GAME_A_PRESSED"><B>GAME_A_PRESSED</B></A> - Static variable in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>The bit representing the GAME_A key (may not be supported on all devices).<DT><A HREF="javax/microedition/lcdui/Canvas.html#GAME_B"><B>GAME_B</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Canvas.html">Canvas</A><DD>Constant for the general purpose &quot;<code>B</code>&quot; game action.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#GAME_B_PRESSED"><B>GAME_B_PRESSED</B></A> - Static variable in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>The bit representing the GAME_B key (may not be supported on all devices).<DT><A HREF="javax/microedition/lcdui/Canvas.html#GAME_C"><B>GAME_C</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Canvas.html">Canvas</A><DD>Constant for the general purpose &quot;<code>C</code>&quot; game action.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#GAME_C_PRESSED"><B>GAME_C_PRESSED</B></A> - Static variable in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>The bit representing the GAME_C key (may not be supported on all devices).<DT><A HREF="javax/microedition/lcdui/Canvas.html#GAME_D"><B>GAME_D</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Canvas.html">Canvas</A><DD>Constant for the general purpose &quot;<code>D</code>&quot; game action.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#GAME_D_PRESSED"><B>GAME_D_PRESSED</B></A> - Static variable in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>The bit representing the GAME_D key (may not be supported on all devices).<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html"><B>GameCanvas</B></A> - class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A>.<DD>The GameCanvas class provides the basis for a game user interface.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#GameCanvas(boolean)"><B>GameCanvas(boolean)</B></A> - Constructor for class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>Creates a new instance of a GameCanvas.<DT><A HREF="javax/microedition/lcdui/Gauge.html"><B>Gauge</B></A> - class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Gauge.html">Gauge</A>.<DD>Implements a graphical display, such as a bar graph, of an integer value.<DT><A HREF="javax/microedition/lcdui/Gauge.html#Gauge(java.lang.String, boolean, int, int)"><B>Gauge(String, boolean, int, int)</B></A> - Constructor for class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Gauge.html">Gauge</A><DD>Creates a new <code>Gauge</code> object with the given label, in interactive or non-interactive mode, with the given maximum and initial values.<DT><A HREF="javax/microedition/io/HttpConnection.html#GET"><B>GET</B></A> - Static variable in interface javax.microedition.io.<A HREF="javax/microedition/io/HttpConnection.html">HttpConnection</A><DD>HTTP Get method.<DT><A HREF="javax/microedition/lcdui/Form.html#get(int)"><B>get(int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Form.html">Form</A><DD>Gets the item at given position.<DT><A HREF="javax/microedition/io/SocketConnection.html#getAddress()"><B>getAddress()</B></A> - Method in interface javax.microedition.io.<A HREF="javax/microedition/io/SocketConnection.html">SocketConnection</A><DD>Gets the remote address to which the socket is bound.<DT><A HREF="javax/microedition/lcdui/ImageItem.html#getAltText()"><B>getAltText()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/ImageItem.html">ImageItem</A><DD>Gets the text string to be used if the image exceeds the device's capacity to display it.<DT><A HREF="javax/microedition/lcdui/game/TiledLayer.html#getAnimatedTile(int)"><B>getAnimatedTile(int)</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/TiledLayer.html">TiledLayer</A><DD>Gets the tile referenced by an animated tile.<DT><A HREF="javax/microedition/lcdui/ImageItem.html#getAppearanceMode()"><B>getAppearanceMode()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/ImageItem.html">ImageItem</A><DD>Returns the appearance mode of the <code>ImageItem</code>.<DT><A HREF="javax/microedition/lcdui/StringItem.html#getAppearanceMode()"><B>getAppearanceMode()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/StringItem.html">StringItem</A><DD>Returns the appearance mode of the <code>StringItem</code>.<DT><A HREF="javax/microedition/midlet/MIDlet.html#getAppProperty(java.lang.String)"><B>getAppProperty(String)</B></A> - Method in class javax.microedition.midlet.<A HREF="javax/microedition/midlet/MIDlet.html">MIDlet</A><DD>Provides a <code>MIDlet</code> with a mechanism to retrieve named properties from the application management software.<DT><A HREF="javax/microedition/lcdui/Font.html#getBaselinePosition()"><B>getBaselinePosition()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A><DD>Gets the distance in pixels from the top of the text to the text's baseline.<DT><A HREF="javax/microedition/io/CommConnection.html#getBaudRate()"><B>getBaudRate()</B></A> - Method in interface javax.microedition.io.<A HREF="javax/microedition/io/CommConnection.html">CommConnection</A><DD>Gets the baudrate for the serial port connection.<DT><A HREF="javax/microedition/lcdui/Display.html#getBestImageHeight(int)"><B>getBestImageHeight(int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Display.html">Display</A><DD>Returns the best image height for a given image type.<DT><A HREF="javax/microedition/lcdui/Display.html#getBestImageWidth(int)"><B>getBestImageWidth(int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Display.html">Display</A><DD>Returns the best image width for a given image type.<DT><A HREF="javax/microedition/lcdui/Graphics.html#getBlueComponent()"><B>getBlueComponent()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Gets the blue component of the current color.<DT><A HREF="javax/microedition/lcdui/Display.html#getBorderStyle(boolean)"><B>getBorderStyle(boolean)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Display.html">Display</A><DD>Returns the stroke style used for border drawing depending on the state of the component (highlighted/non-highlighted).<DT><A HREF="javax/microedition/lcdui/TextField.html#getCaretPosition()"><B>getCaretPosition()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/TextField.html">TextField</A><DD>Gets the current input position.<DT><A HREF="javax/microedition/lcdui/TextBox.html#getCaretPosition()"><B>getCaretPosition()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/TextBox.html">TextBox</A><DD>Gets the current input position.<DT><A HREF="javax/microedition/lcdui/game/TiledLayer.html#getCell(int, int)"><B>getCell(int, int)</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/TiledLayer.html">TiledLayer</A><DD>Gets the contents of a cell.<DT><A HREF="javax/microedition/lcdui/game/TiledLayer.html#getCellHeight()"><B>getCellHeight()</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/TiledLayer.html">TiledLayer</A><DD>Gets the height of a single cell, in pixels.<DT><A HREF="javax/microedition/lcdui/game/TiledLayer.html#getCellWidth()"><B>getCellWidth()</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/TiledLayer.html">TiledLayer</A><DD>Gets the width of a single cell, in pixels.<DT><A HREF="javax/microedition/pki/CertificateException.html#getCertificate()"><B>getCertificate()</B></A> - Method in class javax.microedition.pki.<A HREF="javax/microedition/pki/CertificateException.html">CertificateException</A><DD>Get the <CODE>Certificate</CODE> that caused the exception.<DT><A HREF="javax/microedition/lcdui/TextField.html#getChars(char[])"><B>getChars(char[])</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/TextField.html">TextField</A><DD>Copies the contents of the <code>TextField</code> into a character array starting at index zero.<DT><A HREF="javax/microedition/lcdui/TextBox.html#getChars(char[])"><B>getChars(char[])</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/TextBox.html">TextBox</A><DD>Copies the contents of the <code>TextBox</code> into a character array starting at index zero.<DT><A HREF="javax/microedition/io/SecurityInfo.html#getCipherSuite()"><B>getCipherSuite()</B></A> - Method in interface javax.microedition.io.<A HREF="javax/microedition/io/SecurityInfo.html">SecurityInfo</A><DD>Returns the name of the cipher suite in use for the connection.<DT><A HREF="javax/microedition/lcdui/Graphics.html#getClipHeight()"><B>getClipHeight()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Gets the height of the current clipping area.<DT><A HREF="javax/microedition/lcdui/Graphics.html#getClipWidth()"><B>getClipWidth()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Gets the width of the current clipping area.<DT><A HREF="javax/microedition/lcdui/Graphics.html#getClipX()"><B>getClipX()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Gets the X offset of the current clipping area, relative to the coordinate system origin of this graphics context.<DT><A HREF="javax/microedition/lcdui/Graphics.html#getClipY()"><B>getClipY()</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Gets the Y offset of the current clipping area, relative to the coordinate system origin of this graphics context.<DT><A HREF="javax/microedition/lcdui/Graphics.html#getColor()"><B

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