📄 index-all.html
字号:
application has released an exclusive device which is now available to the <code>Player</code>.<DT><A HREF="javax/microedition/media/PlayerListener.html#DEVICE_UNAVAILABLE"><B>DEVICE_UNAVAILABLE</B></A> - Static variable in interface javax.microedition.media.<A HREF="javax/microedition/media/PlayerListener.html">PlayerListener</A><DD>Posted when the system or another higher priority application has temporarily taken control of an exclusive device which was previously available to the <code>Player</code>.<DT><A HREF="javax/microedition/lcdui/Alert.html#DISMISS_COMMAND"><B>DISMISS_COMMAND</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Alert.html">Alert</A><DD>A <code>Command</code> delivered to a listener to indicate that the <code>Alert</code> has been dismissed.<DT><A HREF="javax/microedition/lcdui/Display.html"><B>Display</B></A> - class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Display.html">Display</A>.<DD><code>Display</code> represents the manager of the display and input devices of the system.<DT><A HREF="javax/microedition/lcdui/Displayable.html"><B>Displayable</B></A> - class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Displayable.html">Displayable</A>.<DD>An object that has the capability of being placed on the display.<DT><A HREF="javax/microedition/lcdui/Graphics.html#DOTTED"><B>DOTTED</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Constant for the <code>DOTTED</code> stroke style.<DT><A HREF="javax/microedition/lcdui/Canvas.html#DOWN"><B>DOWN</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Canvas.html">Canvas</A><DD>Constant for the <code>DOWN</code> game action.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#DOWN_PRESSED"><B>DOWN_PRESSED</B></A> - Static variable in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>The bit representing the DOWN key.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawArc(int, int, int, int, int, int)"><B>drawArc(int, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the outline of a circular or elliptical arc covering the specified rectangle, using the current color and stroke style.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawChar(char, int, int, int)"><B>drawChar(char, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the specified character using the current font and color.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawChars(char[], int, int, int, int, int)"><B>drawChars(char[], int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the specified characters using the current font and color.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawImage(javax.microedition.lcdui.Image, int, int, int)"><B>drawImage(Image, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the specified image by using the anchor point.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawLine(int, int, int, int)"><B>drawLine(int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws a line between the coordinates <code>(x1,y1)</code> and <code>(x2,y2)</code> using the current color and stroke style.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawRect(int, int, int, int)"><B>drawRect(int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the outline of the specified rectangle using the current color and stroke style.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawRegion(javax.microedition.lcdui.Image, int, int, int, int, int, int, int, int)"><B>drawRegion(Image, int, int, int, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Copies a region of the specified source image to a location within the destination, possibly transforming (rotating and reflecting) the image data using the chosen transform function.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawRGB(int[], int, int, int, int, int, int, boolean)"><B>drawRGB(int[], int, int, int, int, int, int, boolean)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Renders a series of device-independent RGB+transparency values in a specified region.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawRoundRect(int, int, int, int, int, int)"><B>drawRoundRect(int, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the outline of the specified rounded corner rectangle using the current color and stroke style.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawString(java.lang.String, int, int, int)"><B>drawString(String, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the specified <code>String</code> using the current font and color.<DT><A HREF="javax/microedition/lcdui/Graphics.html#drawSubstring(java.lang.String, int, int, int, int, int)"><B>drawSubstring(String, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Draws the specified <code>String</code> using the current font and color.<DT><A HREF="javax/microedition/media/PlayerListener.html#DURATION_UPDATED"><B>DURATION_UPDATED</B></A> - Static variable in interface javax.microedition.media.<A HREF="javax/microedition/media/PlayerListener.html">PlayerListener</A><DD>Posted when the duration of a <code>Player</code> is updated.</DL><HR><A NAME="_E_"><!-- --></A><H2><B>E</B></H2><DL><DT><A HREF="javax/microedition/lcdui/TextField.html#EMAILADDR"><B>EMAILADDR</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/TextField.html">TextField</A><DD>The user is allowed to enter an e-mail address.<DT><A HREF="javax/microedition/media/PlayerListener.html#END_OF_MEDIA"><B>END_OF_MEDIA</B></A> - Static variable in interface javax.microedition.media.<A HREF="javax/microedition/media/PlayerListener.html">PlayerListener</A><DD>Posted when a <code>Player</code> has reached the end of the media.<DT><A HREF="javax/microedition/rms/RecordStore.html#enumerateRecords(javax.microedition.rms.RecordFilter, javax.microedition.rms.RecordComparator, boolean)"><B>enumerateRecords(RecordFilter, RecordComparator, boolean)</B></A> - Method in class javax.microedition.rms.<A HREF="javax/microedition/rms/RecordStore.html">RecordStore</A><DD>Returns an enumeration for traversing a set of records in the record store in an optionally specified order.<DT><A HREF="javax/microedition/rms/RecordComparator.html#EQUIVALENT"><B>EQUIVALENT</B></A> - Static variable in interface javax.microedition.rms.<A HREF="javax/microedition/rms/RecordComparator.html">RecordComparator</A><DD>EQUIVALENT means that in terms of search or sort order, the two records are the same.<DT><A HREF="javax/microedition/lcdui/AlertType.html#ERROR"><B>ERROR</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/AlertType.html">AlertType</A><DD>An <code>ERROR</code> <code>AlertType</code> is a hint to alert the user to an erroneous operation.<DT><A HREF="javax/microedition/media/PlayerListener.html#ERROR"><B>ERROR</B></A> - Static variable in interface javax.microedition.media.<A HREF="javax/microedition/media/PlayerListener.html">PlayerListener</A><DD>Posted when an error had occurred.<DT><A HREF="javax/microedition/lcdui/Choice.html#EXCLUSIVE"><B>EXCLUSIVE</B></A> - Static variable in interface javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Choice.html">Choice</A><DD><code>EXCLUSIVE</code> is a choice having exactly one element selected at time.<DT><A HREF="javax/microedition/lcdui/Command.html#EXIT"><B>EXIT</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Command.html">Command</A><DD>A command used for exiting from the application.<DT><A HREF="javax/microedition/pki/CertificateException.html#EXPIRED"><B>EXPIRED</B></A> - Static variable in class javax.microedition.pki.<A HREF="javax/microedition/pki/CertificateException.html">CertificateException</A><DD>Indicates a certificate is expired.</DL><HR><A NAME="_F_"><!-- --></A><H2><B>F</B></H2><DL><DT><A HREF="javax/microedition/lcdui/Font.html#FACE_MONOSPACE"><B>FACE_MONOSPACE</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A><DD>The "monospace" font face.<DT><A HREF="javax/microedition/lcdui/Font.html#FACE_PROPORTIONAL"><B>FACE_PROPORTIONAL</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A><DD>The "proportional" font face.<DT><A HREF="javax/microedition/lcdui/Font.html#FACE_SYSTEM"><B>FACE_SYSTEM</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A><DD>The "system" font face.<DT><A HREF="javax/microedition/lcdui/Graphics.html#fillArc(int, int, int, int, int, int)"><B>fillArc(int, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Fills a circular or elliptical arc covering the specified rectangle.<DT><A HREF="javax/microedition/lcdui/game/TiledLayer.html#fillCells(int, int, int, int, int)"><B>fillCells(int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/TiledLayer.html">TiledLayer</A><DD>Fills a region cells with the specific tile.<DT><A HREF="javax/microedition/lcdui/Graphics.html#fillRect(int, int, int, int)"><B>fillRect(int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Fills the specified rectangle with the current color.<DT><A HREF="javax/microedition/lcdui/Graphics.html#fillRoundRect(int, int, int, int, int, int)"><B>fillRoundRect(int, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Fills the specified rounded corner rectangle with the current color.<DT><A HREF="javax/microedition/lcdui/Graphics.html#fillTriangle(int, int, int, int, int, int)"><B>fillTriangle(int, int, int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Graphics.html">Graphics</A><DD>Fills the specified triangle will the current color.<DT><A HREF="javax/microedition/lcdui/Canvas.html#FIRE"><B>FIRE</B></A> - Static variable in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Canvas.html">Canvas</A><DD>Constant for the <code>FIRE</code> game action.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#FIRE_PRESSED"><B>FIRE_PRESSED</B></A> - Static variable in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>The bit representing the FIRE key.<DT><A HREF="javax/microedition/lcdui/Display.html#flashBacklight(int)"><B>flashBacklight(int)</B></A> - Method in class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Display.html">Display</A><DD>Requests a flashing effect for the device's backlight.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#flushGraphics()"><B>flushGraphics()</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>Flushes the off-screen buffer to the display.<DT><A HREF="javax/microedition/lcdui/game/GameCanvas.html#flushGraphics(int, int, int, int)"><B>flushGraphics(int, int, int, int)</B></A> - Method in class javax.microedition.lcdui.game.<A HREF="javax/microedition/lcdui/game/GameCanvas.html">GameCanvas</A><DD>Flushes the specified region of the off-screen buffer to the display.<DT><A HREF="javax/microedition/rms/RecordComparator.html#FOLLOWS"><B>FOLLOWS</B></A> - Static variable in interface javax.microedition.rms.<A HREF="javax/microedition/rms/RecordComparator.html">RecordComparator</A><DD>FOLLOWS means that the left (first parameter) record <em>follows</em> the right (second parameter) record in terms of search or sort order.<DT><A HREF="javax/microedition/lcdui/Font.html"><B>Font</B></A> - class javax.microedition.lcdui.<A HREF="javax/microedition/lcdui/Font.html">Font</A>.<DD>The <code>Font</code> class represents fonts and font metrics.<DT><A HREF="javax/microedition/lcdui/Font.html#FONT_INPUT_TEXT"><B>FONT_INPUT_TEXT</B></A> -
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -