hawkmidlet.java
来自「J2ME MIDP_Example_Applications」· Java 代码 · 共 193 行
JAVA
193 行
// Copyright 2003 Nokia Corporation. // // THIS SOURCE CODE IS PROVIDED 'AS IS', WITH NO WARRANTIES WHATSOEVER, // EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY, FITNESS // FOR ANY PARTICULAR PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE // OR TRADE PRACTICE, RELATING TO THE SOURCE CODE OR ANY WARRANTY OTHERWISE // ARISING OUT OF ANY PROPOSAL, SPECIFICATION, OR SAMPLE AND WITH NO // OBLIGATION OF NOKIA TO PROVIDE THE LICENSEE WITH ANY MAINTENANCE OR // SUPPORT. FURTHERMORE, NOKIA MAKES NO WARRANTY THAT EXERCISE OF THE // RIGHTS GRANTED HEREUNDER DOES NOT INFRINGE OR MAY NOT CAUSE INFRINGEMENT // OF ANY PATENT OR OTHER INTELLECTUAL PROPERTY RIGHTS OWNED OR CONTROLLED // BY THIRD PARTIES // // Furthermore, information provided in this source code is preliminary, // and may be changed substantially prior to final release. Nokia Corporation // retains the right to make changes to this source code at // any time, without notice. This source code is provided for informational // purposes only. // // Nokia and Nokia Connecting People are registered trademarks of Nokia// Corporation.// Java and all Java-based marks are trademarks or registered trademarks of// Sun Microsystems, Inc.// Other product and company names mentioned herein may be trademarks or// trade names of their respective owners.// // A non-exclusive, non-transferable, worldwide, limited license is hereby // granted to the Licensee to download, print, reproduce and modify the // source code. The licensee has the right to market, sell, distribute and // make available the source code in original or modified form only when // incorporated into the programs developed by the Licensee. No other // license, express or implied, by estoppel or otherwise, to any other // intellectual property rights is granted herein.// unnamed packageimport javax.microedition.midlet.*;import javax.microedition.lcdui.*;public class HawkMIDlet extends MIDlet implements Runnable{ private MenuList menuList; private InstructionsScreen instructionsScreen; private HawkCanvas hawkCanvas; private boolean initDone = false; public HawkMIDlet() { } public void startApp() { Displayable current = Display.getDisplay(this).getCurrent(); if (current == null) { // first time we've been called Display.getDisplay(this).setCurrent(new SplashScreen(this)); } else { if (current == hawkCanvas) { hawkCanvas.start(); } Display.getDisplay(this).setCurrent(current); } } public void pauseApp() { Displayable current = Display.getDisplay(this).getCurrent(); if (current == hawkCanvas) { hawkCanvas.stop(); } } public void destroyApp(boolean unconditional) { if (hawkCanvas != null) { hawkCanvas.stop(); // kill its animation thread } } private void quit() { destroyApp(false); notifyDestroyed(); } public void run() { init(); } private synchronized void init() { if (!initDone) { menuList = new MenuList(this); hawkCanvas = new HawkCanvas(this); initDone = true; } } void splashScreenPainted() { new Thread(this).start(); // start background initialization } void splashScreenDone() { init(); // if not already done Display.getDisplay(this).setCurrent(menuList); } void menuListContinue() { Display.getDisplay(this).setCurrent(hawkCanvas); hawkCanvas.start(); } void menuListNewGame() { hawkCanvas.init(); Display.getDisplay(this).setCurrent(hawkCanvas); hawkCanvas.start(); } void menuListInstructions() { if (instructionsScreen == null) { instructionsScreen = new InstructionsScreen(this); } Display.getDisplay(this).setCurrent(instructionsScreen); } void menuListQuit() { quit(); } void hawkCanvasMenu() { hawkCanvas.stop(); menuList.setGameActive(true); Display.getDisplay(this).setCurrent(menuList); } void instructionsBack() { Display.getDisplay(this).setCurrent(menuList); } // method needed by lots of classes, shared by putting it here static Image createImage(String filename) { Image image = null; try { image = Image.createImage(filename); } catch (java.io.IOException e) { // just let return value be null } return image; }}
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