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📄 defaultbutton.java

📁 Skin Look And Feel 1.2.10, 给你的java程序换肤, 支持大量通用皮肤文件.
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/* ====================================================================
 *
 * Skin Look And Feel 1.2.10 License.
 *
 * Copyright (c) 2000-2004 L2FProd.com.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *
 * 3. The end-user documentation included with the redistribution, if
 *    any, must include the following acknowlegement:
 *       "This product includes software developed by L2FProd.com
 *        (http://www.L2FProd.com/)."
 *    Alternately, this acknowlegement may appear in the software itself,
 *    if and wherever such third-party acknowlegements normally appear.
 *
 * 4. The names "Skin Look And Feel", "SkinLF" and "L2FProd.com" must not
 *    be used to endorse or promote products derived from this software
 *    without prior written permission. For written permission, please
 *    contact info@L2FProd.com.
 *
 * 5. Products derived from this software may not be called "SkinLF"
 *    nor may "SkinLF" appear in their names without prior written
 *    permission of L2FProd.com.
 *
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.  IN NO EVENT SHALL L2FPROD.COM OR ITS CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
 * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * ====================================================================
 */
package com.l2fprod.gui.plaf.skin;

import java.awt.*;
import javax.swing.*;
import javax.swing.border.*;
import javax.swing.plaf.*;
import com.l2fprod.util.ImageUtils;

/**
 * Stretch/Tile Button. <br>
 *
 *
 * @author    $Author: l2fprod $
 * @created   27 avril 2002
 * @version   $Revision: 1.3 $, $Date: 2003/11/23 14:47:45 $
 */
public class DefaultButton implements Icon, Border, UIResource, java.io.Serializable {
	/**
	 * Description of the Method
	 *
	 * @param g       Description of Parameter
	 * @param x       Description of Parameter
	 * @param y       Description of Parameter
	 * @param width   Description of Parameter
	 * @param height  Description of Parameter
	 * @param b       Description of Parameter
	 */
	public void paint(Graphics g, int x, int y, int width, int height, Component b) {
		if (SkinUtils.DEBUG) {
			System.out.println("Painting (" + x + "," + y + "," + width + "x" + height + ") for " + b);
		}
		ImageUtils.paint(b, g, center, x + leftWidth, y + topHeight, width - leftWidth - rightWidth, height - topHeight - bottomHeight, false, center_fill);

		paintBorder(b, g, x, y, width, height);

		if (SkinUtils.DEBUG) {
			g.setColor(Color.black);
			g.drawRect(x + leftWidth, y + topHeight, width - leftWidth - rightWidth, height - topHeight - bottomHeight);

			g.drawLine(x + leftWidth, y, x + leftWidth, y + height);
			g.drawLine(x + width - rightWidth, y, x + width - rightWidth, y + height);
			g.drawLine(x, y + topHeight, x + width, y + topHeight);
			g.drawLine(x, y + height - bottomHeight, x + width, y + height - bottomHeight);
		}
	}

	/**
	 * Description of the Field
	 */
	public transient Image topleft;
	/**
	 * Description of the Field
	 */
	public transient Image topright;
	/**
	 * Description of the Field
	 */
	public transient Image bottomleft;
	/**
	 * Description of the Field
	 */
	public transient Image bottomright;
	/**
	 * Description of the Field
	 */
	public transient Image top, right, bottom, left, center;

	protected int topHeight, bottomHeight, leftWidth, rightWidth;
	protected int imageWidth, imageHeight;

	protected int top_fill = ImageUtils.PAINT_STRETCH;
	protected int right_fill = ImageUtils.PAINT_STRETCH;
	protected int bottom_fill = ImageUtils.PAINT_STRETCH;
	protected int left_fill = ImageUtils.PAINT_STRETCH;
	protected int center_fill = ImageUtils.PAINT_STRETCH;

	protected boolean tile;

	protected Insets insets;

	/**
	 * Constructor for the DefaultButton object
	 */
	public DefaultButton() {
	}

	/**
	 * Constructor for the DefaultButton object
	 *
	 * @param bitmap        Description of Parameter
	 * @param imageWidth    Description of Parameter
	 * @param imageHeight   Description of Parameter
	 * @param topHeight     Description of Parameter
	 * @param rightWidth    Description of Parameter
	 * @param bottomHeight  Description of Parameter
	 * @param leftWidth     Description of Parameter
	 */
	public DefaultButton(Image bitmap, int imageWidth, int imageHeight, int topHeight, int rightWidth, int bottomHeight, int leftWidth) {
		this(bitmap, imageWidth, imageHeight, topHeight, rightWidth, bottomHeight, leftWidth, false);
	}

	/**
	 * Constructor for the DefaultButton object
	 *
	 * @param top          Description of Parameter
	 * @param bottom       Description of Parameter
	 * @param left         Description of Parameter
	 * @param right        Description of Parameter
	 * @param topLeft      Description of Parameter
	 * @param topRight     Description of Parameter
	 * @param bottomLeft   Description of Parameter
	 * @param bottomRight  Description of Parameter
	 */
	public DefaultButton(Image top, Image bottom, Image left, Image right, Image topLeft, Image topRight, Image bottomLeft, Image bottomRight) {
		this.top = top;
		this.bottom = bottom;
		this.left = left;
		this.right = right;
		this.topleft = topLeft;
		this.bottomleft = bottomLeft;
		this.topright = topRight;
		this.bottomright = bottomRight;

		this.topHeight = top != null ? top.getHeight(null) : (topleft != null ? topleft.getHeight(null) : 0);
		this.rightWidth = right != null ? right.getWidth(null) : 0;
		this.bottomHeight = bottom != null ? bottom.getHeight(null) : 0;
		this.leftWidth = left != null ? left.getWidth(null) : 0;

		insets = new Insets(top != null ? topHeight : 0, leftWidth, bottomHeight, rightWidth);
	}

	/**
	 * Constructor for the DefaultButton object
	 *
	 * @param bitmap        Description of Parameter
	 * @param imageWidth    Description of Parameter
	 * @param imageHeight   Description of Parameter
	 * @param topHeight     Description of Parameter
	 * @param rightWidth    Description of Parameter
	 * @param bottomHeight  Description of Parameter
	 * @param leftWidth     Description of Parameter
	 * @param tile          Description of Parameter
	 */
	public DefaultButton(Image bitmap, int imageWidth, int imageHeight, int topHeight, int rightWidth, int bottomHeight, int leftWidth, boolean tile) {
		this.topHeight = topHeight;
		this.rightWidth = rightWidth;
		this.bottomHeight = bottomHeight;
		this.leftWidth = leftWidth;
		this.imageWidth = imageWidth;
		this.imageHeight = imageHeight;
		this.tile = tile;

		insets = new Insets(topHeight, leftWidth, bottomHeight, rightWidth);

		// corners
		topleft = ImageUtils.grab(bitmap, 0, 0, leftWidth, topHeight);

		topright = ImageUtils.grab(bitmap, imageWidth - rightWidth, 0, rightWidth, topHeight);
		bottomleft = ImageUtils.grab(bitmap, 0, imageHeight - bottomHeight, leftWidth, bottomHeight);
		bottomright = ImageUtils.grab(bitmap, imageWidth - rightWidth, imageHeight - bottomHeight, rightWidth, bottomHeight);
		// borders
		top = ImageUtils.grab(bitmap, leftWidth, 0, imageWidth - leftWidth - rightWidth, topHeight);
		if (rightWidth > 0) {
			right = ImageUtils.grab(bitmap, imageWidth - rightWidth, topHeight, rightWidth, imageHeight - topHeight - bottomHeight);
		}
		if (bottomHeight > 0) {
			bottom = ImageUtils.grab(bitmap, leftWidth, imageHeight - bottomHeight, imageWidth - leftWidth - rightWidth, bottomHeight);
		}
		if (leftWidth > 0) {
			left = ImageUtils.grab(bitmap, 0, topHeight, leftWidth, imageHeight - topHeight - bottomHeight);
		}
		// center
		center = ImageUtils.grab(bitmap, leftWidth, topHeight, imageWidth - leftWidth - rightWidth, imageHeight - topHeight - bottomHeight);
	}

	/**
	 * Sets the CenterFill attribute of the DefaultButton object
	 *
	 * @param mode  The new CenterFill value
	 */
	public void setCenterFill(int mode) {
		center_fill = mode;
	}

	/**
	 * Gets the Disabled attribute of the DefaultButton object
	 *
	 * @return   The Disabled value
	 */
	public DefaultButton getDisabled() {
		DefaultButton b = new DefaultButton();
		b.topleft = ImageUtils.getDisabledImage(topleft);
		b.topright = ImageUtils.getDisabledImage(topright);
		b.bottomleft = ImageUtils.getDisabledImage(bottomleft);
		b.bottomright = ImageUtils.getDisabledImage(bottomright);
		b.top = ImageUtils.getDisabledImage(top);
		b.right = ImageUtils.getDisabledImage(right);
		b.bottom = ImageUtils.getDisabledImage(bottom);
		b.left = ImageUtils.getDisabledImage(left);
		b.center = ImageUtils.getDisabledImage(center);
		b.topHeight = topHeight;
		b.bottomHeight = bottomHeight;
		b.leftWidth = leftWidth;
		b.rightWidth = rightWidth;
		b.imageWidth = imageWidth;
		b.imageHeight = imageHeight;
		b.top_fill = top_fill;
		b.right_fill = right_fill;
		b.bottom_fill = bottom_fill;
		b.left_fill = left_fill;
		b.center_fill = center_fill;
		b.tile = tile;
		b.insets = insets;
		return b;
	}

	/**
	 * Gets the TopToBottom attribute of the DefaultButton object
	 *
	 * @return   The TopToBottom value
	 */
	public DefaultButton getTopToBottom() {
		DefaultButton b = new DefaultButton();
		b.top = ImageUtils.flipHorizontally(bottom);
		b.topHeight = bottomHeight;
		b.top_fill = bottom_fill;

		b.topleft = ImageUtils.flipHorizontally(bottomleft);

		b.bottomleft = ImageUtils.flipHorizontally(topleft);

		b.topright = ImageUtils.flipHorizontally(bottomright);

		b.bottomright = ImageUtils.flipHorizontally(topright);

		b.bottom = ImageUtils.flipHorizontally(top);

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