📄 mediaserverdlg.cpp
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// MediaServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "MediaServer.h"
#include "MediaServerDlg.h"
#include "CListenSocket.h"
#include "CMediaSocketServer.h"
#include "CLocalMachine.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMediaServerDlg dialog
CMediaServerDlg::CMediaServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(IDD_MEDIASERVER_DIALOG, pParent)
{
//{{AFX_DATA_INIT(CMediaServerDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_pListener = NULL;
m_pWorkerSock = NULL;
m_strSourceFile = "";
}
void CMediaServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMediaServerDlg)
DDX_Control(pDX, IDC_STATIC_HOSTIP, m_hostIP);
DDX_Control(pDX, IDC_STATIC_HOST, m_host);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMediaServerDlg, CDialog)
//{{AFX_MSG_MAP(CMediaServerDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_BUTTON_SELECT, OnButtonSelect)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_NEW_SOCKET, ListenOnConnection)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMediaServerDlg message handlers
BOOL CMediaServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
char host[255], hostIP[255];
CLocalMachine myhost;
myhost.GetIPAddress(hostIP, host);
m_host.SetWindowText(host);
m_hostIP.SetWindowText(hostIP);
// Create a server listen socket....
bool pass = true;
m_pListener = new CListenSocket();
pass = m_pListener->Create(BASE_SOCKET_PORT);
if (pass)
{
pass = m_pListener->StartListen();
}
// Select an init mpeg file
if (pass)
{
OnButtonSelect();
}
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMediaServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMediaServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMediaServerDlg::OnDestroy()
{
if (m_pListener != NULL)
{
delete m_pListener;
m_pListener = NULL;
}
if (m_pWorkerSock != NULL)
{
delete m_pWorkerSock;
m_pWorkerSock = NULL;
}
CDialog::OnDestroy();
}
// Select a source mpeg file
void CMediaServerDlg::OnButtonSelect()
{
CFileDialog dlg(TRUE, NULL, NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
"Mpeg Files (*.mpg;*.mpeg)|*.mpg; *.mpeg|", NULL);
if (dlg.DoModal() == IDOK)
{
m_strSourceFile = dlg.GetPathName();
ListenOnConnection();
}
}
void CMediaServerDlg::ListenOnConnection()
{
// Check if has some socket connection
if (m_pListener)
{
if (m_pListener->m_ClientList.GetCount())
{
SOCKET pSock = (SOCKET) m_pListener->m_ClientList.GetHead();
if (m_pWorkerSock == NULL)
m_pWorkerSock = new CMediaSocketServer();
m_pWorkerSock->Attach(pSock);
((CMediaSocketServer *)m_pWorkerSock)->SetSourceFile(m_strSourceFile);
m_pWorkerSock->StartReceiving();
}
}
}
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