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📄 resource.h

📁 自己写的俄罗斯方块
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Tetris.rc
//
#define IDD_ABOUTBOX                    100
#define IDD_TETRIS_FORM                 101
#define IDR_MAINFRAME                   128
#define IDR_TETRISTYPE                  129
#define IDD_OPTION                      130
#define IDD_CONTROLSET                  131
#define IDR_BLOCKS                      132
#define IDR_VOICE1                      133
#define IDR_WAVE1                       134
#define IDR_VOICE2                      136
#define IDR_BACKGROUND                  138
#define IDR_NFLOOR                      141
#define IDR_SCORE                       142
#define IDD_SELECTDEVICE                144
#define IDR_KEYDEFSTRING                147
#define IDR_WAVE_BOTTOM                 150
#define IDR_WAVE_MOVE                   151
#define IDR_WAVE_ROTATE                 152
#define IDR_WAVE_SPEEDUP                153
#define IDR_WAVE_INVALID                154
#define IDR_WAVE3                       155
#define IDR_WAVE_GAMEOVER               155
#define IDR_WAVE4                       156
#define IDR_WAVE_DELLINE                156
#define IDR_WAVE5                       157
#define IDR_WAVE_ADDLINE                157
#define IDR_WAVE6                       158
#define IDR_WAVE_LEVELUP                158
#define IDR_WAVE7                       159
#define IDR_WAVE_LEVELCLEAR             159
#define IDR_GAMEOVER                    164
#define IDR_GRAYBLOCK                   165
#define IDR_GAMEPAUSED                  166
#define IDR_LEVEL                       167
#define IDR_BITMAP2                     170
#define IDR_SUBTITLE                    170
#define IDR_CHANGEWHITE                 174
#define IDR_EXPLODE                     175
#define IDR_MIDI_LEVEL00                176
#define IDR_MIDI_LEVEL01                177
#define IDR_MIDI_LEVEL02                178
#define IDR_MIDI_LEVEL03                179
#define IDR_MIDI_LEVEL04                180
#define IDR_MIDI_LEVEL05                181
#define IDR_MIDI_LEVEL06                182
#define IDR_MIDI_LEVEL07                183
#define IDR_MIDI_LEVEL08                184
#define IDR_MIDI_LEVEL09                185
#define IDR_MIDI_LEVEL10                186
#define IDB_TEST                        187
#define IDR_CRASH                       190
#define ID_GAME_TIMER                   500
#define IDC_DEVICE_COMBO                1000
#define IDC_EDIT_LEVEL                  1001
#define IDC_SPIN_LEVEL                  1002
#define IDC_ADAPTER_COMBO               1002
#define IDC_SPIN_DIFICULTY              1003
#define IDC_FULLSCREENMODES_COMBO       1003
#define IDC_EDIT_DIFICULTY              1004
#define IDC_CHECK_SHOWNEXT              1005
#define IDC_MULTISAMPLE_COMBO           1005
#define IDC_EDIT_AILEVEL                1006
#define IDC_LEFTWINDOW                  1007
#define IDC_OTHEREFFECT                 1008
#define IDC_CHECK_SMOOTHDOWN            1009
#define IDC_CHECK_SMOOTHROTATE          1010
#define IDC_EDIT_LEFT1                  1011
#define IDC_SPIN_AILEVEL                1011
#define IDC_EDIT_RIGHT1                 1012
#define IDC_SLIDER_VOLUMN               1012
#define IDC_EDIT_ROTATE1                1013
#define IDC_EDIT_VOLUMN                 1013
#define IDC_EDIT_BOTTOM1                1014
#define IDC_LABEL_VOLUMN                1014
#define IDC_EDIT_DOWN1                  1015
#define IDC_EDIT_LEFT2                  1016
#define IDC_WINDOW                      1016
#define IDC_EDIT_RIGHT2                 1017
#define IDC_EDIT_ROTATE2                1018
#define IDC_FULLSCREEN                  1018
#define IDC_EDIT_BOTTOM2                1019
#define IDC_EDIT_DOWN2                  1020
#define ID_INPUT_TIMER                  5001
#define ID_GAME_OPTION                  32772
#define ID_GAME_NEW                     32773
#define ID_GAME_PAUSE                   32774
#define ID_GAME_CONTROL                 32775
#define ID_GAME_STOP                    32776
#define ID_PLAYER1                      32777
#define ID_PLAYER2                      32778
#define ID_ONIDLE                       32779
#define ID_GAME_PLAYSOUND               32780
#define ID_GAME_PLAYMUSIC               32781
#define ID_GAME_FULLSCREEN              32782
#define ID_FORCEWINDOWMODE              32783
#define ID_COMPUTER                     32784
#define ID_GAME_CHANGEDEVICE            40002

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        188
#define _APS_NEXT_COMMAND_VALUE         32785
#define _APS_NEXT_CONTROL_VALUE         1015
#define _APS_NEXT_SYMED_VALUE           104
#endif
#endif

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