📄 svector.h
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// -*-c++-*-#ifndef IG_SVECTOR_H#define IG_SVECTOR_H// $Id: svector.h,v 1.25 2002/01/15 01:57:23 hkuiper Exp $// CwMtx matrix and vector math library// Copyright (C) 1999-2001 Harry Kuiper// Copyright (C) 2000 Will DeVore (template conversion)// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details.// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA#ifndef IG_VECTOR_H#include "vector.h"#endif#ifndef IG_SMATRIX_H#include "smatrix.h"#endifnamespace CwMtx{ // prefix svec template < class T = double > class CWTSpaceVector: public CWTVector<T> { public: CWTSpaceVector(): CWTVector<T>(3U) {}; CWTSpaceVector(const CWTMatrix<T> &mat): CWTVector<T>(mat) {}; CWTSpaceVector(const CWTVector<T> &vec): CWTVector<T>(vec) {}; CWTSpaceVector(const CWTSpaceVector &svec): CWTVector<T>(svec) {}; // construct from 3 elements CWTSpaceVector(const T &, const T &, const T &); CWTSpaceVector(const CWTMatrix<T> &, unsigned, unsigned); CWTSpaceVector(const CWTVector<T> &vec, unsigned irowStart): CWTVector<T>(vec, irowStart, irowStart + 2) {}; ~CWTSpaceVector() {}; void Dimension() { CWTVector<T>::Dimension(3); }; void MapInto(const CWTMatrix<T> &mat, unsigned irowStart, unsigned icolStart); void MapInto(const CWTVector<T> &vec, unsigned irowStart = 0); CWTSpaceVector operator +(const CWTSpaceVector &) const; CWTSpaceVector operator -(const CWTSpaceVector &) const; CWTSpaceVector operator -() const; CWTSpaceVector operator *(const T &) const; // inner product T operator *(const CWTSpaceVector &) const; // outer product CWTSpaceVector operator %(const CWTSpaceVector &) const; CWTSpaceVector operator /(const T &value) const; // not inherited CWTSpaceVector & operator =(const CWTSpaceVector &); CWTSpaceVector & operator +=(const CWTSpaceVector &); CWTSpaceVector & operator -=(const CWTSpaceVector &); CWTSpaceVector & operator *=(const T &); // outer product CWTSpaceVector & operator %=(const CWTSpaceVector &); CWTSpaceVector & operator /=(const T &value); void StoreOuterProduct(const CWTSpaceVector &, const CWTSpaceVector &); // returns a unit vector with same direction as this CWTSpaceVector Unit() const { return (*this)/Norm(); } }; // NOTE: There exists no unity space vector! // Zero space vector. template <class T> class CWTZero< CWTSpaceVector<T> >: public CWTSpaceVector<T> { public: CWTZero() { Fill(CWTZero<T>()); } }; // // Constructors // template < class T > inline CWTSpaceVector<T>::CWTSpaceVector(const CWTMatrix<T> &mat, unsigned irowStart, unsigned icolStart) : CWTVector<T>(mat, irowStart, icolStart, irowStart + 2) { } template < class T > inline CWTSpaceVector<T>::CWTSpaceVector(const T &elem1, const T &elem2, const T &elem3) : CWTVector<T>(3U) { (*this)[0] = elem1; (*this)[1] = elem2; (*this)[2] = elem3; } // // User Methods // template < class T > inline void CWTSpaceVector<T>::MapInto(const CWTMatrix<T> &mat, unsigned irowStart, unsigned icolStart) { CWTVector<T>::MapInto(mat, irowStart, icolStart, irowStart + 2); } template < class T > inline void CWTSpaceVector<T>::MapInto(const CWTVector<T> &vec, unsigned irowStart) { CWTVector<T>::MapInto(vec, irowStart, irowStart + 2); } template < class T > inline CWTSpaceVector<T> CWTSpaceVector<T>::operator /(const T &value) const { return (*this)*static_cast<const T &>(CWTUnity<T>()/value); } // not inherited template < class T > inline CWTSpaceVector<T> & CWTSpaceVector<T>::operator =(const CWTSpaceVector<T> &svec) { return static_cast<CWTSpaceVector &>(CWTMatrix<T>::operator=(svec)); } template < class T > inline CWTSpaceVector<T> & CWTSpaceVector<T>::operator +=(const CWTSpaceVector<T> &svec) { return static_cast<CWTSpaceVector &>(CWTMatrix<T>::operator+=(svec)); } template < class T > inline CWTSpaceVector<T> & CWTSpaceVector<T>::operator -=(const CWTSpaceVector<T> &svec) { return static_cast<CWTSpaceVector &>(CWTMatrix<T>::operator-=(svec)); } template < class T > inline CWTSpaceVector<T> & CWTSpaceVector<T>::operator *=(const T &value) { return static_cast<CWTSpaceVector &>(CWTMatrix<T>::operator*=(value)); } template < class T > inline CWTSpaceVector<T> & CWTSpaceVector<T>::operator /=(const T &value) { return (*this) *= static_cast<const T &>(CWTUnity<T>()/value); } // outer product template < class T > inline CWTSpaceVector<T> & CWTSpaceVector<T>::operator %=(const CWTSpaceVector<T> &vec) { return (*this) = (*this)%vec; } template < class T > CWTSpaceVector<T> CWTSpaceVector<T>::operator +(const CWTSpaceVector<T> &svec) const { return CWTSpaceVector(*this) += svec; } template < class T > CWTSpaceVector<T> CWTSpaceVector<T>::operator -(const CWTSpaceVector<T> &svec) const { return CWTSpaceVector(*this) -= svec; } template < class T > CWTSpaceVector<T> CWTSpaceVector<T>::operator -() const { return (*this)*static_cast<const T &>(CWTZero<T>() - CWTUnity<T>()); } template < class T > CWTSpaceVector<T> CWTSpaceVector<T>::operator *(const T &value) const { return CWTSpaceVector(*this) *= value; } // inner product template < class T > T CWTSpaceVector<T>::operator *(const CWTSpaceVector<T> &vec) const { return CWTVector<T>::operator*(vec); } template < class T > void CWTSpaceVector<T>:: StoreOuterProduct(const CWTSpaceVector<T> &svecLeft, const CWTSpaceVector<T> &svecRight) { // to reduce the number of calls to the subscript operator T svecLeft0 = svecLeft[0]; T svecLeft1 = svecLeft[1]; T svecLeft2 = svecLeft[2]; T svecRight0 = svecRight[0]; T svecRight1 = svecRight[1]; T svecRight2 = svecRight[2]; (*this)[0] = svecLeft1*svecRight2 - svecLeft2*svecRight1; (*this)[1] = svecLeft2*svecRight0 - svecLeft0*svecRight2; (*this)[2] = svecLeft0*svecRight1 - svecLeft1*svecRight0; } template < class T > CWTSpaceVector<T> CWTSpaceVector<T>::operator %(const CWTSpaceVector<T> &svec) const { CWTSpaceVector<T> svecResult; svecResult.StoreOuterProduct(*this, svec); return svecResult; } // // template functions designed work with the base matrix class. // template < class T > inline CWTSpaceVector<T> operator *(const T &value, const CWTSpaceVector<T> &svec) { return svec*value; } // (square matrix)*(space vector) must yield a space vector template < class T > CWTSpaceVector<T> operator *(const CWTSquareMatrix<T> &smat, const CWTSpaceVector<T> &svec) { CWTSpaceVector<T> svecResult; svecResult.StoreProduct(smat, svec); return svecResult; }}#endif // IG_SVECTOR_H
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