freeampui.mak
来自「freeamp有名的媒体播放器」· MAK 代码 · 共 845 行 · 第 1/2 页
MAK
845 行
BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeampui.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib zlib.lib gdbm.lib version.lib wsock32.lib winmm.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x12000000" /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\freeamp.pdb" /machine:I386 /def:".\freeampui.def" /out:"freeamp.ui" /implib:"$(OUTDIR)\freeamp.lib" /libpath:"..\..\..\..\lib\zlib" /libpath:"..\..\..\..\lib\gdbm" /libpath:"..\..\..\..\base\win32"
DEF_FILE= \
".\freeampui.def"
LINK32_OBJS= \
"$(INTDIR)\Bitmap.obj" \
"$(INTDIR)\ButtonControl.obj" \
"$(INTDIR)\Canvas.obj" \
"$(INTDIR)\Control.obj" \
"$(INTDIR)\DialControl.obj" \
"$(INTDIR)\Font.obj" \
"$(INTDIR)\FreeAmpTheme.obj" \
"$(INTDIR)\Headlines.obj" \
"$(INTDIR)\Median.obj" \
"$(INTDIR)\MultiStateControl.obj" \
"$(INTDIR)\Parse.obj" \
"$(INTDIR)\SliderControl.obj" \
"$(INTDIR)\TextControl.obj" \
"$(INTDIR)\Theme.obj" \
"$(INTDIR)\ThemeManager.obj" \
"$(INTDIR)\ThemeZip.obj" \
"$(INTDIR)\VSliderControl.obj" \
"$(INTDIR)\Win32Bitmap.obj" \
"$(INTDIR)\Win32Canvas.obj" \
"$(INTDIR)\Win32Font.obj" \
"$(INTDIR)\Win32MessageDialog.obj" \
"$(INTDIR)\Win32PreferenceWindow.obj" \
"$(INTDIR)\Win32Window.obj" \
"$(INTDIR)\Window.obj" \
"$(INTDIR)\freeampui.res" \
"..\..\..\..\lib\zlib\zlib.lib" \
"..\..\..\..\base\win32\fabaselib.lib"
".\freeamp.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "fabaselib - Win32 NASM Release" "zlib - Win32 NASM Release" "..\..\..\..\config\config.h" ".\freeamp.ui"
IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir ..\..\..\..\base\win32\prj\plugins
copy freeamp.ui ..\..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ENDIF
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("freeampui.dep")
!INCLUDE "freeampui.dep"
!ELSE
!MESSAGE Warning: cannot find "freeampui.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "freeampui - Win32 Release" || "$(CFG)" == "freeampui - Win32 Debug" || "$(CFG)" == "freeampui - Win32 NASM Debug" || "$(CFG)" == "freeampui - Win32 NASM Release"
SOURCE=..\..\src\Bitmap.cpp
"$(INTDIR)\Bitmap.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\ButtonControl.cpp
"$(INTDIR)\ButtonControl.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\Canvas.cpp
"$(INTDIR)\Canvas.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\config\config.win32
!IF "$(CFG)" == "freeampui - Win32 Release"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "freeampui - Win32 Debug"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Debug"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Release"
InputPath=..\..\..\..\config\config.win32
"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
<<tempfile.bat
@echo off
copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<<
!ENDIF
SOURCE=..\..\src\Control.cpp
"$(INTDIR)\Control.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\DialControl.cpp
"$(INTDIR)\DialControl.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\Font.cpp
"$(INTDIR)\Font.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\FreeAmpTheme.cpp
"$(INTDIR)\FreeAmpTheme.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\Headlines.cpp
"$(INTDIR)\Headlines.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Median.cpp
"$(INTDIR)\Median.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\MultiStateControl.cpp
"$(INTDIR)\MultiStateControl.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\lib\xml\src\Parse.cpp
"$(INTDIR)\Parse.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\SliderControl.cpp
"$(INTDIR)\SliderControl.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\TextControl.cpp
"$(INTDIR)\TextControl.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\Theme.cpp
"$(INTDIR)\Theme.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\ThemeManager.cpp
"$(INTDIR)\ThemeManager.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\ThemeZip.cpp
"$(INTDIR)\ThemeZip.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\VSliderControl.cpp
"$(INTDIR)\VSliderControl.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Win32Bitmap.cpp
"$(INTDIR)\Win32Bitmap.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Win32Canvas.cpp
"$(INTDIR)\Win32Canvas.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Win32Font.cpp
"$(INTDIR)\Win32Font.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Win32MessageDialog.cpp
"$(INTDIR)\Win32MessageDialog.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Win32PreferenceWindow.cpp
"$(INTDIR)\Win32PreferenceWindow.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\src\Win32Window.cpp
"$(INTDIR)\Win32Window.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\src\Window.cpp
"$(INTDIR)\Window.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\res\freeampui.rc
!IF "$(CFG)" == "freeampui - Win32 Release"
"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "NDEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "freeampui - Win32 Debug"
"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Debug"
"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)" "..\..\..\..\config\config.h"
$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Release"
"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "NDEBUG" $(SOURCE)
!ENDIF
!IF "$(CFG)" == "freeampui - Win32 Release"
"zlib - Win32 Release" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Release"
cd "..\..\..\ui\freeamp\win32\prj"
"zlib - Win32 ReleaseCLEAN" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Release" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ELSEIF "$(CFG)" == "freeampui - Win32 Debug"
"zlib - Win32 Debug" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Debug"
cd "..\..\..\ui\freeamp\win32\prj"
"zlib - Win32 DebugCLEAN" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Debug" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Debug"
"zlib - Win32 NASM Debug" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Debug"
cd "..\..\..\ui\freeamp\win32\prj"
"zlib - Win32 NASM DebugCLEAN" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Debug" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Release"
"zlib - Win32 NASM Release" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Release"
cd "..\..\..\ui\freeamp\win32\prj"
"zlib - Win32 NASM ReleaseCLEAN" :
cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Release" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ENDIF
!IF "$(CFG)" == "freeampui - Win32 Release"
"fabaselib - Win32 Release" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Release"
cd "..\..\..\ui\freeamp\win32\prj"
"fabaselib - Win32 ReleaseCLEAN" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Release" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ELSEIF "$(CFG)" == "freeampui - Win32 Debug"
"fabaselib - Win32 Debug" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Debug"
cd "..\..\..\ui\freeamp\win32\prj"
"fabaselib - Win32 DebugCLEAN" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Debug" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Debug"
"fabaselib - Win32 NASM Debug" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Debug"
cd "..\..\..\ui\freeamp\win32\prj"
"fabaselib - Win32 NASM DebugCLEAN" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Debug" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ELSEIF "$(CFG)" == "freeampui - Win32 NASM Release"
"fabaselib - Win32 NASM Release" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Release"
cd "..\..\..\ui\freeamp\win32\prj"
"fabaselib - Win32 NASM ReleaseCLEAN" :
cd "\Local\src\freeamp-2-0-7\base\win32\prj"
$(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Release" RECURSE=1 CLEAN
cd "..\..\..\ui\freeamp\win32\prj"
!ENDIF
!ENDIF
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