freeampui.mak

来自「freeamp有名的媒体播放器」· MAK 代码 · 共 845 行 · 第 1/2 页

MAK
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BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeampui.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib zlib.lib gdbm.lib version.lib wsock32.lib winmm.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x12000000" /subsystem:windows /dll /incremental:no /pdb:"$(OUTDIR)\freeamp.pdb" /machine:I386 /def:".\freeampui.def" /out:"freeamp.ui" /implib:"$(OUTDIR)\freeamp.lib" /libpath:"..\..\..\..\lib\zlib" /libpath:"..\..\..\..\lib\gdbm" /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\freeampui.def"
LINK32_OBJS= \
	"$(INTDIR)\Bitmap.obj" \
	"$(INTDIR)\ButtonControl.obj" \
	"$(INTDIR)\Canvas.obj" \
	"$(INTDIR)\Control.obj" \
	"$(INTDIR)\DialControl.obj" \
	"$(INTDIR)\Font.obj" \
	"$(INTDIR)\FreeAmpTheme.obj" \
	"$(INTDIR)\Headlines.obj" \
	"$(INTDIR)\Median.obj" \
	"$(INTDIR)\MultiStateControl.obj" \
	"$(INTDIR)\Parse.obj" \
	"$(INTDIR)\SliderControl.obj" \
	"$(INTDIR)\TextControl.obj" \
	"$(INTDIR)\Theme.obj" \
	"$(INTDIR)\ThemeManager.obj" \
	"$(INTDIR)\ThemeZip.obj" \
	"$(INTDIR)\VSliderControl.obj" \
	"$(INTDIR)\Win32Bitmap.obj" \
	"$(INTDIR)\Win32Canvas.obj" \
	"$(INTDIR)\Win32Font.obj" \
	"$(INTDIR)\Win32MessageDialog.obj" \
	"$(INTDIR)\Win32PreferenceWindow.obj" \
	"$(INTDIR)\Win32Window.obj" \
	"$(INTDIR)\Window.obj" \
	"$(INTDIR)\freeampui.res" \
	"..\..\..\..\lib\zlib\zlib.lib" \
	"..\..\..\..\base\win32\fabaselib.lib"

".\freeamp.ui" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 NASM Release" "zlib - Win32 NASM Release" "..\..\..\..\config\config.h" ".\freeamp.ui"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                                                          ..\..\..\..\base\win32\prj\plugins
	copy freeamp.ui                                         ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ENDIF 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<


!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("freeampui.dep")
!INCLUDE "freeampui.dep"
!ELSE 
!MESSAGE Warning: cannot find "freeampui.dep"
!ENDIF 
!ENDIF 


!IF "$(CFG)" == "freeampui - Win32 Release" || "$(CFG)" == "freeampui - Win32 Debug" || "$(CFG)" == "freeampui - Win32 NASM Debug" || "$(CFG)" == "freeampui - Win32 NASM Release"
SOURCE=..\..\src\Bitmap.cpp

"$(INTDIR)\Bitmap.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\ButtonControl.cpp

"$(INTDIR)\ButtonControl.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\Canvas.cpp

"$(INTDIR)\Canvas.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\config\config.win32

!IF  "$(CFG)" == "freeampui - Win32 Release"

InputPath=..\..\..\..\config\config.win32

"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	<<tempfile.bat 
	@echo off 
	copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<< 
	

!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

InputPath=..\..\..\..\config\config.win32

"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	<<tempfile.bat 
	@echo off 
	copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<< 
	

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

InputPath=..\..\..\..\config\config.win32

"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	<<tempfile.bat 
	@echo off 
	copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<< 
	

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

InputPath=..\..\..\..\config\config.win32

"..\..\..\..\config\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	<<tempfile.bat 
	@echo off 
	copy ..\..\..\..\config\config.win32 ..\..\..\..\config\config.h
<< 
	

!ENDIF 

SOURCE=..\..\src\Control.cpp

"$(INTDIR)\Control.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\DialControl.cpp

"$(INTDIR)\DialControl.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\Font.cpp

"$(INTDIR)\Font.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\FreeAmpTheme.cpp

"$(INTDIR)\FreeAmpTheme.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\Headlines.cpp

"$(INTDIR)\Headlines.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Median.cpp

"$(INTDIR)\Median.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\MultiStateControl.cpp

"$(INTDIR)\MultiStateControl.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\..\..\lib\xml\src\Parse.cpp

"$(INTDIR)\Parse.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\SliderControl.cpp

"$(INTDIR)\SliderControl.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\TextControl.cpp

"$(INTDIR)\TextControl.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\Theme.cpp

"$(INTDIR)\Theme.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\ThemeManager.cpp

"$(INTDIR)\ThemeManager.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\ThemeZip.cpp

"$(INTDIR)\ThemeZip.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\VSliderControl.cpp

"$(INTDIR)\VSliderControl.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Win32Bitmap.cpp

"$(INTDIR)\Win32Bitmap.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Win32Canvas.cpp

"$(INTDIR)\Win32Canvas.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Win32Font.cpp

"$(INTDIR)\Win32Font.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Win32MessageDialog.cpp

"$(INTDIR)\Win32MessageDialog.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Win32PreferenceWindow.cpp

"$(INTDIR)\Win32PreferenceWindow.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\src\Win32Window.cpp

"$(INTDIR)\Win32Window.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\..\src\Window.cpp

"$(INTDIR)\Window.obj" : $(SOURCE) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


SOURCE=..\res\freeampui.rc

!IF  "$(CFG)" == "freeampui - Win32 Release"


"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "NDEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"


"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "_DEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"


"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)" "..\..\..\..\config\config.h"
	$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "_DEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"


"$(INTDIR)\freeampui.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\freeampui.res" /i "\Local\src\freeamp-2-0-7\ui\freeamp\win32\res" /d "NDEBUG" $(SOURCE)


!ENDIF 

!IF  "$(CFG)" == "freeampui - Win32 Release"

"zlib - Win32 Release" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Release" 
   cd "..\..\..\ui\freeamp\win32\prj"

"zlib - Win32 ReleaseCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Release" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

"zlib - Win32 Debug" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Debug" 
   cd "..\..\..\ui\freeamp\win32\prj"

"zlib - Win32 DebugCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 Debug" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

"zlib - Win32 NASM Debug" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Debug" 
   cd "..\..\..\ui\freeamp\win32\prj"

"zlib - Win32 NASM DebugCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Debug" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

"zlib - Win32 NASM Release" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Release" 
   cd "..\..\..\ui\freeamp\win32\prj"

"zlib - Win32 NASM ReleaseCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\lib\zlib\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\zlib.mak" CFG="zlib - Win32 NASM Release" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ENDIF 

!IF  "$(CFG)" == "freeampui - Win32 Release"

"fabaselib - Win32 Release" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Release" 
   cd "..\..\..\ui\freeamp\win32\prj"

"fabaselib - Win32 ReleaseCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Release" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

"fabaselib - Win32 Debug" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Debug" 
   cd "..\..\..\ui\freeamp\win32\prj"

"fabaselib - Win32 DebugCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 Debug" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

"fabaselib - Win32 NASM Debug" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Debug" 
   cd "..\..\..\ui\freeamp\win32\prj"

"fabaselib - Win32 NASM DebugCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Debug" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

"fabaselib - Win32 NASM Release" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Release" 
   cd "..\..\..\ui\freeamp\win32\prj"

"fabaselib - Win32 NASM ReleaseCLEAN" : 
   cd "\Local\src\freeamp-2-0-7\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F ".\fabaselib.mak" CFG="fabaselib - Win32 NASM Release" RECURSE=1 CLEAN 
   cd "..\..\..\ui\freeamp\win32\prj"

!ENDIF 


!ENDIF 

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