📄 simpleclientdlg.cpp
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// SimpleClientDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SimpleClient.h"
#include "SimpleClientDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
//全局变量
CString ChatInfo; //存储短消息内容
BOOL ChatEnable; //聊天开关,TRUE时可以聊天,登陆成功前为FALSE
////////////////////////线程接收API函数///////////////////////
//参数为套接字句柄,其中最重要的子函数为recv()库函数//
DWORD WINAPI Recvthread(LPVOID lpparam)
{
SOCKET m_socket=(SOCKET)lpparam; //创建接收数据的套接字
char buff[256]; //创建接收数据的缓冲区
int ret;
while(1)
{
ret=recv(m_socket,buff,256,0); //库函数,从一个套接口接收数据
//recv()函数对SOCk_STREAM类型的套接口,返回所有有用信息
if(ret==SOCKET_ERROR)
{
closesocket (m_socket);
return -1;
}
buff[ret]='\0';
if (!strcmp(buff, "登陆成功,现在可以使用短信功能!"))
{
ChatEnable=TRUE;
}
CString str;
str=_T("服务器:");
str+=buff;
AfxMessageBox(str);
}
return 0;
}
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSimpleClientDlg dialog
CSimpleClientDlg::CSimpleClientDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSimpleClientDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSimpleClientDlg)
m_strPass = _T("maoyue");
m_strServer = _T("127.0.0.1");
m_strUser = _T("maoy");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_hSocket = NULL;
isStart=FALSE;
}
void CSimpleClientDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSimpleClientDlg)
DDX_Text(pDX, IDC_PASS, m_strPass);
DDX_Text(pDX, IDC_SERVERIP, m_strServer);
DDX_Text(pDX, IDC_USER, m_strUser);
DDX_Text(pDX,IDC_MSG,m_strMSG);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSimpleClientDlg, CDialog)
//{{AFX_MSG_MAP(CSimpleClientDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_BUTTON1, OnSendMSG)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSimpleClientDlg message handlers
BOOL CSimpleClientDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
StartUp();
return TRUE; // return TRUE unless you set the focus to a control
}
void CSimpleClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSimpleClientDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSimpleClientDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CSimpleClientDlg::OnOK()
{
//判断套接字是否建立
if(isStart)
{
closesocket(m_hSocket);
m_hSocket = NULL;
}
else
{
m_hSocket = socket(AF_INET, SOCK_STREAM,0);
if (m_hSocket==INVALID_SOCKET)
{
AfxMessageBox("Socket Create Error!");
return;
}
}
UpdateData(); //更新数据
m_addr.sin_family = AF_INET; //常量AF_INET一般取2
m_addr.sin_addr.S_un.S_addr = inet_addr(m_strServer.GetBuffer(0));
m_addr.sin_port = htons(1028); //服务器端口号
int ret;
int error = 0;
ret = connect(m_hSocket, (LPSOCKADDR)&m_addr, sizeof(m_addr));
if(ret == SOCKET_ERROR)
{
AfxMessageBox("Connect Error!");
return ;
}
//以下为用户密码封包
CString str;
str += char(m_strUser.GetLength());
str += m_strUser;
str += char(m_strPass.GetLength());
str += m_strPass;
char* buf = str.GetBuffer(0);
ret = send(m_hSocket, buf, str.GetLength(), 0);
if(ret != str.GetLength())
{
AfxMessageBox("Send data error!");
return ;
}
//建立接收线程
DWORD dwthread;
::CreateThread(NULL,0,Recvthread,(LPVOID)m_hSocket,0,&dwthread);
isStart=TRUE; //置客户端状态为开
}
void CSimpleClientDlg::StartUp()
{
WSADATA wsaData; //一个结构,加载版本库相关信息
WORD version = MAKEWORD(2, 0); //winsock版本号
int ret = WSAStartup(version, &wsaData); //套接字初始化
if(ret != 0)
TRACE("Initilize Error!\n");
}
void CSimpleClientDlg::CleanUp()
{
if (WSACleanup() != 0)
{
TRACE("UnInitilize Error:%d\n", WSAGetLastError());
}
}
void CSimpleClientDlg::OnCancel()
{
if(m_hSocket != NULL)
{
closesocket(m_hSocket);
m_hSocket = NULL;
}
CDialog::OnCancel();
}
void CSimpleClientDlg::OnDestroy() //卸载窗口
{
CDialog::OnDestroy();
if(m_hSocket != NULL)
{
closesocket(m_hSocket);
m_hSocket = NULL;
}
CleanUp();
}
void CSimpleClientDlg::OnSendMSG() //发送短消息函数
{
if(ChatEnable)
{
UpdateData();
int ret;
CString str;
str="发向服务器的消息为:";
str+=m_strMSG;
m_strMSG.Empty();
UpdateData(FALSE);
ret=send(m_hSocket,str,str.GetLength(),0);
if(ret<0)
{
//return -1;
}
AfxMessageBox("Socket have send a msg!");
}
else
AfxMessageBox("连接尚未建立,请先建立连接!");
}
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