📄 sdworki.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES OR INDEMNITIES.
//
//
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
Module Name:
SDWorki.cpp
Abstract:
SD Async Work Item Implementation.
Notes:
--*/
#include <windows.h>
#include <types.h>
#include "../HSMMCCh1/s3c6410_hsmmc_lib/sdhcd.h"
#include "sdbus.hpp"
#include "sdslot.hpp"
#include "sdworki.hpp"
///////////////////////////////////////////////////////////////////////////////
// CSDWorkItem - constructor
// Input:
// Output:
// Notes:
//
///////////////////////////////////////////////////////////////////////////////
CSDWorkItem::CSDWorkItem(DWORD dwMaxItem)
: CMiniThread( 0, TRUE)
, m_dwMaxOfSlotEvent(max(dwMaxItem,MIN_WORK_ITEM))
{
m_psdSlotEvent = new SD_SLOT_EVENT [m_dwMaxOfSlotEvent];
m_hWakeupEvent = CreateEvent(NULL,FALSE,TRUE,NULL);
m_hEmptySlotSem = CreateSemaphore(NULL, m_dwMaxOfSlotEvent-1, m_dwMaxOfSlotEvent-1,NULL);
m_dwReadIndex = m_dwWriteIndex = 0;
}
///////////////////////////////////////////////////////////////////////////////
// ~CSDWorkItem - destructor
// Input:
// Output:
// Notes:
//
///////////////////////////////////////////////////////////////////////////////
CSDWorkItem::~CSDWorkItem()
{
m_bTerminated = TRUE;
ThreadStart();
if ( m_hWakeupEvent )
SetEvent(m_hWakeupEvent);
BOOL fRet = WaitThreadComplete( 5000 );
ASSERT(fRet);
if (m_hEmptySlotSem!=NULL)
CloseHandle(m_hEmptySlotSem);
if (m_hWakeupEvent!=NULL)
CloseHandle(m_hWakeupEvent);
delete m_psdSlotEvent;
}
BOOL CSDWorkItem::Init(DWORD dwCeThreadPriority)
{
if (m_psdSlotEvent!=NULL && m_hWakeupEvent!=NULL && m_hEmptySlotSem!=NULL) {
CeSetPriority( (int)dwCeThreadPriority );
ThreadStart();
return TRUE;
};
ASSERT(FALSE);
return FALSE;
}
///////////////////////////////////////////////////////////////////////////////
// PostMessage - post a message
// Input: pMessage - message to post
// Output:
// Return:
// Notes:
//
///////////////////////////////////////////////////////////////////////////////
BOOL CSDWorkItem::PostEvent(SD_SLOT_EVENT sdEvent, DWORD dwWaitTick)
{
PREFAST_ASSERT(m_psdSlotEvent!=NULL);
BOOL fRet = FALSE;
//if (::WaitForSingleObject( m_hEmptySlotSem, dwWaitTick ) == WAIT_OBJECT_0 ) {
Lock();
if (!IsFull()) {
m_psdSlotEvent[m_dwWriteIndex] = sdEvent;
m_dwWriteIndex = IncIndex(m_dwWriteIndex);
SetEvent(m_hWakeupEvent);
fRet = TRUE;
}
else
ASSERT(FALSE);
Unlock();
//}
return fRet;
}
DWORD CSDWorkItem::ThreadRun()
{
while (!m_bTerminated) {
PREFAST_ASSERT(m_psdSlotEvent!=NULL);
if (!IsEmpty()) {
// We don't need take lock since only this thread modify the Read Index.
SD_SLOT_EVENT sdEvent = m_psdSlotEvent [m_dwReadIndex];
m_dwReadIndex = IncIndex(m_dwReadIndex);
BOOL fRet = ReleaseSemaphore(m_hEmptySlotSem,1,NULL);
ASSERT(fRet);
SlotStatusChangeProcessing(sdEvent);
}
else
::WaitForSingleObject( m_hWakeupEvent, INFINITE );
}
return FALSE;
}
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