line.cpp
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CPP
465 行
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
// Copyright (c) Samsung Electronics. Co. LTD. All rights reserved.
/*++
THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
PARTICULAR PURPOSE.
Module Name:
line.cpp
Abstract:
draws accelerated lines
Functions:
Notes:
--*/
#include "precomp.h"
#include <dispperf.h>
#define SIMPLE_LINEACCEL //< This option enable Only Horizontal/Vertical Acceleration with 2D HW
SCODE S3C6410Disp::WrappedEmulatedLine(GPELineParms *pLineParms)
{
SCODE retval;
RECT bounds;
int N_plus_1; // Minor length of bounding rect + 1
DEBUGMSG(GPE_ZONE_LINE, (TEXT("++%s()\r\n"), _T(__FUNCTION__)));
// calculate the bounding-rect to determine overlap with cursor
if (pLineParms->dN) // The line has a diagonal component (we'll refresh the bounding rect)
{
N_plus_1 = 2 + ((pLineParms->cPels * pLineParms->dN) / pLineParms->dM);
}
else
{
N_plus_1 = 1;
}
switch(pLineParms->iDir)
{
case 0:
bounds.left = pLineParms->xStart;
bounds.top = pLineParms->yStart;
bounds.right = pLineParms->xStart + pLineParms->cPels + 1;
bounds.bottom = bounds.top + N_plus_1;
break;
case 1:
bounds.left = pLineParms->xStart;
bounds.top = pLineParms->yStart;
bounds.bottom = pLineParms->yStart + pLineParms->cPels + 1;
bounds.right = bounds.left + N_plus_1;
break;
case 2:
bounds.right = pLineParms->xStart + 1;
bounds.top = pLineParms->yStart;
bounds.bottom = pLineParms->yStart + pLineParms->cPels + 1;
bounds.left = bounds.right - N_plus_1;
break;
case 3:
bounds.right = pLineParms->xStart + 1;
bounds.top = pLineParms->yStart;
bounds.left = pLineParms->xStart - pLineParms->cPels;
bounds.bottom = bounds.top + N_plus_1;
break;
case 4:
bounds.right = pLineParms->xStart + 1;
bounds.bottom = pLineParms->yStart + 1;
bounds.left = pLineParms->xStart - pLineParms->cPels;
bounds.top = bounds.bottom - N_plus_1;
break;
case 5:
bounds.right = pLineParms->xStart + 1;
bounds.bottom = pLineParms->yStart + 1;
bounds.top = pLineParms->yStart - pLineParms->cPels;
bounds.left = bounds.right - N_plus_1;
break;
case 6:
bounds.left = pLineParms->xStart;
bounds.bottom = pLineParms->yStart + 1;
bounds.top = pLineParms->yStart - pLineParms->cPels;
bounds.right = bounds.left + N_plus_1;
break;
case 7:
bounds.left = pLineParms->xStart;
bounds.bottom = pLineParms->yStart + 1;
bounds.right = pLineParms->xStart + pLineParms->cPels + 1;
bounds.top = bounds.bottom - N_plus_1;
break;
default:
RETAILMSG(DISP_ZONE_ERROR,(_T("[DISPDRV:ERR] WrappedEmulatedLine() : Invalid Direction %d\n\r"), pLineParms->iDir));
return E_INVALIDARG;
}
// check for line overlap with cursor and turn off cursor if overlaps
if (m_CursorVisible && !m_CursorDisabled)
{
RotateRectl(&m_CursorRect);
if (m_CursorRect.top < bounds.bottom && m_CursorRect.bottom > bounds.top &&
m_CursorRect.left < bounds.right && m_CursorRect.right > bounds.left)
{
RotateRectlBack(&m_CursorRect);
CursorOff();
m_CursorForcedOff = TRUE;
}
else
RotateRectlBack(&m_CursorRect);
}
if(m_VideoPowerState != VideoPowerOff && m_G2DControlArgs.HWOnOff && m_G2DControlArgs.UseLineDraw)
{
m_descDstSurface.dwColorMode = GetHWColorFormat(pLineParms->pDst);
if( pLineParms->pDst->InVideoMemory() &&
m_descDstSurface.dwColorMode != G2D_COLOR_UNUSED &&
(pLineParms->pDst->Rotate()==DMDO_0) &&
(pLineParms->mix == 0x0d0d) &&
(pLineParms->style == 0)
#ifdef SIMPLE_LINEACCEL
&& (pLineParms->dN == 0) &&
(pLineParms->dM == pLineParms->cPels*16)
#endif
)
{
DispPerfType(DISPPERF_ACCEL_HARDWARE);
m_oG2D->WaitForIdle(); //< Wait for Fully Empty Command Fifo for all HW Line Drawing Request
RETAILMSG(DISP_ZONE_LINE, (TEXT("ALine:(%d,%d) + m(%d), n(%d), cPels(%d), dir(%d)\n"), pLineParms->xStart, pLineParms->yStart, pLineParms->dM, pLineParms->dN, pLineParms->cPels, pLineParms->iDir));
retval = AcceleratedSolidLine(pLineParms);
}
else
{
DEBUGMSG(GPE_ZONE_LINE, (TEXT("ELine:(%d,%d) + m(%d), n(%d), cPels(%d), dir(%d)\n"), pLineParms->xStart, pLineParms->yStart, pLineParms->dM, pLineParms->dN, pLineParms->cPels, pLineParms->iDir));
retval = EmulatedLine (pLineParms);
}
}
else
{
// do emulated line
retval = EmulatedLine (pLineParms);
}
// se if cursor was forced off because of overlap with line bouneds and turn back on
if (m_CursorForcedOff)
{
m_CursorForcedOff = FALSE;
CursorOn();
}
DEBUGMSG(GPE_ZONE_LINE, (TEXT("--%s()\r\n"), _T(__FUNCTION__)));
return retval;
}
/**
* @fn SCODE S3C6410DISP::AcceleratedSolidLine(GPELineParms *pLineParms)
* @brief Draw Solid line with 1 width.
* @param pLineParms Line Drawing Information Structure
* @
*/
SCODE S3C6410Disp::AcceleratedSolidLine(GPELineParms *pLineParms)
{
SCODE retval;
retval = S_OK;
int nMajorLength = pLineParms->dM / 16;
int nMinorLength = pLineParms->dN / 16;
int xStart = pLineParms->xStart;
int yStart = pLineParms->yStart;
int minorlength = 0; // default 0
int xEnd = 1;
int yEnd = 1;
/**
* Prepare DestinationSurface Information
*
*/
m_descDstSurface.dwBaseaddr = (m_VideoMemoryPhysicalBase + pLineParms->pDst->OffsetInVideoMemory());
m_descDstSurface.dwHoriRes = pLineParms->pDst->Width();
m_descDstSurface.dwVertRes = pLineParms->pDst->Height();
m_oG2D->SetDstSurface(&m_descDstSurface);
m_oG2D->SetClipWindow(pLineParms->prclClip);
RETAILMSG(DISP_ZONE_LINE, (TEXT("ClipForLine:(%d,%d)~(%d,%d)\n"), pLineParms->prclClip->left, pLineParms->prclClip->top,
pLineParms->prclClip->right, pLineParms->prclClip->bottom));
RETAILMSG(DISP_ZONE_LINE, (TEXT("dwBase:0x%x, m_iRotate:%d, DstRot:%d\r\n"), m_descDstSurface.dwBaseaddr, m_iRotate, pLineParms->pDst->Rotate()));
m_oG2D->SetTransparentMode(0, 0x00000000L);
// pLineParms->
m_oG2D->SetRopEtype(ROP_SRC_ONLY);
if(pLineParms->cPels == 1)
{
EnterCriticalSection(&m_cs2D);
m_oG2D->PutPixel(xStart, yStart, pLineParms->solidColor);
LeaveCriticalSection(&m_cs2D);
}
else
{
#ifdef SIMPLE_LINEACCEL
// Line is vertical or horizontal
// Use fill-blt to draw a line starting at
// pLineParms->xStart, pLineParms->yStart
// in the direction specified by pLineParms->iDir
// for a total of pLineParms->cPels pixels
// -y
// ^
// ⒇ 5 | 6 ⒅
// ⒇ | ⒅
// 4 ⒇|⒅ 7
// -x<-------+-------> +x
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