📄 libglesv1_cm.map
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libGLESv1_CM
Timestamp is 4a236f3b (Mon Jun 01 15:03:39 2009)
Preferred load address is 10000000
Start Length Name Class
0001:00000000 00000004H .CRT$XCA CODE
0001:00000004 00000004H .CRT$XCZ CODE
0001:00000008 00000004H .CRT$XIA CODE
0001:0000000c 00000004H .CRT$XIZ CODE
0001:00000010 00000004H .CRT$XPA CODE
0001:00000014 00000004H .CRT$XPZ CODE
0001:00000018 00000004H .CRT$XTA CODE
0001:0000001c 00000004H .CRT$XTZ CODE
0001:00000020 0001003aH .rdata CODE
0001:0001005c 00000029H .rdata$debug CODE
0001:000100a0 0005aa8cH .text CODE
0001:0006ab2c 00000020H .xdata CODE
0001:0006ab4c 00000028H .idata$2 CODE
0001:0006ab74 00000014H .idata$3 CODE
0001:0006ab88 00000164H .idata$4 CODE
0001:0006acec 00000114H .idata$6 CODE
0001:0006ae00 00000ea1H .edata CODE
0002:00000000 00000164H .idata$5 DATA
0002:00000168 000001a8H .data DATA
0002:00000310 00003f6cH .bss DATA
0003:00000000 00001d60H .pdata DATA
Address Publics by Value Rva+Base Lib:Object
0000:00000000 ___safe_se_handler_count 00000000 <absolute>
0000:00000000 ___safe_se_handler_table 00000000 <absolute>
0001:00000000 __xc_a 10001000 corelib0:crt0init.obj
0001:00000004 __xc_z 10001004 corelib0:crt0init.obj
0001:00000008 __xi_a 10001008 corelib0:crt0init.obj
0001:0000000c __xi_z 1000100c corelib0:crt0init.obj
0001:00000010 __xp_a 10001010 corelib0:crt0init.obj
0001:00000014 __xp_z 10001014 corelib0:crt0init.obj
0001:00000018 __xt_a 10001018 corelib0:crt0init.obj
0001:0000001c __xt_z 1000101c corelib0:crt0init.obj
0001:0000009c maxInt 1000109c glgets.obj
0001:000000a0 ??_C@_0BL@ILKAPFNP@1?41?5?$CIlib?5version?511?402?434?$CJ?$AA@ 100010a0 glgets.obj
0001:000000ec ??_C@_1CA@GFMDGHEP@?$AAg?$AAl?$AAP?$AAo?$AAi?$AAn?$AAt?$AAS?$AAi?$AAz?$AAe?$AA?5?$AA?5?$AA?$AN?$AA?6?$AA?$AA@ 100010ec glmisc.obj
0001:0000012c ??_C@_1BM@LEAJJAKB@?$AAg?$AAl?$AAC?$AAo?$AAl?$AAo?$AAr?$AA4?$AAx?$AA?5?$AA?5?$AA?$AN?$AA?6?$AA?$AA@ 1000112c glvertex.obj
0001:00000148 ??_C@_1DE@BIJDKBDJ@?$AAg?$AAl?$AAP?$AAo?$AAi?$AAn?$AAt?$AAS?$AAi?$AAz?$AAe?$AAP?$AAo?$AAi?$AAn?$AAt?$AAe?$AAr?$AAO?$AAE?$AAS?$AA?5?$AA?5?$AA?$AN?$AA?6?$AA?$AA@ 10001148 glvertex.obj
0001:0000017c ??_C@_1DI@JMNKHAKJ@?$AAg?$AAl?$AAM?$AAa?$AAt?$AAr?$AAi?$AAx?$AAI?$AAn?$AAd?$AAe?$AAx?$AAP?$AAo?$AAi?$AAn?$AAt?$AAe?$AAr?$AAO?$AAE?$AAS?$AA?5?$AA?5?$AA?$AN?$AA?6?$AA?$AA@ 1000117c glvertex.obj
0001:000001b4 ??_C@_1CO@MJCJFMKL@?$AAg?$AAl?$AAW?$AAe?$AAi?$AAg?$AAh?$AAt?$AAP?$AAo?$AAi?$AAn?$AAt?$AAe?$AAr?$AAO?$AAE?$AAS?$AA?5?$AA?5?$AA?$AN?$AA?6?$AA?$AA@ 100011b4 glvertex.obj
0001:000001f8 ??_C@_0DEL@LCNHHIDN@?6?$CD?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@ 100011f8 loadshader.obj
0001:00000548 ??_C@_0COJ@CJGPLELN@?$CD?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@ 10001548 loadshader.obj
0001:00000838 ??_C@_0CGP@NLAODEMN@?6?$CD?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@ 10001838 loadshader.obj
0001:00000aa8 ??_C@_0CAO@ONIDFEMA@?6?$CD?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@ 10001aa8 loadshader.obj
0001:00000cb8 ??_C@_0CAG@JPCGNMAK@?6?$CD?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@ 10001cb8 loadshader.obj
0001:00000ec0 ??_C@_0DMK@BIODDKOF@?6?$CD?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9@ 10001ec0 loadshader.obj
0001:00001290 ??_C@_0CGIG@GIDKBAH@?1?1Joydeep?6uniform?5mat4?5ModelView@ 10002290 loadshader.obj
0001:00003918 ??_C@_0DGJA@LBFNFIHH@?$CDifdef?5GL_ES?6precision?5highp?5flo@ 10004918 loadshader.obj
0001:0000c0cc ATTRIB_LOC_Vertex 1000d0cc loadshader.obj
0001:0000c0d0 ATTRIB_LOC_Color 1000d0d0 loadshader.obj
0001:0000c0d4 ATTRIB_LOC_Normal 1000d0d4 loadshader.obj
0001:0000c0d8 ATTRIB_LOC_MultiTexCoord 1000d0d8 loadshader.obj
0001:0000c0e0 ATTRIB_LOC_PointSize 1000d0e0 loadshader.obj
0001:0000c0e4 ??_C@_0BA@PFLEPDB@ModelViewMatrix?$AA@ 1000d0e4 loadshader.obj
0001:0000c0f4 ??_C@_0BK@DEBBPGHA@ModelViewProjectionMatrix?$AA@ 1000d0f4 loadshader.obj
0001:0000c110 ??_C@_0BB@JKLCLJEP@TextureMatrix?$FL0?$FN?$AA@ 1000d110 loadshader.obj
0001:0000c124 ??_C@_0BB@JLHANDHI@TextureMatrix?$FL1?$FN?$AA@ 1000d124 loadshader.obj
0001:0000c138 ??_C@_0N@CINNHGPB@NormalMatrix?$AA@ 1000d138 loadshader.obj
0001:0000c148 ??_C@_0N@EOOMJPOC@PointEnabled?$AA@ 1000d148 loadshader.obj
0001:0000c158 ??_C@_0L@GFLKIJDA@Point?4size?$AA@ 1000d158 loadshader.obj
0001:0000c164 ??_C@_0O@DAJIKKAD@Point?4sizeMin?$AA@ 1000d164 loadshader.obj
0001:0000c174 ??_C@_0O@CCBDEOGM@Point?4sizeMax?$AA@ 1000d174 loadshader.obj
0001:0000c184 ??_C@_0BI@ENLIDIIG@Point?4fadeThresholdSize?$AA@ 1000d184 loadshader.obj
0001:0000c19c ??_C@_0CC@EPHADOFI@Point?4distanceConstantAttenuatio@ 1000d19c loadshader.obj
0001:0000c1c0 ??_C@_0CA@EEMCNAPA@Point?4distanceLinearAttenuation?$AA@ 1000d1c0 loadshader.obj
0001:0000c1e0 ??_C@_0CD@BHGCIFHO@Point?4distanceQuadraticAttenuati@ 1000d1e0 loadshader.obj
0001:0000c204 ??_C@_0BL@NCMFIFNC@FrontNBackMaterial?4ambient?$AA@ 1000d204 loadshader.obj
0001:0000c220 ??_C@_0BL@GAJFDOMO@FrontNBackMaterial?4diffuse?$AA@ 1000d220 loadshader.obj
0001:0000c23c ??_C@_0BM@KELGAAHO@FrontNBackMaterial?4specular?$AA@ 1000d23c loadshader.obj
0001:0000c258 ??_C@_0BF@CAIJNBPG@colorMaterialEnabled?$AA@ 1000d258 loadshader.obj
0001:0000c270 ??_C@_0BN@BCBPDIAI@FrontNBackMaterial?4shininess?$AA@ 1000d270 loadshader.obj
0001:0000c290 ??_C@_0BH@CPLBGOOP@LightSource?$FL0?$FN?4ambient?$AA@ 1000d290 loadshader.obj
0001:0000c2a8 ??_C@_0BH@JNOBNFPD@LightSource?$FL0?$FN?4diffuse?$AA@ 1000d2a8 loadshader.obj
0001:0000c2c0 ??_C@_0BI@PMCDDIIE@LightSource?$FL0?$FN?4specular?$AA@ 1000d2c0 loadshader.obj
0001:0000c2d8 ??_C@_0BI@CDPHAEIB@LightSource?$FL0?$FN?4position?$AA@ 1000d2d8 loadshader.obj
0001:0000c2f0 ??_C@_0BN@HPADNILK@LightSource?$FL0?$FN?4spotDirection?$AA@ 1000d2f0 loadshader.obj
0001:0000c310 ??_C@_0BM@OOPNHDPO@LightSource?$FL0?$FN?4spotExponent?$AA@ 1000d310 loadshader.obj
0001:0000c32c ??_C@_0BK@OFJIEGG@LightSource?$FL0?$FN?4spotCutoff?$AA@ 1000d32c loadshader.obj
0001:0000c348 ??_C@_0BN@LJOOLJKM@LightSource?$FL0?$FN?4spotCosCutoff?$AA@ 1000d348 loadshader.obj
0001:0000c368 ??_C@_0CD@BHFFMBFJ@LightSource?$FL0?$FN?4constantAttenuati@ 1000d368 loadshader.obj
0001:0000c38c ??_C@_0CB@EFLDLFJA@LightSource?$FL0?$FN?4linearAttenuation@ 1000d38c loadshader.obj
0001:0000c3b0 ??_C@_0CE@GADNJABH@LightSource?$FL0?$FN?4quadraticAttenuat@ 1000d3b0 loadshader.obj
0001:0000c3d4 ??_C@_0BN@JLDIPBNJ@LightSource?$FL0?$FN?4isDirectional?$AA@ 1000d3d4 loadshader.obj
0001:0000c3f4 ??_C@_0BH@OODPLBCP@LightSource?$FL1?$FN?4ambient?$AA@ 1000d3f4 loadshader.obj
0001:0000c40c ??_C@_0BH@FMGPAKDD@LightSource?$FL1?$FN?4diffuse?$AA@ 1000d40c loadshader.obj
0001:0000c424 ??_C@_0BI@GHIGHEOL@LightSource?$FL1?$FN?4specular?$AA@ 1000d424 loadshader.obj
0001:0000c43c ??_C@_0BI@LIFCEIOO@LightSource?$FL1?$FN?4position?$AA@ 1000d43c loadshader.obj
0001:0000c454 ??_C@_0BN@PIKFBDPJ@LightSource?$FL1?$FN?4spotDirection?$AA@ 1000d454 loadshader.obj
0001:0000c474 ??_C@_0BM@EAJFOCGP@LightSource?$FL1?$FN?4spotExponent?$AA@ 1000d474 loadshader.obj
0001:0000c490 ??_C@_0BK@JDFGGFBA@LightSource?$FL1?$FN?4spotCutoff?$AA@ 1000d490 loadshader.obj
0001:0000c4ac ??_C@_0BN@DOEIHCOP@LightSource?$FL1?$FN?4spotCosCutoff?$AA@ 1000d4ac loadshader.obj
0001:0000c4cc ??_C@_0CD@IMCGCLIN@LightSource?$FL1?$FN?4constantAttenuati@ 1000d4cc loadshader.obj
0001:0000c4f0 ??_C@_0CB@NKGJDGAO@LightSource?$FL1?$FN?4linearAttenuation@ 1000d4f0 loadshader.obj
0001:0000c514 ??_C@_0CE@OBBIPFDA@LightSource?$FL1?$FN?4quadraticAttenuat@ 1000d514 loadshader.obj
0001:0000c538 ??_C@_0BN@BMJODKJK@LightSource?$FL1?$FN?4isDirectional?$AA@ 1000d538 loadshader.obj
0001:0000c558 ??_C@_0BH@HHNNNHCO@LightSource?$FL2?$FN?4ambient?$AA@ 1000d558 loadshader.obj
0001:0000c570 ??_C@_0BH@MFINGMDC@LightSource?$FL2?$FN?4diffuse?$AA@ 1000d570 loadshader.obj
0001:0000c588 ??_C@_0BI@BABIKGBL@LightSource?$FL2?$FN?4specular?$AA@ 1000d588 loadshader.obj
0001:0000c5a0 ??_C@_0BI@MPMMJKBO@LightSource?$FL2?$FN?4position?$AA@ 1000d5a0 loadshader.obj
0001:0000c5b8 ??_C@_0BN@KLDPEIHN@LightSource?$FL2?$FN?4spotDirection?$AA@ 1000d5b8 loadshader.obj
0001:0000c5d8 ??_C@_0BM@GJFNFGJN@LightSource?$FL2?$FN?4spotExponent?$AA@ 1000d5d8 loadshader.obj
0001:0000c5f4 ??_C@_0BK@OPDHEAML@LightSource?$FL2?$FN?4spotCutoff?$AA@ 1000d5f4 loadshader.obj
0001:0000c610 ??_C@_0BN@GNNCCJGL@LightSource?$FL2?$FN?4spotCosCutoff?$AA@ 1000d610 loadshader.obj
0001:0000c630 ??_C@_0CD@PKMDBCLA@LightSource?$FL2?$FN?4constantAttenuati@ 1000d630 loadshader.obj
0001:0000c654 ??_C@_0CB@KBHHLEON@LightSource?$FL2?$FN?4linearAttenuation@ 1000d654 loadshader.obj
0001:0000c678 ??_C@_0CE@LJAGFMBI@LightSource?$FL2?$FN?4quadraticAttenuat@ 1000d678 loadshader.obj
0001:0000c69c ??_C@_0BN@EPAEGBBO@LightSource?$FL2?$FN?4isDirectional?$AA@ 1000d69c loadshader.obj
0001:0000c6bc ??_C@_0BH@LGFDAIOO@LightSource?$FL3?$FN?4ambient?$AA@ 1000d6bc loadshader.obj
0001:0000c6d4 ??_C@_0BH@EADLDPC@LightSource?$FL3?$FN?4diffuse?$AA@ 1000d6d4 loadshader.obj
0001:0000c6ec ??_C@_0BI@ILLNOKHE@LightSource?$FL3?$FN?4specular?$AA@ 1000d6ec loadshader.obj
0001:0000c704 ??_C@_0BI@FEGJNGHB@LightSource?$FL3?$FN?4position?$AA@ 1000d704 loadshader.obj
0001:0000c71c ??_C@_0BN@CMJJIDDO@LightSource?$FL3?$FN?4spotDirection?$AA@ 1000d71c loadshader.obj
0001:0000c73c ??_C@_0BM@MHDFMHAM@LightSource?$FL3?$FN?4spotExponent?$AA@ 1000d73c loadshader.obj
0001:0000c758 ??_C@_0BK@HCDIKBLN@LightSource?$FL3?$FN?4spotCutoff?$AA@ 1000d758 loadshader.obj
0001:0000c774 ??_C@_0BN@OKHEOCCI@LightSource?$FL3?$FN?4spotCosCutoff?$AA@ 1000d774 loadshader.obj
0001:0000c794 ??_C@_0CD@GBLAPIGE@LightSource?$FL3?$FN?4constantAttenuati@ 1000d794 loadshader.obj
0001:0000c7b8 ??_C@_0CB@DOKNDHHD@LightSource?$FL3?$FN?4linearAttenuation@ 1000d7b8 loadshader.obj
0001:0000c7dc ??_C@_0CE@DICDDJDP@LightSource?$FL3?$FN?4quadraticAttenuat@ 1000d7dc loadshader.obj
0001:0000c800 ??_C@_0BN@MIKCKKFN@LightSource?$FL3?$FN?4isDirectional?$AA@ 1000d800 loadshader.obj
0001:0000c820 ??_C@_0BH@JPGIBNGN@LightSource?$FL4?$FN?4ambient?$AA@ 1000d820 loadshader.obj
0001:0000c838 ??_C@_0BH@CNDIKGHB@LightSource?$FL4?$FN?4diffuse?$AA@ 1000d838 loadshader.obj
0001:0000c850 ??_C@_0BI@PPCFADPL@LightSource?$FL4?$FN?4specular?$AA@ 1000d850 loadshader.obj
0001:0000c868 ??_C@_0BI@CAPBDPPO@LightSource?$FL4?$FN?4position?$AA@ 1000d868 loadshader.obj
0001:0000c880 ??_C@_0BN@MALPPHF@LightSource?$FL4?$FN?4spotDirection?$AA@ 1000d880 loadshader.obj
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