📄 list.c
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#include "list.h" #include <stdlib.h> #include "fatal.h" /* Place in the interface file */ struct Node { ElementType Element; Position Next; }; void PrintList( const List L ); List MakeEmpty( List L ) { if( L != NULL ) DeleteList( L ); L = malloc( sizeof( struct Node ) ); if( L == NULL ) FatalError( "Out of memory!" ); L->Next = NULL; return L; }/* START: fig3_8.txt */ /* Return true if L is empty */ int IsEmpty( List L ) { return L->Next == NULL; }/* END *//* START: fig3_9.txt */ /* Return true if P is the last position in list L */ /* Parameter L is unused in this implementation */ int IsLast( Position P, List L ) { return P->Next == NULL; }/* END *//* START: fig3_10.txt */ /* Return Position of X in L; NULL if not found */ Position Find( ElementType X, List L ) { Position P;/* 1*/ P = L->Next;/* 2*/ while( P != NULL && P->Element != X )/* 3*/ P = P->Next;/* 4*/ return P; }/* END *//* START: fig3_11.txt */ /* Delete from a list */ /* Cell pointed to by P->Next is wiped out */ /* Assume that the position is legal */ /* Assume use of a header node */ void Delete( ElementType X, List L ) { Position P, TmpCell; P = FindPrevious( X, L ); if( !IsLast( P, L ) ) /* Assumption of header use */ { /* X is found; delete it */ TmpCell = P->Next; P->Next = TmpCell->Next; /* Bypass deleted cell */ free( TmpCell ); } }/* END *//* START: fig3_12.txt */ /* If X is not found, then Next field of returned value is NULL */ /* Assumes a header */ Position FindPrevious( ElementType X, List L ) { Position P;/* 1*/ P = L;/* 2*/ while( P->Next != NULL && P->Next->Element != X )/* 3*/ P = P->Next;/* 4*/ return P; }/* END *//* START: fig3_13.txt */ /* Insert (after legal position P) */ /* Header implementation assumed */ /* Parameter L is unused in this implementation */ void Insert( ElementType X, List L, Position P ) { Position TmpCell;/* 1*/ TmpCell = malloc( sizeof( struct Node ) );/* 2*/ if( TmpCell == NULL )/* 3*/ FatalError( "Out of space!!!" );/* 4*/ TmpCell->Element = X;/* 5*/ TmpCell->Next = P->Next;/* 6*/ P->Next = TmpCell; }/* END */#if 0/* START: fig3_14.txt */ /* Incorrect DeleteList algorithm */ void DeleteList( List L ) { Position P;/* 1*/ P = L->Next; /* Header assumed *//* 2*/ L->Next = NULL;/* 3*/ while( P != NULL ) {/* 4*/ free( P );/* 5*/ P = P->Next; } }/* END */#endif/* START: fig3_15.txt */ /* Correct DeleteList algorithm */ void DeleteList( List L ) { Position P, Tmp;/* 1*/ P = L->Next; /* Header assumed *//* 2*/ L->Next = NULL;/* 3*/ while( P != NULL ) {/* 4*/ Tmp = P->Next;/* 5*/ free( P );/* 6*/ P = Tmp; } }/* END */ Position Header( List L ) { return L; } Position First( List L ) { return L->Next; } Position Advance( Position P ) { return P->Next; } ElementType Retrieve( Position P ) { return P->Element; } voidPrintList( const List L ){ Position P = Header( L ); if( IsEmpty( L ) ) printf( "Empty list\n" ); else { do { P = Advance( P ); printf( "%d ", Retrieve( P ) ); } while( !IsLast( P, L ) ); printf( "\n" ); }}
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