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📄 girldlg.h

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// girlDlg.h : header file
//

#if !defined(AFX_GIRLDLG_H__AFECBA6A_47D9_11D5_8EDB_0000E84E8D09__INCLUDED_)
#define AFX_GIRLDLG_H__AFECBA6A_47D9_11D5_8EDB_0000E84E8D09__INCLUDED_

#include "Chose.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CGirlDlg dialog
#include "chose.h"

class CGirlDlg : public CDialog
{
// Construction
public:
	CChose m_chose;
	HWND m_tophwnd;
	CRect m_rect1;
	CRect m_rect;
	int m_girl;
	void DoChange(void);
	CBitmap m_bmpDraw;
	void SetupRegion(CDC *pDC);
	CGirlDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CGirlDlg)
	enum { IDD = IDD_GIRL_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGirlDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CGirlDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GIRLDLG_H__AFECBA6A_47D9_11D5_8EDB_0000E84E8D09__INCLUDED_)

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