📄 c02ide.mak
字号:
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\MemoryEdit.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\MemoryEdit.obj" "$(INTDIR)\MemoryEdit.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\MyCompiler.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\MyCompiler.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\MyCompiler.obj" "$(INTDIR)\MyCompiler.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\MyProPertySheet.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\MyProPertySheet.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\MyProPertySheet.obj" "$(INTDIR)\MyProPertySheet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\MyTipWnd.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\MyTipWnd.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\MyTipWnd.obj" "$(INTDIR)\MyTipWnd.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\OutputBar.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\OutputBar.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\OutputBar.obj" "$(INTDIR)\OutputBar.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\OutputCtrl.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\OutputCtrl.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\OutputCtrl.obj" "$(INTDIR)\OutputCtrl.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\OutputListbox.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\OutputListbox.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\OutputListbox.obj" "$(INTDIR)\OutputListbox.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\ParagraphDialog.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\ParagraphDialog.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\ParagraphDialog.obj" "$(INTDIR)\ParagraphDialog.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\PopupWnd.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\PopupWnd.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\PopupWnd.obj" "$(INTDIR)\PopupWnd.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\ProjectNew.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\ProjectNew.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\ProjectNew.obj" "$(INTDIR)\ProjectNew.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\PropertyDlg.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\PropertyDlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\PropertyDlg.obj" "$(INTDIR)\PropertyDlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\RegBar.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\RegBar.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\RegBar.obj" "$(INTDIR)\RegBar.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\RegCtrl.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\RegCtrl.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\RegCtrl.obj" "$(INTDIR)\RegCtrl.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\ReplaceProject.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\ReplaceProject.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\ReplaceProject.obj" "$(INTDIR)\ReplaceProject.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\RplaceDlg.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\RplaceDlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\RplaceDlg.obj" "$(INTDIR)\RplaceDlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\SA3DToolBar.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\SA3DToolBar.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\SA3DToolBar.obj" "$(INTDIR)\SA3DToolBar.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\simulator.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\simulator.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\simulator.obj" "$(INTDIR)\simulator.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
CPP_SWITCHES=/nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)\C02IDE.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\C02IDE.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
CPP_SWITCHES=/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\C02IDE.pch" /Yc"stdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
"$(INTDIR)\StdAfx.obj" "$(INTDIR)\StdAfx.sbr" "$(INTDIR)\C02IDE.pch" : $(SOURCE) "$(INTDIR)"
$(CPP) @<<
$(CPP_SWITCHES) $(SOURCE)
<<
!ENDIF
SOURCE=.\SymbolSet.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\SymbolSet.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\SymbolSet.obj" "$(INTDIR)\SymbolSet.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TabClassDoc.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TabClassDoc.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TabClassDoc.obj" "$(INTDIR)\TabClassDoc.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TabClassView.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TabClassView.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TabClassView.obj" "$(INTDIR)\TabClassView.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TabFileDoc.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TabFileDoc.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TabFileDoc.obj" "$(INTDIR)\TabFileDoc.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TabFileView.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TabFileView.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TabFileView.obj" "$(INTDIR)\TabFileView.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TabResourceDoc.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TabResourceDoc.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TabResourceDoc.obj" "$(INTDIR)\TabResourceDoc.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TabResourceView.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TabResourceView.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TabResourceView.obj" "$(INTDIR)\TabResourceView.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TestPage1.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TestPage1.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TestPage1.obj" "$(INTDIR)\TestPage1.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TipDlg.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TipDlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TipDlg.obj" "$(INTDIR)\TipDlg.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TipListCtrl.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TipListCtrl.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TipListCtrl.obj" "$(INTDIR)\TipListCtrl.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TipRich.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TipRich.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TipRich.obj" "$(INTDIR)\TipRich.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\TipStruct.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\TipStruct.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\TipStruct.obj" "$(INTDIR)\TipStruct.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\WatchBar.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\WatchBar.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\WatchBar.obj" "$(INTDIR)\WatchBar.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
SOURCE=.\WorkspaceView.cpp
!IF "$(CFG)" == "C02IDE - Win32 Release"
"$(INTDIR)\WorkspaceView.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ELSEIF "$(CFG)" == "C02IDE - Win32 Debug"
"$(INTDIR)\WorkspaceView.obj" "$(INTDIR)\WorkspaceView.sbr" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\C02IDE.pch"
!ENDIF
!ENDIF
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -