scriptmanager.h
来自「编译并且测试成功的虚拟机」· C头文件 代码 · 共 56 行
H
56 行
/* ********************************************************** *//* **** Script manager **** *//* **** **** *//* **** Implements the singleton pattern **** *//* **** **** */ /* **** Copyright: Kasper Fauerby, Peroxide 2001 **** *//* **** telemachos@peroxide.dk **** *//* ********************************************************** */#ifndef SCRIPTMANAGER_H#define SCRIPTMANAGER_H#include <string>#include "VM.h"#include "ScriptTypes.h"#include "List.h"#include "HashMap.h"using namespace std;class ScriptManager { private: static ScriptManager* theInstance; string currentScriptFile; VM* virtualMachine; // The templates & instances List<PROGRAMHEADER* > programTemplates; List<ProgramInstance* > runningPrograms; // Utility functions for file parsing: string readString(FILE* f); int readInt32(FILE* f); unsigned int readUInt32(FILE* f); short readUInt16(FILE* f); char readChar(FILE* f); unsigned char readByte(FILE* f); // Create a program instance from template ProgramInstance* instantiate(PROGRAMHEADER* programTemplate); // Start all those script that are 'trigger_on_init' void startTriggerOnInit(); ScriptManager();public: static ScriptManager* instance(); void reset(); void handleScripts(); bool load(const string& fn); bool hasRunningPrograms() {return runningPrograms.size > 0;}};#endif
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