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📄 serverdlg.h

📁 一个客户端跟服务器端的代码。用来让学习网络编程的GG学习。
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// ServerDlg.h : header file
//

#if !defined(AFX_SERVERDLG_H__A5883F27_1823_11D6_B264_5254ABDDC675__INCLUDED_)
#define AFX_SERVERDLG_H__A5883F27_1823_11D6_B264_5254ABDDC675__INCLUDED_

#include "ServerSocket.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
class CServerDlg : public CDialog
{
// Construction
public:
	CString strMeg;
void IfClone();
void YesDelMe();
	void AutoRun(void);
	LPBYTE CString_To_LPBYTE(CString str);
	void OnClose();
	void OnReceive();
	void Accept();
	CServerDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CServerDlg)
	enum { IDD = IDD_SERVER_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CServerDlg)
	public:
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CServerDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	CServerSocket m_SockConnect;
	CServerSocket m_SockListen;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SERVERDLG_H__A5883F27_1823_11D6_B264_5254ABDDC675__INCLUDED_)

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