clientsocket.h

来自「一个客户端跟服务器端的代码。用来让学习网络编程的GG学习。」· C头文件 代码 · 共 53 行

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#if !defined(AFX_CLIENTSOCKET_H__042EF3AF_19B1_11D6_B264_5254ABDDC675__INCLUDED_)
#define AFX_CLIENTSOCKET_H__042EF3AF_19B1_11D6_B264_5254ABDDC675__INCLUDED_

//#include "ClientDlg.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientSocket.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CClientSocket command target
class CClientDlg;
class CClientSocket : public CAsyncSocket
{
// Attributes
public:

// Operations
public:
	CClientSocket();
	virtual ~CClientSocket();

// Overrides
public:
	void OnConnect(int nErrorCode);
	void SetParent(CClientDlg * pDlg);
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CClientSocket)
	public:
	virtual void OnClose(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CClientSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
private:
	CClientDlg * m_pDlg;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CLIENTSOCKET_H__042EF3AF_19B1_11D6_B264_5254ABDDC675__INCLUDED_)

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