📄 perftimer.cpp
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/* Copyright (C) Scott Patterson, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) Scott Patterson, 2001"
*/
// PerfTimer.cpp
#include "StdAfx.h"
#include "PerfTimer.h"
#include "mmsystem.h"
PerfTimer_t::PerfTimer_t()
{
m_fTime = 0.0f;
if (!QueryPerformanceFrequency((LARGE_INTEGER *) &m_Frequency)) {
m_fResolution = 0.001f;
m_bPerformanceTimerEnabled = false;
} else {
m_bPerformanceTimerEnabled = true;
// shift to a maximum resolution needed
// in this example we will be accurate up to 1 microsecond
__int64 nShift = m_Frequency.QuadPart;
m_nLowshift = 0;
while (nShift > 1000000)
{
m_nLowshift++;
nShift >>= 1;
}
m_fResolution = 1.0/(double)nShift;
QueryPerformanceCounter((LARGE_INTEGER *) &m_StartCount);
}
}
PerfTimer_t::~PerfTimer_t()
{
}
float PerfTimer_t::GetTime()
{
LARGE_INTEGER Count;
__int64 nTemp;
if(m_bPerformanceTimerEnabled)
{
QueryPerformanceCounter((LARGE_INTEGER *) &Count);
Count.QuadPart -= m_StartCount.QuadPart;
nTemp = Count.QuadPart >> m_nLowshift;
m_fTime = (double)nTemp * m_fResolution;
} else {
m_fTime= timeGetTime() * m_fResolution;
}
return (float)m_fTime;
}
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