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📄 timers.c

📁 修改后的thttp
💻 C
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/* timers.c - simple timer routines**** Copyright (C)1995,1998 by Jef Poskanzer <jef@acme.com>. All rights reserved.**** Redistribution and use in source and binary forms, with or without** modification, are permitted provided that the following conditions** are met:** 1. Redistributions of source code must retain the above copyright**    notice, this list of conditions and the following disclaimer.** 2. Redistributions in binary form must reproduce the above copyright**    notice, this list of conditions and the following disclaimer in the**    documentation and/or other materials provided with the distribution.** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE** ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE** FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS** OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)** HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY** OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF** SUCH DAMAGE.*/#include <sys/types.h>#include <stdlib.h>#include <stdio.h>#include "timers.h"/* It might make sense to store the timers list sorted.  It would** depend on things like how often tmr_timeout() gets called during the** average life of a timer.*/static Timer* timers = (Timer*) 0;static Timer* free_timers = (Timer*) 0;Timer*tmr_create(    struct timeval* nowP, TimerProc* timer_proc, ClientData client_data,    long msecs, int periodic )    {    Timer* t;    if ( free_timers != (Timer*) 0 )	{	t = free_timers;	free_timers = t->next;	}    else	{	t = (Timer*) malloc( sizeof(Timer) );	if ( t == (Timer*) 0 )	    return (Timer*) 0;	}    t->timer_proc = timer_proc;    t->client_data = client_data;    t->msecs = msecs;    t->periodic = periodic;    if ( nowP != (struct timeval*) 0 )	t->time = *nowP;    else	(void) gettimeofday( &t->time, (struct timezone*) 0 );    t->time.tv_sec += msecs / 1000L;    t->time.tv_usec += ( msecs % 1000L ) * 1000L;    if ( t->time.tv_usec >= 1000000L )	{	t->time.tv_sec += t->time.tv_usec / 1000000L;	t->time.tv_usec %= 1000000L;	}    t->next = timers;    timers = t;    return t;    }struct timeval*tmr_timeout( struct timeval* nowP )    {    int gotone;    long msecs, m;    Timer* t;    static struct timeval timeout;    gotone = 0;    msecs = 0;		/* make lint happy */    for ( t = timers; t != (Timer*) 0; t = t->next )	{	m = ( t->time.tv_sec - nowP->tv_sec ) * 1000L +	    ( t->time.tv_usec - nowP->tv_usec ) / 1000L;	if ( ! gotone )	    {	    msecs = m;	    gotone = 1;	    }	else if ( m < msecs )	    msecs = m;	}    if ( ! gotone )	return (struct timeval*) 0;    if ( msecs <= 0 )	msecs = 0;    timeout.tv_sec = msecs / 1000L;    timeout.tv_usec = ( msecs % 1000L ) * 1000L;    return &timeout;    }voidtmr_run( struct timeval* nowP )    {    Timer* t;    Timer* next;    for ( t = timers; t != (Timer*) 0; t = next )	{	next = t->next;	if ( t->time.tv_sec < nowP->tv_sec ||	     ( t->time.tv_sec == nowP->tv_sec &&	       t->time.tv_usec < nowP->tv_usec ) )	    {	    (t->timer_proc)( t->client_data, nowP );	    if ( t->periodic )		{		/* Reschedule. */		t->time.tv_sec += t->msecs / 1000L;		t->time.tv_usec += ( t->msecs % 1000L ) * 1000L;		if ( t->time.tv_usec >= 1000000L )		    {		    t->time.tv_sec += t->time.tv_usec / 1000000L;		    t->time.tv_usec %= 1000000L;		    }		}	    else		tmr_cancel( t );	    }	}    }voidtmr_reset( struct timeval* nowP, Timer* t )    {    t->time = *nowP;    t->time.tv_sec += t->msecs / 1000L;    t->time.tv_usec += ( t->msecs % 1000L ) * 1000L;    if ( t->time.tv_usec >= 1000000L )	{	t->time.tv_sec += t->time.tv_usec / 1000000L;	t->time.tv_usec %= 1000000L;	}    }voidtmr_cancel( Timer* t )    {    Timer** tt;    for ( tt = &timers; *tt != (Timer*) 0; tt = &(*tt)->next )	{	if ( *tt == t )	    {	    *tt = t->next;	    t->next = free_timers;	    free_timers = t;	    return;	    }	}    /* Didn't find it.  Shrug. */    }voidtmr_cleanup( void )    {    Timer* t;    while ( free_timers != (Timer*) 0 )	{	t = free_timers;	free_timers = t->next;	free( (void*) t );	}    }voidtmr_destroy( void )    {    while ( timers != (Timer*) 0 )	tmr_cancel( timers );    tmr_cleanup();    }voidtmr_stats( int* activeP, int* freeP )    {    Timer* t;    for ( *activeP = 0, t = timers; t != (Timer*) 0; ++*activeP, t = t->next )	;    for ( *freeP = 0, t = free_timers; t != (Timer*) 0; ++*freeP, t = t->next )	;    }

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