📄 timers.c
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/* timers.c - simple timer routines**** Copyright (C)1995,1998 by Jef Poskanzer <jef@acme.com>. All rights reserved.**** Redistribution and use in source and binary forms, with or without** modification, are permitted provided that the following conditions** are met:** 1. Redistributions of source code must retain the above copyright** notice, this list of conditions and the following disclaimer.** 2. Redistributions in binary form must reproduce the above copyright** notice, this list of conditions and the following disclaimer in the** documentation and/or other materials provided with the distribution.** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE** ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE** FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS** OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)** HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY** OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF** SUCH DAMAGE.*/#include <sys/types.h>#include <stdlib.h>#include <stdio.h>#include "timers.h"/* It might make sense to store the timers list sorted. It would** depend on things like how often tmr_timeout() gets called during the** average life of a timer.*/static Timer* timers = (Timer*) 0;static Timer* free_timers = (Timer*) 0;Timer*tmr_create( struct timeval* nowP, TimerProc* timer_proc, ClientData client_data, long msecs, int periodic ) { Timer* t; if ( free_timers != (Timer*) 0 ) { t = free_timers; free_timers = t->next; } else { t = (Timer*) malloc( sizeof(Timer) ); if ( t == (Timer*) 0 ) return (Timer*) 0; } t->timer_proc = timer_proc; t->client_data = client_data; t->msecs = msecs; t->periodic = periodic; if ( nowP != (struct timeval*) 0 ) t->time = *nowP; else (void) gettimeofday( &t->time, (struct timezone*) 0 ); t->time.tv_sec += msecs / 1000L; t->time.tv_usec += ( msecs % 1000L ) * 1000L; if ( t->time.tv_usec >= 1000000L ) { t->time.tv_sec += t->time.tv_usec / 1000000L; t->time.tv_usec %= 1000000L; } t->next = timers; timers = t; return t; }struct timeval*tmr_timeout( struct timeval* nowP ) { int gotone; long msecs, m; Timer* t; static struct timeval timeout; gotone = 0; msecs = 0; /* make lint happy */ for ( t = timers; t != (Timer*) 0; t = t->next ) { m = ( t->time.tv_sec - nowP->tv_sec ) * 1000L + ( t->time.tv_usec - nowP->tv_usec ) / 1000L; if ( ! gotone ) { msecs = m; gotone = 1; } else if ( m < msecs ) msecs = m; } if ( ! gotone ) return (struct timeval*) 0; if ( msecs <= 0 ) msecs = 0; timeout.tv_sec = msecs / 1000L; timeout.tv_usec = ( msecs % 1000L ) * 1000L; return &timeout; }voidtmr_run( struct timeval* nowP ) { Timer* t; Timer* next; for ( t = timers; t != (Timer*) 0; t = next ) { next = t->next; if ( t->time.tv_sec < nowP->tv_sec || ( t->time.tv_sec == nowP->tv_sec && t->time.tv_usec < nowP->tv_usec ) ) { (t->timer_proc)( t->client_data, nowP ); if ( t->periodic ) { /* Reschedule. */ t->time.tv_sec += t->msecs / 1000L; t->time.tv_usec += ( t->msecs % 1000L ) * 1000L; if ( t->time.tv_usec >= 1000000L ) { t->time.tv_sec += t->time.tv_usec / 1000000L; t->time.tv_usec %= 1000000L; } } else tmr_cancel( t ); } } }voidtmr_reset( struct timeval* nowP, Timer* t ) { t->time = *nowP; t->time.tv_sec += t->msecs / 1000L; t->time.tv_usec += ( t->msecs % 1000L ) * 1000L; if ( t->time.tv_usec >= 1000000L ) { t->time.tv_sec += t->time.tv_usec / 1000000L; t->time.tv_usec %= 1000000L; } }voidtmr_cancel( Timer* t ) { Timer** tt; for ( tt = &timers; *tt != (Timer*) 0; tt = &(*tt)->next ) { if ( *tt == t ) { *tt = t->next; t->next = free_timers; free_timers = t; return; } } /* Didn't find it. Shrug. */ }voidtmr_cleanup( void ) { Timer* t; while ( free_timers != (Timer*) 0 ) { t = free_timers; free_timers = t->next; free( (void*) t ); } }voidtmr_destroy( void ) { while ( timers != (Timer*) 0 ) tmr_cancel( timers ); tmr_cleanup(); }voidtmr_stats( int* activeP, int* freeP ) { Timer* t; for ( *activeP = 0, t = timers; t != (Timer*) 0; ++*activeP, t = t->next ) ; for ( *freeP = 0, t = free_timers; t != (Timer*) 0; ++*freeP, t = t->next ) ; }
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