📄 bmpviewdlg.cpp
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// bmpviewDlg.cpp : implementation file
//
#include "stdafx.h"
#include "bmpview.h"
#include "bmpviewDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBmpviewDlg dialog
CBmpviewDlg::CBmpviewDlg(CWnd* pParent /*=NULL*/)
: CDialog(CBmpviewDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBmpviewDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBmpviewDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBmpviewDlg)
DDX_Control(pDX, IDC_IMAGE, m_image);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBmpviewDlg, CDialog)
//{{AFX_MSG_MAP(CBmpviewDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(ID_EXIT, OnExit)
ON_COMMAND(ID_BABY1, OnBaby1)
ON_COMMAND(ID_BABY2, OnBaby2)
ON_COMMAND(ID_BABY3, OnBaby3)
ON_COMMAND(ID_OPEN, OnOpen)
ON_COMMAND(ID_ABOUT, OnAbout)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBmpviewDlg message handlers
BOOL CBmpviewDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
//获得指向主菜单的指针。
m_pMainMenu=GetMenu();
return TRUE; // return TRUE unless you set the focus to a control
}
void CBmpviewDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBmpviewDlg::OnPaint()
{
/* if (IsIconic())
{
// CPaintDC dc(this); // device context for painting
// SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
*/
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CBmpviewDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CBmpviewDlg::OnExit()
{
// TODO: Add your command handler code here
CDialog::OnOK(); //直接调用CDialog::OnOK()完成退出程序
}
//我们添加的成员函数,用来显示位图资源
//两个参数:
//nBitmapID, 位图资源的ID;
//nMenuID,菜单项的ID
void CBmpviewDlg::OnSelectBitmap(UINT nBitmapID, UINT nMenuID)
{
m_pSubMenu=m_pMainMenu->GetSubMenu(0);//
m_pSubMenu->CheckMenuItem(ID_BABY1,MF_UNCHECKED);//设成未选中
m_pSubMenu->CheckMenuItem(ID_BABY2,MF_UNCHECKED);//同上
m_pSubMenu->CheckMenuItem(ID_BABY3,MF_UNCHECKED);//同上
m_pSubMenu->CheckMenuItem(nMenuID,MF_CHECKED);//将传过来的菜单项设成选中
m_bitmap.DeleteObject(); //调用CGdiObject的DeleteObject函数将以前的BITMAP对象删除。
m_bitmap.LoadBitmap(nBitmapID);//载入指定ID的图象资源
//执行显示函数
ShowBitmap();
}
void CBmpviewDlg::OnBaby1()
{
// TODO: Add your command handler code here
OnSelectBitmap(IDB_BITMAP1, ID_BABY1);
}
void CBmpviewDlg::OnBaby2()
{
// TODO: Add your command handler code here
OnSelectBitmap(IDB_BITMAP2, ID_BABY2);
}
void CBmpviewDlg::OnBaby3()
{
// TODO: Add your command handler code here
OnSelectBitmap(IDB_BITMAP3, ID_BABY3);
}
void CBmpviewDlg::OnOpen()
{
// TODO: Add your command handler code here
CFileDialog dlg(TRUE,NULL,NULL,NULL,"位图文件(*.bmp)|*.bmp");
INT Result=dlg.DoModal();
if(Result==IDOK)
{
HBITMAP hbitmap;
hbitmap=(HBITMAP)::LoadImage(NULL,dlg.GetFileName(),IMAGE_BITMAP,0,0,LR_LOADFROMFILE);
BITMAP bm;
::GetObject(hbitmap,sizeof(BITMAP),&bm);
m_bitmap.DeleteObject(); //调用CGdiObject的DeleteObject函数将以前的BITMAP对象删除。
m_bitmap.Attach(hbitmap);
ShowBitmap();
}
else if(Result==IDCANCEL)
return;
}
void CBmpviewDlg::ShowBitmap()
{
BITMAP bm;
m_bitmap.GetObject(sizeof(BITMAP),&bm);
CDC *pDC=new CDC;
CClientDC dc(&m_image);
//CClientDC dc(NULL);
pDC->CreateCompatibleDC(&dc);
pDC->SelectObject(m_bitmap);
//将图片伸缩成我们设定的大小。
dc.StretchBlt(0,0,320,240,pDC,0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);
//如果不准备进行缩放可以用BITBLT。
//dc.BitBlt(0,0,bm.bmWidth,bm.bmHeight,pDC,0,0,SRCCOPY);
delete pDC;
}
void CBmpviewDlg::OnAbout()
{
// TODO: Add your command handler code here
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
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