📄 1dlg.h
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// 1Dlg.h : header file
//
#if !defined(AFX_1DLG_H__8E600DBB_D5C7_425A_B6C8_ED29AFB27063__INCLUDED_)
#define AFX_1DLG_H__8E600DBB_D5C7_425A_B6C8_ED29AFB27063__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMy1Dlg dialog
#define MAX_LINE 25
#define MAX_COW 10
#define PREVIEW 6
struct shaperect
{
CRect rect;
int active;//判断小方块是否能移动,active=1能移动,为0则不能移动
int hrect;//判断小方块处是否已经填充了,为1已填充,为0则没有填充
};
class CMy1Dlg : public CDialog
{
// Construction
public:
void GameOver();
void OnGenerateShape();
void OnScore();
BOOL AttachBoard(char cs);
CMy1Dlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMy1Dlg)
enum { IDD = IDD_MY1_DIALOG };
CStatic m_gamepreview;
CStatic m_gameboard;
int m_lines;
int m_level;
int m_score;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMy1Dlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
CBitmap m_stone;
int m_BitWidth;//位图的宽
int m_BitHeight;//位图的高
struct shaperect shape[MAX_LINE][MAX_COW];//全平面分为10X25个小方块
CSize m_size;//小方块的高和宽
BOOL Start;//是否开始
CSize m_pvsize;//预览区的小方块的高和宽
struct shaperect shapepreview[PREVIEW][PREVIEW];//预览区分为6X6个小方块
int m_time;//设置速度
// Generated message map functions
//{{AFX_MSG(CMy1Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnStart();
afx_msg void OnRotate();
afx_msg void OnPause();
afx_msg void OnMoveleft();
afx_msg void OnMoveright();
virtual void OnCancel();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDown();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_1DLG_H__8E600DBB_D5C7_425A_B6C8_ED29AFB27063__INCLUDED_)
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