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📄 regex.c

📁 ngrep strives to provide most of GNU grep s common features, applying them to the network layer. ngr
💻 C
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        }
      else
        { /* Caller did not allocate a buffer.  Do it for them.  */
          bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char);
        }
      if (!bufp->buffer) return REG_ESPACE;

      bufp->allocated = INIT_BUF_SIZE;
    }

  begalt = b = bufp->buffer;

  /* Loop through the uncompiled pattern until we're at the end.  */
  while (p != pend)
    {
      PATFETCH (c);

      switch (c)
        {
        case '^':
          {
            if (   /* If at start of pattern, it's an operator.  */
                   p == pattern + 1
                   /* If context independent, it's an operator.  */
                || syntax & RE_CONTEXT_INDEP_ANCHORS
                   /* Otherwise, depends on what's come before.  */
                || at_begline_loc_p (pattern, p, syntax))
              BUF_PUSH (begline);
            else
              goto normal_char;
          }
          break;


        case '$':
          {
            if (   /* If at end of pattern, it's an operator.  */
                   p == pend 
                   /* If context independent, it's an operator.  */
                || syntax & RE_CONTEXT_INDEP_ANCHORS
                   /* Otherwise, depends on what's next.  */
                || at_endline_loc_p (p, pend, syntax))
               BUF_PUSH (endline);
             else
               goto normal_char;
           }
           break;


	case '+':
        case '?':
          if ((syntax & RE_BK_PLUS_QM)
              || (syntax & RE_LIMITED_OPS))
            goto normal_char;
        handle_plus:
        case '*':
          /* If there is no previous pattern... */
          if (!laststart)
            {
              if (syntax & RE_CONTEXT_INVALID_OPS)
                return REG_BADRPT;
              else if (!(syntax & RE_CONTEXT_INDEP_OPS))
                goto normal_char;
            }

          {
            /* Are we optimizing this jump?  */
            boolean keep_string_p = false;
            
            /* 1 means zero (many) matches is allowed.  */
            char zero_times_ok = 0, many_times_ok = 0;

            /* If there is a sequence of repetition chars, collapse it
               down to just one (the right one).  We can't combine
               interval operators with these because of, e.g., `a{2}*',
               which should only match an even number of `a's.  */

            for (;;)
              {
                zero_times_ok |= c != '+';
                many_times_ok |= c != '?';

                if (p == pend)
                  break;

                PATFETCH (c);

                if (c == '*'
                    || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?')))
                  ;

                else if (syntax & RE_BK_PLUS_QM  &&  c == '\\')
                  {
                    if (p == pend) return REG_EESCAPE;

                    PATFETCH (c1);
                    if (!(c1 == '+' || c1 == '?'))
                      {
                        PATUNFETCH;
                        PATUNFETCH;
                        break;
                      }

                    c = c1;
                  }
                else
                  {
                    PATUNFETCH;
                    break;
                  }

                /* If we get here, we found another repeat character.  */
               }

            /* Star, etc. applied to an empty pattern is equivalent
               to an empty pattern.  */
            if (!laststart)  
              break;

            /* Now we know whether or not zero matches is allowed
               and also whether or not two or more matches is allowed.  */
            if (many_times_ok)
              { /* More than one repetition is allowed, so put in at the
                   end a backward relative jump from `b' to before the next
                   jump we're going to put in below (which jumps from
                   laststart to after this jump).  

                   But if we are at the `*' in the exact sequence `.*\n',
                   insert an unconditional jump backwards to the .,
                   instead of the beginning of the loop.  This way we only
                   push a failure point once, instead of every time
                   through the loop.  */
                assert (p - 1 > pattern);

                /* Allocate the space for the jump.  */
                GET_BUFFER_SPACE (3);

                /* We know we are not at the first character of the pattern,
                   because laststart was nonzero.  And we've already
                   incremented `p', by the way, to be the character after
                   the `*'.  Do we have to do something analogous here
                   for null bytes, because of RE_DOT_NOT_NULL?  */
                if (TRANSLATE (*(p - 2)) == TRANSLATE ('.')
		    && zero_times_ok
                    && p < pend && TRANSLATE (*p) == TRANSLATE ('\n')
                    && !(syntax & RE_DOT_NEWLINE))
                  { /* We have .*\n.  */
                    STORE_JUMP (jump, b, laststart);
                    keep_string_p = true;
                  }
                else
                  /* Anything else.  */
                  STORE_JUMP (maybe_pop_jump, b, laststart - 3);

                /* We've added more stuff to the buffer.  */
                b += 3;
              }

            /* On failure, jump from laststart to b + 3, which will be the
               end of the buffer after this jump is inserted.  */
            GET_BUFFER_SPACE (3);
            INSERT_JUMP (keep_string_p ? on_failure_keep_string_jump
                                       : on_failure_jump,
                         laststart, b + 3);
            pending_exact = 0;
            b += 3;

            if (!zero_times_ok)
              {
                /* At least one repetition is required, so insert a
                   `dummy_failure_jump' before the initial
                   `on_failure_jump' instruction of the loop. This
                   effects a skip over that instruction the first time
                   we hit that loop.  */
                GET_BUFFER_SPACE (3);
                INSERT_JUMP (dummy_failure_jump, laststart, laststart + 6);
                b += 3;
              }
            }
	  break;


	case '.':
          laststart = b;
          BUF_PUSH (anychar);
          break;


        case '[':
          {
            boolean had_char_class = false;

            if (p == pend) return REG_EBRACK;

            /* Ensure that we have enough space to push a charset: the
               opcode, the length count, and the bitset; 34 bytes in all.  */
	    GET_BUFFER_SPACE (34);

            laststart = b;

            /* We test `*p == '^' twice, instead of using an if
               statement, so we only need one BUF_PUSH.  */
            BUF_PUSH (*p == '^' ? charset_not : charset); 
            if (*p == '^')
              p++;

            /* Remember the first position in the bracket expression.  */
            p1 = p;

            /* Push the number of bytes in the bitmap.  */
            BUF_PUSH ((1 << BYTEWIDTH) / BYTEWIDTH);

            /* Clear the whole map.  */
            bzero (b, (1 << BYTEWIDTH) / BYTEWIDTH);

            /* charset_not matches newline according to a syntax bit.  */
            if ((re_opcode_t) b[-2] == charset_not
                && (syntax & RE_HAT_LISTS_NOT_NEWLINE))
              SET_LIST_BIT ('\n');

            /* Read in characters and ranges, setting map bits.  */
            for (;;)
              {
                if (p == pend) return REG_EBRACK;

                PATFETCH (c);

                /* \ might escape characters inside [...] and [^...].  */
                if ((syntax & RE_BACKSLASH_ESCAPE_IN_LISTS) && c == '\\')
                  {
                    if (p == pend) return REG_EESCAPE;

                    PATFETCH (c1);
                    SET_LIST_BIT (c1);
                    continue;
                  }

                /* Could be the end of the bracket expression.  If it's
                   not (i.e., when the bracket expression is `[]' so
                   far), the ']' character bit gets set way below.  */
                if (c == ']' && p != p1 + 1)
                  break;

                /* Look ahead to see if it's a range when the last thing
                   was a character class.  */
                if (had_char_class && c == '-' && *p != ']')
                  return REG_ERANGE;

                /* Look ahead to see if it's a range when the last thing
                   was a character: if this is a hyphen not at the
                   beginning or the end of a list, then it's the range
                   operator.  */
                if (c == '-' 
                    && !(p - 2 >= pattern && p[-2] == '[') 
                    && !(p - 3 >= pattern && p[-3] == '[' && p[-2] == '^')
                    && *p != ']')
                  {
                    reg_errcode_t ret
                      = compile_range (&p, pend, translate, syntax, b);
                    if (ret != REG_NOERROR) return ret;
                  }

                else if (p[0] == '-' && p[1] != ']')
                  { /* This handles ranges made up of characters only.  */
                    reg_errcode_t ret;

		    /* Move past the `-'.  */
                    PATFETCH (c1);
                    
                    ret = compile_range (&p, pend, translate, syntax, b);
                    if (ret != REG_NOERROR) return ret;
                  }

                /* See if we're at the beginning of a possible character
                   class.  */

                else if (syntax & RE_CHAR_CLASSES && c == '[' && *p == ':')
                  { /* Leave room for the null.  */
                    char str[CHAR_CLASS_MAX_LENGTH + 1];

                    PATFETCH (c);
                    c1 = 0;

                    /* If pattern is `[[:'.  */
                    if (p == pend) return REG_EBRACK;

                    for (;;)
                      {
                        PATFETCH (c);
                        if (c == ':' || c == ']' || p == pend
                            || c1 == CHAR_CLASS_MAX_LENGTH)
                          break;
                        str[c1++] = c;
                      }
                    str[c1] = '\0';

                    /* If isn't a word bracketed by `[:' and:`]':
                       undo the ending character, the letters, and leave 
                       the leading `:' and `[' (but set bits for them).  */
                    if (c == ':' && *p == ']')
                      {
                        int ch;
                        boolean is_alnum = STREQ (str, "alnum");
                        boolean is_alpha = STREQ (str, "alpha");
                        boolean is_blank = STREQ (str, "blank");
                        boolean is_cntrl = STREQ (str, "cntrl");
                        boolean is_digit = STREQ (str, "digit");
                        boolean is_graph = STREQ (str, "graph");
                        boolean is_lower = STREQ (str, "lower");
                        boolean is_print = STREQ (str, "print");
                        boolean is_punct = STREQ (str, "punct");
                        boolean is_space = STREQ (str, "space");
                        boolean is_upper = STREQ (str, "upper");
                        boolean is_xdigit = STREQ (str, "xdigit");
                        
                        if (!IS_CHAR_CLASS (str)) return REG_ECTYPE;

                        /* Throw away the ] at the end of the character
                           class.  */
                        PATFETCH (c);					

                        if (p == pend) return REG_EBRACK;

                        for (ch = 0; ch < 1 << BYTEWIDTH; ch++)
                          {
                            if (   (is_alnum  && ISALNUM (ch))
                                || (is_alpha  && ISALPHA (ch))
                                || (is_blank  && ISBLANK (ch))
                                || (is_cntrl  && ISCNTRL (ch))
                                || (is_digit  && ISDIGIT (ch))
                                || (is_graph  && ISGRAPH (ch))
                                || (is_lower  && ISLOWER (ch))
                                || (is_print  && ISPRINT (ch))
                                || (is_punct  && ISPUNCT (ch))
                                || (is_space  && ISSPACE (ch))
                                || (is_upper  && ISUPPER (ch))
                                || (is_xdigit && ISXDIGIT (ch)))
                            SET_LIST_BIT (ch);
                          }
                        had_char_class = true;
                      }
                    else
                      {
                        c1++;
                        while (c1--)    
                          PATUNFETCH;
                        SET_LIST_BIT ('[');
                        SET_LIST_BIT (':');
                        had_char_class = false;
                      }
                  }
                else
                  {
                    had_char_class = false;
                    SET_LIST_BIT (c);
                  }
              }

            /* Discard any (non)matching list bytes that are all 0 at the
               end of the map.  Decrease the map-length byte too.  */
            while ((int) b[-1] > 0 && b[b[-1] - 1] == 0) 
              b[-1]--; 
            b += b[-1];
          }
          break;


	case '(':
          if (syntax & RE_NO_BK_PARENS)
            goto handle_open;
          else
            goto normal_char;


        case ')':
          if (syntax & RE_NO_BK_PARENS)
            goto handle_close;
          else
            goto normal_char;


        case '\n':
          if (syntax & RE_NEWLINE_ALT)
            goto handle_alt;
          else
            goto normal_char;


	case '|':
          if (syntax & RE_NO_BK_VBAR)

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