usocket.h

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#if !defined(AFX_USOCKET_H__6EB93F5D_657B_4C2D_A930_B42997913A3A__INCLUDED_)
#define AFX_USOCKET_H__6EB93F5D_657B_4C2D_A930_B42997913A3A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// USocket.h : header file
//


class CTransmission;
/////////////////////////////////////////////////////////////////////////////
// CUSocket command target

class CUSocket : public CSocket
{
// Attributes
public:
	CTransmission * m_pTrans;

// Operations
public:
	CUSocket();
	CUSocket(CTransmission * pTrans);
	virtual ~CUSocket();

// Overrides
public:
	BOOL DropGroup(LPCTSTR lpszHostAddress);
	BOOL JoinGroup(LPCTSTR lpszHostAddress);
	int Multicast(const void* lpBuf, int nBufLen, UINT nHostPort, LPCTSTR lpszHostAddress, int nFlags=0 );
	int PtoP(const void* lpBuf, int nBufLen, UINT nHostPort, LPCTSTR lpszHostAddress, int nFlags=0 );
	int Broadcast(const void* lpBuf, int nBufLen, UINT nHostPort, LPCTSTR lpszHostAddress = NULL, int nFlags = 0 );
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CUSocket)
	public:
	virtual void OnReceive(int nErrorCode);
	//}}AFX_VIRTUAL

	// Generated message map functions
	//{{AFX_MSG(CUSocket)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

// Implementation
protected:
private:

};

/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_USOCKET_H__6EB93F5D_657B_4C2D_A930_B42997913A3A__INCLUDED_)

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