rfc2695.txt
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Network Working Group A. Chiu
Request for Comments: 2695 Sun Microsystems
Category: Informational September 1999
Authentication Mechanisms for ONC RPC
Status of this Memo
This memo provides information for the Internet community. It does
not specify an Internet standard of any kind. Distribution of this
memo is unlimited.
Copyright Notice
Copyright (C) The Internet Society (1999). All Rights Reserved.
ABSTRACT
This document describes two authentication mechanisms created by Sun
Microsystems that are commonly used in conjunction with the ONC
Remote Procedure Call (ONC RPC Version 2) protocol.
WARNING
The DH authentication as defined in Section 2 in this document refers
to the authentication mechanism with flavor AUTH_DH currently
implemented in ONC RPC. It uses the underlying Diffie-Hellman
algorithm for key exchange. The DH authentication defined in this
document is flawed due to the selection of a small prime for the BASE
field (Section 2.5). To avoid the flaw a new DH authentication
mechanism could be defined with a larger prime. However, the new DH
authentication would not be interoperable with the existing DH
authentication.
As illustrated in [10], a large number of attacks are possible on ONC
RPC system services that use non-secure authentication mechanisms.
Other secure authentication mechanisms need to be developed for ONC
RPC. RFC 2203 describes the RPCSEC_GSS ONC RPC security flavor, a
secure authentication mechanism that enables RPC protocols to use
Generic Security Service Application Program Interface (RFC 2078) to
provide security services, integrity and privacy, that are
independent of the underlying security mechanisms.
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RFC 2695 Authentication Mechanisms for ONC RPC September 1999
Table of Contents
1. Introduction ............................................... 2
2. Diffie-Hellman Authentication .............................. 2
2.1 Naming .................................................... 3
2.2 DH Authentication Verifiers ............................... 3
2.3 Nicknames and Clock Synchronization ....................... 5
2.4 DH Authentication Protocol Specification .................. 5
2.4.1 The Full Network Name Credential and Verifier (Client) .. 6
2.4.2 The Nickname Credential and Verifier (Client) ........... 8
2.4.3 The Nickname Verifier (Server) .......................... 9
2.5 Diffie-Hellman Encryption ................................. 9
3. Kerberos-based Authentication ............................. 10
3.1 Naming ................................................... 11
3.2 Kerberos-based Authentication Protocol Specification ..... 11
3.2.1 The Full Network Name Credential and Verifier (Client) . 12
3.2.2 The Nickname Credential and Verifier (Client) .......... 14
3.2.3 The Nickname Verifier (Server) ......................... 15
3.2.4 Kerberos-specific Authentication Status Values ......... 15
4. Security Considerations ................................... 16
5. REFERENCES ................................................ 16
6. AUTHOR'S ADDRESS .......................................... 17
7. FULL COPYRIGHT STATEMENT ...................................18
1. Introduction
The ONC RPC protocol provides the fields necessary for a client to
identify itself to a service, and vice-versa, in each call and reply
message. Security and access control mechanisms can be built on top
of this message authentication. Several different authentication
protocols can be supported.
This document specifies two authentication protocols created by Sun
Microsystems that are commonly used: Diffie-Hellman (DH)
authentication and Kerberos (Version 4) based authentication.
As a prerequisite to reading this document, the reader is expected to
be familiar with [1] and [2]. This document uses terminology and
definitions from [1] and [2].
2. Diffie-Hellman Authentication
System authentication (defined in [1]) suffers from some problems.
It is very UNIX oriented, and can be easily faked (there is no
attempt to provide cryptographically secure authentication).
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DH authentication was created to address these problems. However, it
has been compromised [9] due to the selection of a small length for
the prime in the ONC RPC implementation. While the information
provided here will be useful for implementors to ensure
interoperability with existing applications that use DH
authentication, it is strongly recommended that new applications use
more secure authentication, and that existing applications that
currently use DH authentication migrate to more robust authentication
mechanisms.
2.1 Naming
The client is addressed by a simple string of characters instead of
by an operating system specific integer. This string of characters
is known as the "netname" or network name of the client. The server
is not allowed to interpret the contents of the client's name in any
other way except to identify the client. Thus, netnames should be
unique for every client in the Internet.
It is up to each operating system's implementation of DH
authentication to generate netnames for its users that insure this
uniqueness when they call upon remote servers. Operating systems
already know how to distinguish users local to their systems. It is
usually a simple matter to extend this mechanism to the network. For
example, a UNIX(tm) user at Sun with a user ID of 515 might be
assigned the following netname: "unix.515@sun.com". This netname
contains three items that serve to insure it is unique. Going
backwards, there is only one naming domain called "sun.com" in the
Internet. Within this domain, there is only one UNIX(tm) user with
user ID 515. However, there may be another user on another operating
system, for example VMS, within the same naming domain that, by
coincidence, happens to have the same user ID. To insure that these
two users can be distinguished we add the operating system name. So
one user is "unix.515@sun.com" and the other is "vms.515@sun.com".
The first field is actually a naming method rather than an operating
system name. It happens that today there is almost a one-to-one
correspondence between naming methods and operating systems. If the
world could agree on a naming standard, the first field could be the
name of that standard, instead of an operating system name.
2.2 DH Authentication Verifiers
Unlike System authentication, DH authentication does have a verifier
so the server can validate the client's credential (and vice-versa).
The contents of this verifier are primarily an encrypted timestamp.
The server can decrypt this timestamp, and if it is within an
accepted range relative to the current time, then the client must
have encrypted it correctly. The only way the client could encrypt
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it correctly is to know the "conversation key" of the RPC session,
and if the client knows the conversation key, then it must be the
real client.
The conversation key is a DES [5] key which the client generates and
passes to the server in the first RPC call of a session. The
conversation key is encrypted using a public key scheme in this first
transaction. The particular public key scheme used in DH
authentication is Diffie-Hellman [3] with 192-bit keys. The details
of this encryption method are described later.
The client and the server need the same notion of the current time in
order for all of this to work, perhaps by using the Network Time
Protocol [4]. If network time synchronization cannot be guaranteed,
then the client can determine the server's time before beginning the
conversation using a time request protocol.
The way a server determines if a client timestamp is valid is
somewhat complicated. For any other transaction but the first, the
server just checks for two things:
(1) the timestamp is greater than the one previously seen from the
same client. (2) the timestamp has not expired.
A timestamp is expired if the server's time is later than the sum of
the client's timestamp plus what is known as the client's "ttl"
(standing for "time-to-live" - you can think of this as the lifetime
for the client's credential). The "ttl" is a number the client
passes (encrypted) to the server in its first transaction.
In the first transaction, the server checks only that the timestamp
has not expired. Also, as an added check, the client sends an
encrypted item in the first transaction known as the "ttl verifier"
which must be equal to the time-to-live minus 1, or the server will
reject the credential. If either check fails, the server rejects the
credential with an authentication status of AUTH_BADCRED, however if
the timestamp is earlier than the previous one seen, the server
returns an authentication status of AUTH_REJECTEDCRED.
The client too must check the verifier returned from the server to be
sure it is legitimate. The server sends back to the client the
timestamp it received from the client, minus one second, encrypted
with the conversation key. If the client gets anything different
than this, it will reject it, returning an AUTH_INVALIDRESP
authentication status to the user.
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2.3 Nicknames and Clock Synchronization
After the first transaction, the server's DH authentication subsystem
returns in its verifier to the client an integer "nickname" which the
client may use in its further transactions instead of passing its
netname. The nickname could be an index into a table on the server
which stores for each client its netname, decrypted conversation key
and ttl.
Though they originally were synchronized, the client's and server's
clocks can get out of synchronization again. When this happens the
server returns to the client an authentication status of
AUTH_REJECTEDVERF at which point the client should attempt to
resynchronize.
A client may also get an AUTH_BADCRED error when using a nickname
that was previously valid. The reason is that the server's nickname
table is a limited size, and it may flush entries whenever it wants.
A client should resend its original full name credential in this case
and the server will give it a new nickname. If a server crashes, the
entire nickname table gets flushed, and all clients will have to
resend their original credentials.
2.4 DH Authentication Protocol Specification
There are two kinds of credentials: one in which the client uses its
full network name, and one in which it uses its "nickname" (just an
unsigned integer) given to it by the server. The client must use its
fullname in its first transaction with the server, in which the
server will return to the client its nickname. The client may use
its nickname in all further transactions with the server. There is no
requirement to use the nickname, but it is wise to use it for
performance reasons.
The following definitions are used for describing the protocol:
enum authdh_namekind {
ADN_FULLNAME = 0,
ADN_NICKNAME = 1
};
typedef opaque des_block[8]; /* 64-bit block of encrypted data */
const MAXNETNAMELEN = 255; /* maximum length of a netname */
The flavor used for all DH authentication credentials and verifiers
is "AUTH_DH", with the numerical value 3. The opaque data
constituting the client credential encodes the following structure:
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RFC 2695 Authentication Mechanisms for ONC RPC September 1999
union authdh_cred switch (authdh_namekind namekind) {
case ADN_FULLNAME:
authdh_fullname fullname;
case ADN_NICKNAME:
authdh_nickname nickname;
};
The opaque data constituting a verifier that accompanies a client
credential encodes the following structure:
union authdh_verf switch (authdh_namekind namekind) {
case ADN_FULLNAME:
authdh_fullname_verf fullname_verf;
case ADN_NICKNAME:
authdh_nickname_verf nickname_verf;
};
The opaque data constituting a verifier returned by a server in
response to a client request encodes the following structure:
struct authdh_server_verf;
These structures are described in detail below.
2.4.1 The Full Network Name Credential and Verifier (Client)
First, the client creates a conversation key for the session. Next,
the client fills out the following structure:
+---------------------------------------------------------------+
| timestamp | timestamp | | |
| seconds | micro seconds | ttl | ttl - 1 |
| 32 bits | 32 bits | 32 bits | 32 bits |
+---------------------------------------------------------------+
0 31 63 95 127
The fields are stored in XDR (external data representation) format.
The timestamp encodes the time since midnight, January 1, 1970. These
128 bits of data are then encrypted in the DES CBC mode, using the
conversation key for the session, and with an initialization vector
of 0. This yields:
+---------------------------------------------------------------+
| T | | |
| T1 T2 | W1 | W2 |
| 32 bits | 32 bits | 32 bits | 32 bits |
+---------------------------------------------------------------+
0 31 63 95 127
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