rfc2507.txt
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Network Working Group M. Degermark
Request for Comments: 2507 Lulea University of Technology/SICS
Category: Standards Track B. Nordgren
Lulea University of Technology/Telia Research AB
S. Pink
Lulea University of Technology/SICS
February 1999
IP Header Compression
Status of this Memo
This document specifies an Internet standards track protocol for the
Internet community, and requests discussion and suggestions for
improvements. Please refer to the current edition of the "Internet
Official Protocol Standards" (STD 1) for the standardization state
and status of this protocol. Distribution of this memo is unlimited.
Copyright Notice
Copyright (C) The Internet Society (1999). All Rights Reserved.
Abstract
This document describes how to compress multiple IP headers and TCP
and UDP headers per hop over point to point links. The methods can be
applied to of IPv6 base and extension headers, IPv4 headers, TCP and
UDP headers, and encapsulated IPv6 and IPv4 headers.
Headers of typical UDP or TCP packets can be compressed down to 4-7
octets including the 2 octet UDP or TCP checksum. This largely
removes the negative impact of large IP headers and allows efficient
use of bandwidth on low and medium speed links.
The compression algorithms are specifically designed to work well
over links with nontrivial packet-loss rates. Several wireless and
modem technologies result in such links.
TABLE OF CONTENTS
1. Introduction..............................................3
2. Terminology...............................................5
3. Compression method........................................7
3.1. Packet types.......................................8
3.2. Lost packets in TCP packet streams.................9
3.3. Lost packets in UDP and non-TCP packet streams....10
4. Grouping packets into packet streams.....................14
Degermark, et. al. Standards Track [Page 1]
RFC 2507 IP Header Compression February 1999
4.1. Guidelines for grouping packets...................15
5. Size Issues..............................................16
5.1. Context identifiers...............................16
5.2. Size of the context...............................17
5.3. Size of full headers..............................18
5.3.1. Length fields in full TCP headers............19
5.3.2. Length fields in full non-TCP headers........19
6. Compressed Header Formats................................20
7. Compression of subheaders................................22
7.1. IPv6 Header.......................................24
7.2. IPv6 Extension Headers............................25
7.3. Options...........................................25
7.4. Hop-by-hop Options Header.........................26
7.5. Routing Header....................................26
7.6. Fragment Header...................................27
7.7. Destination Options Header........................28
7.8. No Next Header....................................29
7.9. Authentication Header.............................29
7.10. Encapsulating Security Payload Header.............29
7.11. UDP Header........................................30
7.12. TCP Header........................................30
7.13. IPv4 Header.......................................33
7.14 Minimal Encapsulation header......................34
8. Changing context identifiers.............................35
9. Rules for dropping or temporarily storing packets........35
10. Low-loss header compression for TCP .....................36
10.1. The "twice" algorithm............................37
10.2. Header Requests..................................37
11. Links that reorder packets...............................38
11.1. Reordering in non-TCP packet streams.............39
11.2. Reordering in TCP packet streams.................39
12. Hooks for additional header compression..................40
13. Demultiplexing...........................................41
14. Configuration Parameters.................................42
15. Implementation Status....................................43
16. Acknowledgments..........................................44
17. Security Considerations..................................44
18. Authors' Addresses.......................................45
19. References...............................................46
20. Full Copyright Statement.................................47
Degermark, et. al. Standards Track [Page 2]
RFC 2507 IP Header Compression February 1999
1. Introduction
There are several reasons to do header compression on low- or
medium-speed links. Header compression can
* Improve interactive response time
For very low-speed links, echoing of characters may take longer
than 100-200 ms because of the time required to transmit large
headers. 100-200 ms is the maximum time people can tolerate
without feeling that the system is sluggish.
* Allow using small packets for bulk data with good line efficiency
This is important when interactive (for example Telnet) and bulk
traffic (for example FTP) is mixed because the bulk data should be
carried in small packets to decrease the waiting time when a
packet with interactive data is caught behind a bulk data packet.
Using small packet sizes for the FTP traffic in this case is a
global solution to a local problem. It will increase the load on
the network as it has to deal with many small packets. A better
solution might be to locally fragment the large packets over the
slow link.
* Allow using small packets for delay sensitive low data-rate traffic
For such applications, for example voice, the time to fill a
packet with data is significant if packets are large. To get low
end-to-end delay small packets are preferred. Without header
compression, the smallest possible IPv6/UDP headers (48 octets)
consume 19.2 kbit/s with a packet rate of 50 packets/s. 50
packets/s is equivalent to having 20 ms worth of voice samples in
each packet. IPv4/UDP headers consumes 11.2 kbit/s at 50
packets/s. Tunneling or routing headers, for example to support
mobility, will increase the bandwidth consumed by headers by 10-20
kbit/s. This should be compared with the bandwidth required for
the actual sound samples, for example 13 kbit/s with GSM encoding.
Header compression can reduce the bandwidth needed for headers
significantly, in the example to about 1.7 kbit/s. This enables
higher quality voice transmission over 14.4 and 28.8 kbit/s
modems.
* Decrease header overhead.
A common size of TCP segments for bulk transfers over medium-speed
links is 512 octets today. When TCP segments are tunneled, for
example because Mobile IP is used, the IPv6/IPv6/TCP header is 100
Degermark, et. al. Standards Track [Page 3]
RFC 2507 IP Header Compression February 1999
octets. Header compression will decrease the header overhead for
IPv6/TCP from 19.5 per cent to less than 1 per cent, and for
tunneled IPv4/TCP from 11.7 to less than 1 per cent. This is a
significant gain for line-speeds as high as a few Mbit/s.
The IPv6 specification prescribes path MTU discovery, so with IPv6
bulk TCP transfers should use segments larger than 512 octets when
possible. Still, with 1400 octet segments (RFC 894 Ethernet
encapsulation allows 1500 octet payloads, of which 100 octets are
used for IP headers), header compression reduces IPv6 header
overhead from 7.1% to 0.4%.
* Reduce packet loss rate over lossy links.
Because fewer bits are sent per packet, the packet loss rate will
be lower for a given bit-error rate. This results in higher
throughput for TCP as the sending window can open up more between
losses, and in fewer lost packets for UDP.
The mechanisms described here are intended for a point-to-point link.
However, care has been taken to allow extensions for multi-access
links and multicast.
Headers that can be compressed include TCP, UDP, IPv4, and IPv6 base
and extension headers. For TCP packets, the mechanisms of Van
Jacobson [RFC-1144] are used to recover from loss. Two additional
mechanisms that increase the efficiency of VJ header compression over
lossy links are also described. For non-TCP packets, compression
slow-start and periodic header refreshes allow minimal periods of
packet discard after loss of a header that changes the context. There
are hooks for adding header compression schemes on top of UDP, for
example compression of RTP headers.
Header compression relies on many fields being constant or changing
seldomly in consecutive packets belonging to the same packet stream.
Fields that do not change between packets need not be transmitted at
all. Fields that change often with small and/or predictable values,
e.g., TCP sequence numbers, can be encoded incrementally so that the
number of bits needed for these fields decrease significantly. Only
fields that change often and randomly, e.g., checksums or
authentication data, need to be transmitted in every header.
The general principle of header compression is to occasionally send a
packet with a full header; subsequent compressed headers refer to the
context established by the full header and may contain incremental
changes to the context.
Degermark, et. al. Standards Track [Page 4]
RFC 2507 IP Header Compression February 1999
This header compression scheme does not require that all packets in
the same stream passes over the compressed link. However, for TCP
streams the difference between subsequent headers can become more
irregular and the compression rate can decrease. Neither is it
required that corresponding TCP data and acknowledgment packets
traverse the link in opposite directions.
This header compression scheme is useful on first-hop or last-hop
links as well as links in the middle of the network. When many packet
streams (several hundred) traverse the link, a phenomenon that could
be called CID thrashing could occur, where headers seldom can be
matched with an existing context and have to be sent uncompressed or
as full headers. It is up to an implementation to use techniques such
as hysteresis to ensure that the packet streams that give the highest
compression rates keep their context. Such techniques are more
likely to be needed in the middle of the network.
2. Terminology
This section explains some terms used in this document.
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in RFC 2119.
Subheader
An IPv6 base header, an IPv6 extension header, an IPv4 header, a
UDP header, or a TCP header.
Header
A chain of subheaders.
Compress
The act of reducing the size of a header by removing header fields
or reducing the size of header fields. This is done in a way such
that a decompressor can reconstruct the header if its context
state is identical to the context state used when compressing the
header.
Decompress
The act of reconstructing a compressed header.
Degermark, et. al. Standards Track [Page 5]
RFC 2507 IP Header Compression February 1999
Context identifier (CID)
A small unique number identifying the context that should be used
to decompress a compressed header. Carried in full headers and
compressed headers.
Context
The state which the compressor uses to compress a header and the
decompressor uses to decompress a header. The context is the
uncompressed version of the last header sent (compressor) or
received (decompressor) over the link, except for fields in the
header that are included "as-is" in compressed headers or can be
inferred from, e.g., the size of the link-level frame.
The context for a packet stream is associated with a context
identifier. The context for non-TCP packet streams is also
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