📄 rfc1077.txt
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Network Working Group Gigabit Working Group
Request for Comments: 1077 B. Leiner, Editor
November 1988
Critical Issues in High Bandwidth Networking
Status of this Memo
This memo presents the results of a working group on High Bandwidth
Networking. This RFC is for your information and you are encouraged
to comment on the issues presented. Distribution of this memo is
unlimited.
ABSTRACT
At the request of Maj. Mark Pullen and Maj. Brian Boesch of DARPA, an
ad-hoc working group was assembled to develop a set of
recommendations on the research required to achieve a ubiquitous
high-bandwidth network as discussed in the FCCSET recommendations for
Phase III.
This report outlines a set of research topics aimed at providing the
technology base for an interconnected set of networks that can
provide highbandwidth capabilities. The suggested research focus
draws upon ongoing research and augments it with basic and applied
components. The major activities are the development and
demonstration of a gigabit backbone network, the development and
demonstration of an interconnected set of networks with gigabit
throughput and appropriate management techniques, and the development
and demonstration of the required overall architecture that allows
users to gain access to such high bandwidth.
Gigabit Working Group [Page 1]
RFC 1077 November 1988
1. Introduction and Summary
1.1. Background
The computer communications world is evolving toward both high-
bandwidth capability and high-bandwidth requirements. The recent
workshop conducted under the auspices of the FCCSET Committee on High
Performance Computing [1] identified a number of areas where
extremely high-bandwidth networking is required to support the
scientific research community. These areas range from remote
graphical visualization of supercomputer results through the movement
of high rate sensor data from space to the ground-based scientific
investigator. Similar requirements exist for other applications,
such as military command and control (C2) where there is a need to
quickly access and act on data obtained from real-time sensors. The
workshop identified requirements for switched high-bandwidth service
in excess of 300 Mbit/s to a single user, and the need to support
service in the range of a Mbit/s on a low-duty-cycle basis to
millions of researchers. When added to the needs of the military and
commercial users, the aggregate requirement for communications
service adds up to many billions of bits per second. The results of
this workshop were incorporated into a report by the FCCSET [2].
Fortunately, technology is also moving rapidly. Even today, the
installed base of fiber optics communications allows us to consider
aggregate bandwidths in the range of Gbit/s and beyond to limited
geographical regions. Estimates arrived at in the workshop lead one
to believe that there will be available raw bandwidth approaching
terabits per second.
The critical question to be addressed is how this raw bandwidth can
be used to satisfy the requirements identified in the workshop: 1)
provide bandwidth on the order of several Gbit/s to individual users,
and 2) provide modest bandwidth on the order of several Mbit/s to a
large number of users in a cost-effective manner through the
aggregation of their traffic.
Through its research funding, the Defense Advanced Research Projects
Agency (DARPA) has played a central role in the development of
packet-oriented communications, which has been of tremendous benefit
to the U.S. military in terms of survivability and interoperability.
DARPA-funded research has resulted in the ARPANET, the first packet-
switched network; the SATNET, MATNET and Wideband Network, which
demonstrated the efficient utilization of shared-access satellite
channels for communications between geographically diverse sites;
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RFC 1077 November 1988
packet radio networks for mobile tactical environments; the Internet
and TCP/IP protocols for interconnection and interoperability between
heterogeneous networks and computer systems; the development of
electronic mail; and many advances in the areas of network security,
privacy, authentication and access control for distributed computing
environments. Recognizing DARPA's past accomplishments and its
desire to continue to take a leading role in addressing these issues,
this document provides a recommendation for research topics in
gigabit networking. It is meant to be an organized compendium of the
critical research issues to be addressed in developing the technology
base needed for such a high bandwidth ubiquitous network.
1.2. Ongoing Activities
The OSTP report referred to above recommended a three-phase approach
to achieving the required high-bandwidth networking for the
scientific and research community. Some of this work is now well
underway. An ad-hoc committee, the Federal Research Internet
Coordinating Committee (FRICC) is coordinating the interconnection of
the current wide area networking systems in the government; notably
those of DARPA, Department of Energy (DoE), National Science
Foundation (NSF), National Aeronautics and Space Administration
(NASA), and the Department of Health and Human Services (HHS). In
accordance with Phases I and II of the OSTP report, this activity
will provide for an interconnected set of networks to support
research and other scholarly pursuits, and provide a basis for future
networking for this community. The networking is being upgraded
through shared increased bandwidth (current plans are to share a 45
Mbit/s backbone) and coordinated interconnection with the rest of the
world. In particular, the FRICC is working with the European
networking community under the auspices of another ad-hoc group, the
Coordinating Committee for Intercontinental Research Networks
(CCIRN), to establish effective US-Europe networking.
However, as the OSTP recommendations note, the required bandwidth for
the future is well beyond currently planned public, private, and
government networks. Achieving the required gigabit networking
capabilities will require a strong research activity. There is
considerable ongoing research in relevant areas that can be drawn
upon; particularly in the areas of high-bandwidth communication
links, high-speed computer switching, and high-bandwidth local area
networks. Appendix A provides some pointers to current research
efforts.
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RFC 1077 November 1988
1.3. Document Overview
This report outlines a set of research topics aimed at providing the
technology base for an interconnected set of networks that can
provide the required high-bandwidth capabilities discussed above.
The suggested research focus draws upon ongoing research and augments
it with basic and applied components. The major activities are the
development and demonstration of a Gigabit Backbone network (GB) [3],
the development and demonstration of an interconnected set of
networks with gigabit throughput and appropriate management
techniques, and the development and demonstration of the required
overall architecture that allows users to gain access to such high
bandwidth. Section 2 discusses functional and performance goals
along with the anticipated benefits to the ultimate users of such a
system. Section 3 provides the discussion of the critical research
issues needed to achieve these goals. It is organized into the major
areas of technology that need to be addressed: general architectural
issues, high-bandwidth switching, high-bandwidth host interfaces,
network management algorithms, and network services. The discussion
in some cases contains examples of ongoing relevant research or
potential approaches. These examples are intended to clarify the
issues and not to propose that particular approach. A discussion of
the relationship of the suggested research to other ongoing
activities and optimal methods for pursuing this research is provided
in Section 4.
2. Functional and Performance Goals
In this section, we provide an assessment of the types of services a
GN (four or five orders of magnitude faster than the current
networks) should provide to its users. In instances where we felt
there would be a significant impact on performance, we have provided
an estimate of the amount of bandwidth needed and delay allowable to
provide these services.
2.1. Networking Application Support
It is envisioned that the GN will be capable of supporting all of the
following types of networking applications.
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RFC 1077 November 1988
Currently Provided Packet Services
It is important that the network provide the users with the
equivalent of services that are already available in packet-
switched networks, such as interactive data exchange, mail
service, file transfer, on-line access to remote computing
resources, etc., and allow them to expand to other more advanced
services to meet their needs as they become available.
Multi-Media Mail
This capability will allow users to take advantage of different
media types (e.g., graphics, images, voice, and video as well as
text and computer data) in the transfer of messages, thereby
increasing the effectiveness of message exchange.
Multi-Media Conferencing
Such conferencing requires the exchange of large amounts of
information in short periods of time. Hence the requirement for
high bandwidth at low delay. We estimate that the bandwidth would
range from 1.5 to 100 Mbit/s, with an end-to-end delay of no more
than a few hundred msec.
Computer-Generated Real-time Graphics
Visualizing computer results in the modern world of supercomputers
requires large amounts of real time graphics. This in turn will
require about 1.5 Mbit/s of bandwidth and no more than several
hundred msec. delay.
High-Speed Transaction Processing
One of the most important reasons for having an ultra-high-speed
network is to take advantage of supercomputing capability. There
are several scenarios in which this capability could be utilized.
For example, there could be instances where a non-supercomputer
may require a supercomputer to perform some processing and provide
some intermediate results that will be used to perform still
further processing, or the exchange may be between several
supercomputers operating in tandem and periodically exchanging
results, such as in a battle management, war gaming, or process
control applications. In such cases, extremely short response
times are necessary to accomplish as many as hundreds of
interactions in real time. This requires very high bandwidth, on
the order of 100 Mbit/s, and minimum delay, on the order of
hundreds of msec.
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