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Network Working Group                                           J. Touch
Request for Comments: 1810                                           ISI
Category: Informational                                        June 1995


                       Report on MD5 Performance

Status of this Memo

   This memo provides information for the Internet community.  This memo
   does not specify an Internet standard of any kind.  Distribution of
   this memo is unlimited.

Abstract

   MD5 is an authentication algorithm, which has been proposed as the
   default authentication option in IPv6.  When enabled, the MD5
   algorithm operates over the entire data packet, including header.
   This RFC addresses how fast MD5 can be implemented in software and
   hardware, and whether it supports currently available IP bandwidth.
   MD5 can be implemented in existing hardware technology at 256 Mbps,
   and in software at 87 Mbps.  These rates cannot support current IP
   rates, e.g., 100 Mbps TCP and 130 Mbps UDP over ATM.  If MD5 cannot
   support existing network bandwidth using existing technology, it will
   not scale as network speeds increase in the future.  This RFC is
   intended to alert the IP community about the performance limitations
   of MD5, and to suggest that alternatives be considered for use in
   high speed IP implementations.

Introduction

   MD5 is an authentication algorithm, which has been proposed as one
   authentication option in IPv6 [1].  RFC 1321 describes the MD5
   algorithm and gives a reference implementation [3].  When enabled,
   the MD5 algorithm operates over the entire data packet, including
   header (with dummy values for volatile fields).  This RFC addresses
   how fast MD5 can be implemented in software and hardware, and whether
   it supports currently available IP bandwidth.

   This RFC considers the general issue of checksumming and security at
   high speed in IPv6.  IPv6 has no header checksum (which IPv4 has
   [5]), but proposes an authentication digest over the entire body of
   the packet (including header where volatile fields are zeroed) [1].
   This RFC specifically addresses the performance of that
   authentication mechanism.






Touch                        Informational                      [Page 1]

RFC 1810               Report on MD5 Performance               June 1995


Measurements

   The performance of MD5 was measured.  The code was an optimized
   version of the MD5 reference implementation from the RFC [3], and is
   available for anonymous FTP [7].  The following are the results of
   the performance test "md5 -t", modified to prohibit on-chip caching
   of the data block:

        87 Mbps    DEC Alpha (190 Mhz)
        33 Mbps    HP 9000/720
        48 Mbps    IBM RS/6000 7006 (PPC 601 @80 Mhz)
        31 Mbps    Intel i486/66 NetBSD
        44 Mbps    Intel Pentium/90 NeXTStep
        52 Mbps    SGI/IP-20 IRIX 5.2
        37 Mbps    Sun SPARC-10/51, SPARC-20/50 SunOS 4.1.3
        57 Mbps    Sun SPARC-20/71 SunOS 4.1.3

   These rates do not keep up with currently available IP bandwidth,
   e.g., 100 Mbps TCP and 130 Mbps UDP over a Fore SBA-200 ATM host
   interface in a Sun SPARC-20/71.

   Values as high as 100 Mbps have been reported for the DEC Alpha (190
   Mhz).  These values reflect on-chip caching of the data.  It is not
   clear at this time whether in-memory, off-chip cache, or on-chip
   cache performance measures are more relevant to IP performance.

Analysis of the MD5 Algorithm

   The MD5 algorithm is a block-chained hashing algorithm.  The first
   block is hashed with an initial seed, resulting in a hash.  The hash
   is summed with the seed, and that result becomes the seed for the
   next block.  When the last block is computed, it's "next-seed' value
   becomes the hash for the entire stream. Thus, the seed for block
   depends on both the hash and the seed of its preceding block.  As a
   result, blocks cannot be hashed in parallel.

   Each 16-word (64-byte) block is hashed via 64 basic steps, using a
   4-word intermediate hash, and collapsing the intermediate hash at the
   end.  The 64 steps are 16 groups of 4 steps, one step per
   intermediate hash word.  This RFC uses the following notation (as
   from RFC-1321 [3]):

        A,B,C,D         intermediate hash words
        X[i]            input data block
        T[i]            sine table lookup
        << i            rotate i bits
        F               logical functions of 3 args




Touch                        Informational                      [Page 2]

RFC 1810               Report on MD5 Performance               June 1995


   The subscripts to X, I, and << are fixed for each step, and are
   omitted here.  There are four different logical functions, also
   omitted.  Each 4-step group looks like:

        A = B + ((A + F(B,C,D) + X[i] + T[i]) << i)
        D = A + ((D + F(A,B,C) + X[i] + T[i]) << i)
        C = D + ((C + F(D,A,B) + X[i] + T[i]) << i)
        B = C + ((B + F(C,D,A) + X[i] + T[i]) << i)

   Note that this has the general form shown below. Due to the
   complexity of the function 'f', these equations cannot be transformed
   into a less serial set.

        A = f(D); B = f(A); C = f(B); D = f(C)

   Each steps is composed of two table lookups, one rotation, a 3-
   component logical operation, and 4 additions.  The best
   parallelization possible leaves F(x,y,z) to the last step, waiting as
   long as possible for the result from the previous step.  The
   resulting tree is shown below.

     (t0) B* C  C  D      X   T
          |  |  |  |      |   |
          |  |  |  |      |   |
           \/    \/        \ /
      t1   op    op   A     +                               X   T
            \    /    \    /                                |   |
             \  /      \  /                                 |   |
              \/        \/                                   \ /
      t2      op        +             (t0) B* C  C  D   A     +
               \       /                   |  |  |  |    \    /
                 \   /                      \ |  | /      \  /
                  \ /                         \\//         \/
      t3           +                   t1      op          +
                   |                            \         /
                   |                              \     /
                   |                                \ /
      t4           <<      B*          t2            +       B*
                    \     /                           \     /
                     \   /                             <<  /
                      \ /                               \ /
      t5               +               t3                +
                       |                                 |
                       |                                 |
                       |                                 |
                       A**                               A**

            Binary operation tree             Optimized hardware tree



Touch                        Informational                      [Page 3]

RFC 1810               Report on MD5 Performance               June 1995


   This diagram assumes that each operation takes one unit time.  The
   tree shows the items that depend on the previous step as B*, and the
   item that the next step depends on as A**.  Sequences of the binary
   operation tree cannot be overlapped, but the optimized hardware tree
   can (by one time step).

   There are 4 steps processed per word of input, ignoring inter-block
   processing.  The speed of the overall algorithm depends on how fast
   we can process these 4 steps, vs.  the bandwidth of one word of input
   being processed.

   The binary tree takes 5 time units per step of the algorithm, and
   permits at best 3-way parallelism (at time t1).  In software, this
   means it takes 5 * 4 = 20 instructions per word input.  A computer
   capable of M MIPS can support a data bandwidth of M/20 * 32 Mbps,
   i.e., bits per second equal to 1.6x its MIPS rate.  Therefore, a 100
   MIPS machine can support a 160 Mbps stream.

        Parallel software rate in Mbps = 1.6 * MIPS rate

   This assumes that register reads and writes are overlapped with
   computation entirely.  Without any parallelism, there are 8
   operations per step, and 4 steps per word, so 32 operations per word,
   i.e., the data rate in Mbps would be identical to the MIPS rate:

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