rfc1475.txt
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in 1988 and 1989, but have as expected become more serious:
o The division into network, and then subnet, is insufficient.
Almost all sites need a network assignment large enough to
subnet. At the top of the hierarchy, there is a need to
assign administrative domains.
o As bit-packing is done to accomplish the desired network
structure, the 32 bit limit causes more and more aggravation.
2.1 Is 64 Bits Enough?
Consider: (thought experiment) 32 bits presently numbers "all" of
the computers in the world, and another 32 bits could be used to
number all of the bytes of on-line storage on each computer. (Most
have a lot less than 4 gigabytes on-line, the ones that have more
could be notionally assigned more than one address.)
So: 64 bits is enough to number every byte of online storage in
existence today, in a hierarchical structured numbering plan.
Another way of looking at 64 bits: it is more than 2 billion
addresses for each person on the planet. Even if I have
microprocessors in my shirt buttons I'm not going to have that many.
32 bits, on the other hand, was never going to be sufficient: there
are more than 2^32 people.
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2.2 Why version 7?
It was clearly recognized at the start of this project in 1988 that
making the address 64 bits implies a new IP header format, which was
called either "TP/IX" or "IP version 7"; there wasn't anything magic
about the number 7, I made it up. Version 4 is the familiar current
version of IP. Version 5 is the experimental ST (Stream) protocol.
ST-II, a newer version of ST, uses the same version number, something
I was not aware of until recently; I suspected it might have been
allocated 6. Besides, I liked 7.
Apparently (as reported by Bob Braden) the IAB followed much the same
logic, and may have had the idea planted by the mention of version 7
in the "Toasternet Part II" memo. The IAB in June 1992 floated a
proposal that CLNP, or a CLNP-based design, be Internet Version 7.
(And promptly got themselves toasted.) However, close inspection of
the bits shows that CLNP is clearly version 8.
2.3 The version 7 IP address
The Version 7 IP 64 bit address looks like:
+-------+-------+-------+-------+-------+-------+-------+-------+
| Admin Domain | Network | Host |
+-------+-------+-------+-------+-------+-------+-------+-------+
Note: the boundary between "network" and "host" is no more fixed
than it is today; each (sub)network will have its own mask. Just as
the mask today can be anywhere from FF00 0000 (8/24) to FFFF FFFC
(30/2), the mask for the 64 bit address can reasonably be FFFF FF00
0000 0000 (24/40) to FFFF FFFF FFFF FFFC (62/2).
The AD (Administrative Domain), identifies an administration which
may be a service provider, a national administration, or a large
multi-organization (e.g. a government). The idea is that there
should not be more than a few hundred of these at first, and
eventually thousands or tens of thousands at most. (But note that we
do not introduce a hard limit of 2^16 here; this estimate may be off
by a few orders of magnitude.) Since only 1/4th of the address space
is initially used (first two bits are 01), the remainder can then be
allocated in the future with more information available.
Most individual organizations would not be ADs. In the short term,
ADs are known to the "core routing"; it pays to keep the number
smallish, a few thousand given current routing technology. In the
long term, this is not necessary. Big administrations (i.e., with
tens of millions of networks) get small blocks where needed, or
additional single AD numbers when needed.
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RFC 1475 TP/IX June 1993
While the AD may be used for last resort routing (with a 24/40 mask),
it is primarily only an administrative device. Most routing will be
done on the entire 48 bit AD+network number, or sub and super-sets of
those numbers. (I.e., masks between about 32/32 and 56/8.)
Some ADs (e.g., NSF) may make permanent assignments; others (such as
a telephone company defining a network number for each subscriber
line) may tie the assignment to such a subscription. But in no case
does this require traffic to be routed via the AD.
2.4 AD numbers
AD numbers are allocated out of the same numbering space as network
numbers. This means that a version 4 address can be distinguished
from the first 32 bits of a version 7 address. This is useful to
help prevent the inadvertent use of the first half of the longer
address by a version 4 host.
There is a non-trivial amount of software that assumes that an "int"
is the same size and shape as an IP address, and does things like
"ipaddr = *(int *)ptr". This usage has always been incorrect, but
does occur with disturbing frequency. As IPv7 8 byte addresses
appear in the application layers, this software will find those
addresses unreachable; this is preferable to interacting with a
random host.
One possible method would be to allocate ADs in the range 96.0.0 to
192.255.255, using the top 1/4 of the version 4 class A space. It is
probably best to allocate the first component downwards from 192, so
that the boundary between class A and AD can be moved if desired
later. This initial allocation provides for 2031616 ADs, many more
than there should be even in full deployment.
Eventually, both AD and network will use the full 24 bit space
available to them. Knowledge of the AD range should not be coded
into software. If it was coded in, that software would break when
the entire 24 bit space is used for ADs. (This lesson should have
been learned from CIDR.)
2.5 Mapping of version 4 numbers
Initially, all existing Internet numbers are defined as belonging to
the NSF/Internet AD, number 192.0.0.
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The mapping from/to version 4 IP addresses:
+-------+-------+-------+-------+-------+-------+-------+-------+
| Admin Domain | Network | Host |
+-------+-------+-------+-------+-------+-------+-------+-------+
[ fixed at A0 00 00 ] [ 1st 24 bits of V4 IP] [1] [last 8]
So, for example, 192.42.95.15 (V4) becomes 192.0.0.192.42.95.1.15.
And the "standard" loopback interface address becomes
192.0.0.127.0.0.1.1 (I can see explaining that in 2015 to someone
born in 1995.)
The present protocol multicast (192.0.0.224.x.y.1.z) and loopback
addresses are permanently allocated in the NSF AD.
3. IP: Internet datagram protocol
The Internet datagram protocol is revised to expand some fields (most
notably the addresses), while removing and relegating to options all
fields not universally useful (imperative) in every datagram in every
environment.
This results in some simplification, a length less than twice the
size of IPv4 even though most fields are doubled in size, and an
expanded space for options.
There is also a change in the option philosophy from IPv4: it
specified that implementation of options was not optional, what was
optional was the existence of options in any given datagram. This is
changed in IPv7: no option need be implemented to be fully
conformant. However, implementations must understand the option
classes; and a future Host Requirements specification for hosts and
routers used in the "connected Internet" may require some options in
its profile, e.g., Fragment would probably be required.
Digression: In IPv4, options are often "considered harmful". It is
the opinion of the present author that this is because they are
rarely needed, and not designed to be processed rapidly on most
architectures. This leads to little or no attempt to improve
performance in implementations, while at the same time enormous
effort is dedicated to optimization of the no-option case. IPv7 is
expected to be different on both counts.
Fields are always aligned on their own size; the 64 bit fields on 64
bit intervals from the start of the datagram.
Options are all 32 bit aligned, and the null option can be used to
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push a subsequent option (or the transport layer header) into 64 bit
or 64+32 off-phase alignment as desired.
3.1 IP datagram header format
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|version| header length | time to live |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| total datagram length |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
+ forward route identifier +
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
+ destination address +
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
+ source address +
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| protocol | checksum |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| options |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
A description of each field follows.
3.1.1 Version
This document describes version 7 of the protocol.
3.1.2 Header length
The header length is a 12 bit count of the number of 32 bit words in
the IPv7 header. This allows a header to be (theoretically at least)
up to 16380 bytes in length.
3.1.3 Time to live
The time to live is a 16 bit count, nominally in 1/16 seconds. Each
hop is required to decrement TTL by at least one.
This definition should allow continuation of the useful (even though
not entirely valid) interpretation of TTL as a hop count, while we
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RFC 1475 TP/IX June 1993
move to faster networks and routers. (The most familiar use is by
"traceroute", which really ought to be directly implemented by one or
more ICMP messages.)
The scale factor converts the usual version 4 default TTL into a
larger number of hops. This is desireable because the forward route
architecture of version 7 enables the construction of simpler, faster
switches, and this may cause the network diameter to increase.
3.1.4 Total datagram length
The 32 bit length of the entire datagram in octets. A datagram can
therefore be up to 4294967295 bytes in overall length. Particular
networks will normally impose lower limits.
3.1.5 Forward route identifier
The identifier from the routing protocol to be used by the next hop
router to find its next hop. (A more complete description is given
below.)
3.1.6 Destination
The 64 bit IPv7 destination address.
3.1.7 Source
The 64 bit IPv7 source address.
3.1.8 Protocol
The transport layer protocol, e.g., TCP is 6. The present code space
for this layer of demultiplexing is about half full. Expanding it to
16 bits, allowing 65535 registered "transport" layers seems prudent.
3.1.9 Checksum
The checksum is a 16 bit checksum of the entire IP header, using the
familiar algorithm used in IPv4.
3.1.10 Options
Options may follow. They are variable length, and always 32 bit
aligned, as discussed previously.
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