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Network Working Group                                       J. Ioannidis
Request for Comments:  1235                              G. Maguire, Jr.
                                                     Columbia University
                                          Department of Computer Science
                                                               June 1991


                The Coherent File Distribution Protocol

Status of this Memo

   This memo describes the Coherent File Distribution Protocol (CFDP).
   This is an Experimental Protocol for the Internet community.
   Discussion and suggestions for improvement are requested.  Please
   refer to the current edition of the "IAB Official Protocol Standards"
   for the standardization state and status of this protocol.
   Distribution of this memo is unlimited.

Introduction

   The Coherent File Distribution Protocol (CFDP) has been designed to
   speed up one-to-many file transfer operations that exhibit traffic
   coherence on media with broadcast capability.  Examples of such
   coherent file transfers are identical diskless workstations booting
   simultaneously, software upgrades being distributed to more than one
   machines at a site, a certain "object" (bitmap, graph, plain text,
   etc.) that is being discussed in a real-time electronic conference or
   class being sent to all participants, and so on.

   In all these cases, we have a limited number of servers, usually only
   one, and <n> clients (where <n> can be large) that are being sent the
   same file.  If these files are sent via multiple one-to-one
   transfers, the load on both the server and the network is greatly
   increased, as the same data are sent <n> times.

   We propose a file distribution protocol that takes advantage of the
   broadcast nature of the communications medium (e.g., fiber, ethernet,
   packet radio) to drastically reduce the time needed for file transfer
   and the impact on the file server and the network.  While this
   protocol was developed to allow the simultaneous booting of diskless
   workstations over our experimental packet-radio network, it can be
   used in any situation where coherent transfers take place.

   CFDP was originally designed as a back-end protocol; a front-end
   interface (to convert file names and requests for them to file
   handles) is still needed, but a number of existing protocols can be
   adapted to use with CFDP.  Two such reference applications have been
   developed; one is for diskless booting of workstations, a simplified



Ioannidis & Maguire, Jr.                                        [Page 1]

RFC 1235                          CFDP                         June 1991


   BOOTP [3] daemon (which we call sbootpd) and a simple, TFTP-like
   front end (which we call vtftp).  In addition, our CFDP server has
   been extended to provide this front-end interface.  We do not
   consider this front-end part of the CFDP protocol, however, we
   present it in this document to provide a complete example.

   The two clients and the CFDP server are available as reference
   implementations for anonymous ftp from the site CS.COLUMBIA.EDU
   (128.59.16.20) in directory pub/cfdp/.  Also, a companion document
   ("BOOTP extensions to support CFDP") lists the "vendor extensions"
   for BOOTP (a-la RFC-1084 [4]) that apply here.

Overview

   CFDP is implemented as a protocol on top of UDP [5], but it can be
   implemented on top of any protocol that supports broadcast datagrams.
   Moreover, when IP multicast [6] implementations become more
   widespread, it would make more sense to use a multicast address to
   distribute CFDP packets, in order to reduce the overhead of non-
   participating machines.

   A CFDP client that wants to receive a file first contacts a server to
   acquire a "ticket" for the file in question.  This server could be a
   suitably modified BOOTP server, the equivalent of the tftpd daemon,
   etc. The server responds with a 32-bit ticket that will be used in
   the actual file transfers, the block size sent with each packet
   (which we shall call "BLKSZ" from now on), and the size (in bytes) of
   the file being transferred ("FILSZ").  BLKSZ should be a power of
   two.  A good value for BLKSZ is 512. This way the total packet size
   (IPheader+UDPheader+CFDPheader+data=20+8+12+512=552), is kept well
   under the magic number 576, the minimum MTU for IP networks [7].
   Note that this choice of BLKSZ supports transfers of files that are
   up to 32 Mbytes in size.  At this point, the client should allocate
   enough buffer space (in memory, or on disk) so that received packets
   can be placed directly where they belong, in a way similar to the
   NetBLT protocol [8].

   It is assumed that the CFDP server will also be informed about the
   ticket so that it can respond to requests.  This can be done, for
   example, by having the CFDP server and the ticket server keep the
   table of ticket-to-filename mappings in shared memory, or having the
   CFDP server listening on a socket for this information.  To reduce
   overhead, it is recommended that the CFDP server be the same process
   as the front-end (ticket) server.

   After the client has received the ticket for the file, it starts
   listening for (broadcast) packets with the same ticket, that may
   exist due to an in-progress transfer of the same file.  If it cannot



Ioannidis & Maguire, Jr.                                        [Page 2]

RFC 1235                          CFDP                         June 1991


   detect any traffic, it sends to the CFDP server a request to start
   transmitting the whole file.  The server then sends the entire file
   in small, equal-sized packets consisting of the ticket, the packet
   sequence number, the actual length of data in this packet (equal to
   BLKSZ, except for the last packet in the transfer), a 32-bit
   checksum, and the BLKSZ bytes of data.  Upon receipt of each packet,
   the client checksums it, marks the corresponding block as received
   and places its contents in the appropriate place in the local file.
   If the client does not receive any packets within a timeout period,
   it sends to the CFDP server a request indicating which packets it has
   not yet received, and then goes back to the receiving mode.  This
   process is repeated until the client has received all blocks of the
   file.

   The CFDP server accepts requests for an entire file ("full" file
   requests, "FULREQ"s), or requests for a set of BLKSZ blocks
   ("partial" file requests, "PARREQ"s).  In the first case, the server
   subsequently broadcasts the entire file, whereas in the second it
   only broadcasts the blocks requested.  If a FULREQ or a PARREQ
   arrives while a transfer (of the same file) is in progress, the
   requests are ignored.  When the server has sent all the requested
   packets, it returns to its idle state.

   The CFDP server listens for requests on UDP/IP port "cfdpsrv". The
   clients accept packets on UDP/IP port "cfdpcln" (both to be defined
   by the site administrator), and this is the destination of the
   server's broadcasts.  Those two port numbers are sent to the client
   with the initial handshake packet, along with the ticket.  If the
   minimal ticket server is implemented as described later in this
   document, it is recommended (for interoperability reasons) that it
   listens for requests on UDP/IP port 120 ("cfdptkt").

   Let us now examine the protocol in more detail.

Protocol Specification

 Initial Handshake (not strictly part of the protocol):

   The client must acquire a ticket for the file it wishes to transfer,
   and the CFDP server should be informed of the ticket/filename
   mapping.  Again, this can be done inside a BOOTP server, a modified
   TFTP server, etc., or it can be part of the CFDP server itself.  We
   present here a suggested protocol for this phase.

   The client sends a "Request Ticket" (REQTKT) request to the CFDP
   Ticket server, using UDP port "cfdptkt".  If the address of the
   server is unknown, the packet can be sent to the local broadcast
   address.  Figure 1 shows the format of this packet.



Ioannidis & Maguire, Jr.                                        [Page 3]

RFC 1235                          CFDP                         June 1991


       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |      'R'      |      'Q'      |      'T'      |      'K'      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                                                               |
      /                                                               /
      \     Filename, null-terminated, up to 512 octets               \
      /                                                               /
      |                                                               |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

                       Fig. 1: "ReQuest TicKet" packet.

   The filename is limited to 512 octets.  This should not cause a
   problem in most, if not all, cases.

   The ticket server replies with a "This is Your Ticket" (TIYT) packet
   containing the ticket.  Figure 2 shows the format of this packet.

       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |      'T'      |      'I'      |      'Y'      |      'T'      |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                           "ticket"                            |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                       BLKSZ (by default 512)                  |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                             FILSZ                             |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |            IP address of CFDP server (network order)          |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |   client UDP port# (cfdpcln)  |   server UDP port# (cfdpsrv)  |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

                    Fig. 2: "This Is Your Ticket" packet.

   The reply is sent to the UDP port that the RQTK request came from.
   The IP address of the CFDP server is provided because the original
   handshake server is not necessarily on the same machine as the ticket
   server, let alone the same process.  Similarly, the cfdpcln and
   cfdpsrv port numbers (in network order) are communicated to the
   client.  If the client does not use this ticket server, but rather
   uses BOOTP or something else, that other server should be responsible
   for providing the values of cfdpcln and cfdpsrv.  The ticket server
   also communicates this ticket/filename/filesize to the real CFDP
   server.  It is recommended that the ticket requests be handled by the



Ioannidis & Maguire, Jr.                                        [Page 4]

RFC 1235                          CFDP                         June 1991


   regular CFDP server, in which case informing the CFDP server of the
   ticket/filename binding is trivial (as it is internal to the
   process).

   Once the client has received the ticket for the filename it has
   requested, the file distribution can proceed.

 Client Protocol:

   Once the ticket has been established, the client starts listening for
   broadcast packets on the cfdpcln/udp port that have the same "ticket"
   as the one it is interested in.  In the state diagram below, the
   client is in the CLSTART state.  If the client can detect no packets
   with that ticket within a specified timeout period, "TOUT-1", it
   assumes that no transfer is in progress.  It then sends a FULREQ
   packet (see discussion above) to the CFDP server, asking it to start
   transmitting the file, and goes back to the CLSTART state (so that it
   can time out again if the FULREQ packet is lost).  Figure 3 shows the
   format of the FULREQ packet.

       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                           "ticket"                            |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                           checksum                            |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |      'F'      |       0       |         length == 0           |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

                  Fig. 3: FULREQ (FULl file REQuest) packet.

   When the first packet arrives, the client moves to the RXING state
   and starts processing packets.  Figure 4 shows the format of a data
   packet.
















Ioannidis & Maguire, Jr.                                        [Page 5]

RFC 1235                          CFDP                         June 1991


       0                   1                   2                   3
       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                           "ticket"                            |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                           checksum                            |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |          block number         |          data length          |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
      |                                                               |
      /                                                               /
      \      up to BLKSZ octets of data                               \
      /                                                               /
      |                                                               |
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

                             Fig. 4: Data Packet

   The format is self-explanatory.  "Block number" the offset (in
   multiples of BLKSZ) from the beginning of the file, data length is
   always BLKSZ except for the very last packet, where it can be less
   than that, and the rest is data.

   As each packet arrives, the client verifies the checksum and places
   the data in the appropriate position in the file.  While the file is
   incomplete and packets keep arriving, the client stays in the RXING
   state, processing them.  If the client does not receive any packets
   within a specified period of time, "TOUT-2", it times out and moves
   to the INCMPLT state.  There, it determines which packets have not
   yet been received and transmits a PARREQ request to the server.  This
   request consists of as many block numbers as will fit in the data
   area of a data packet.  If one such request is not enough to request
   all missing packets, more will be requested when the server has
   finished sending this batch and the client times out.  Also, if the
   client has sent a PARREQ and has not received any data packets within
   a timeout period, "TOUT-3", it retransmits the same PARREQ.  Figure 5
   shows the format of the PARtial REQuest packet.














Ioannidis & Maguire, Jr.                                        [Page 6]

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