📄 scstring.cpp
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#include "afxwin.h"
#include "EMBSQL.h"
//
// Allocate a string object in shared memory
void *SCString::operator new(size_t size)
{
return shared_malloc(size);
}
//
// Deallocate a string object in shared memory
void SCString::operator delete(void *ptr)
{
shared_free((char *)ptr);
}
//
// Construct the string object
SCString::SCString(CString nm)
{
value = shared_malloc(nm.GetLength()+1);
strcpy(value,(LPCSTR)nm);
}
//
// Destroy the string object
SCString::~SCString()
{
shared_free(value);
}
//
// Return the value of the string object in shared memory as a CString
CString SCString::Value()
{
return CString(value);
}
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