📄 mysocket.h
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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* copyright : (C) 2002 by Zhang Yong *
* email : z-yong163@163.com *
***************************************************************************/
#if !defined(AFX_MYSOCKET_H__D3BD218F_19E6_47E1_97BC_0391F0A81230__INCLUDED_)
#define AFX_MYSOCKET_H__D3BD218F_19E6_47E1_97BC_0391F0A81230__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MySocket.h : header file
//
class SocketListener;
/////////////////////////////////////////////////////////////////////////////
// CMySocket command target
class CMySocket : public CAsyncSocket
{
// Attributes
public:
// Operations
public:
CMySocket(SocketListener *l);
virtual ~CMySocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMySocket)
public:
virtual void OnReceive(int nErrorCode);
virtual void OnConnect(int nErrorCode);
virtual void OnSend(int nErrorCode);
virtual void OnClose(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CMySocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
private:
SocketListener *listener;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSOCKET_H__D3BD218F_19E6_47E1_97BC_0391F0A81230__INCLUDED_)
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