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📄 chat.cpp

📁 局域网ICQ的源代码
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/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   copyright            : (C) 2002 by Zhang Yong                         *
 *   email                : z-yong163@163.com                              *
 ***************************************************************************/

// chat.cpp : Defines the initialization routines for the DLL.
//

#include "stdafx.h"
#include "chat.h"
#include "plugin.h"
#include "chatsession.h"
#include "ChatDlg.h"
#include <string>

using namespace std;

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

//
//	Note!
//
//		If this DLL is dynamically linked against the MFC
//		DLLs, any functions exported from this DLL which
//		call into MFC must have the AFX_MANAGE_STATE macro
//		added at the very beginning of the function.
//
//		For example:
//
//		extern "C" BOOL PASCAL EXPORT ExportedFunction()
//		{
//			AFX_MANAGE_STATE(AfxGetStaticModuleState());
//			// normal function body here
//		}
//
//		It is very important that this macro appear in each
//		function, prior to any calls into MFC.  This means that
//		it must appear as the first statement within the 
//		function, even before any object variable declarations
//		as their constructors may generate calls into the MFC
//		DLL.
//
//		Please see MFC Technical Notes 33 and 58 for additional
//		details.
//

#define ICQ_EXPORT	extern "C" __declspec(dllexport)


ICQ_EXPORT int getType()
{
	return ICQ_PLUGIN_NET;
}

ICQ_EXPORT void *getNameIcon(string &name)
{
	AFX_MANAGE_STATE(AfxGetStaticModuleState());

	AfxGetMainWnd();

	CString str;
	str.LoadString(IDS_CHAT);
	name = str;

	return AfxGetApp()->LoadIcon(IDI_CHAT);
}

ICQ_EXPORT TcpSessionListener *createSession(TcpSessionBase *tcp)
{
	AFX_MANAGE_STATE(AfxGetStaticModuleState());

	ChatSession *session = new ChatSession(tcp);
	CChatDlg *dlg = new CChatDlg(session);
	dlg->Create(IDD_CHAT);

	session->setListener(dlg);
	return session;
}

/////////////////////////////////////////////////////////////////////////////
// CChatApp

BEGIN_MESSAGE_MAP(CChatApp, CWinApp)
	//{{AFX_MSG_MAP(CChatApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CChatApp construction

CChatApp::CChatApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CChatApp object

CChatApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CChatApp initialization

BOOL CChatApp::InitInstance()
{
	if (!AfxSocketInit())
	{
		AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
		return FALSE;
	}

	return TRUE;
}

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