📄 hgefunc_systemsetstate.html
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<h1 style="margin-top:0px">HGE::System_SetState</h1>
<p>
Sets internal system states.
</p>
<pre>
void System_SetState(
hgeState <i><b>state</b></i>,
hgeValue <i><b>value</b></i>
);
</pre>
<h2>Parameters</h2>
<dl>
<dt><i>state</i>
<dd>Member of the <a href="hgeconst_systemstate.html">hgeState</a> enumerated type. Denotes the desired system state.
<dt><i>value</i>
<dd><a href="hgedata_state.html">hgeValue</a> object, holding the desired system state value.
</dl>
<h2>Remarks</h2>
<p>
Use this function to set desired internal system states such as screen resolution,
window title, resource pack etc. Although most of them have appropriate defaults,
at least <a href="hgeconst_systemstate.html#HGE_FRAMEFUNC">HGE_FRAMEFUNC</a>
must be set before calling <a href="hgefunc_systemstart.html">System_Start</a>.
<br><br>
See <a href="hgeconst_systemstate.html">System states</a> section for complete
states description.
</p>
<h2>Requirements</h2>
<p>
<b>Header:</b> hge.h<br>
<b>Import library:</b> hge.lib
</p>
<h2>See also</h2>
<p>
<a href="hgefunc_systemgetstate.html">System_GetState</a>,
<a href="hgeconst_systemstate.html">System states</a>,
<a href="hgedata_state.html">System state value class</a>
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